mirror of
https://github.com/gfx-rs/wgpu.git
synced 2025-12-08 21:26:17 +00:00
Co-authored-by: Andreas Reich <r_andreas2@web.de> Co-authored-by: Magnus <85136135+SupaMaggie70Incorporated@users.noreply.github.com>
799 lines
25 KiB
Rust
799 lines
25 KiB
Rust
use wgpu::{
|
|
util::{BufferInitDescriptor, DeviceExt},
|
|
vertex_attr_array,
|
|
};
|
|
use wgpu_test::{
|
|
gpu_test, GpuTestConfiguration, GpuTestInitializer, TestParameters, TestingContext,
|
|
};
|
|
|
|
pub fn all_tests(vec: &mut Vec<GpuTestInitializer>) {
|
|
vec.extend(&[
|
|
DRAW,
|
|
DRAW_OOB_START,
|
|
DRAW_OOB_COUNT,
|
|
INSTANCED_DRAW,
|
|
INSTANCED_DRAW_OOB_START,
|
|
INSTANCED_DRAW_OOB_COUNT,
|
|
INSTANCED_DRAW_OOB_INSTANCE_START,
|
|
INSTANCED_DRAW_OOB_INSTANCE_COUNT,
|
|
INSTANCED_DRAW_WITH_NON_ZERO_FIRST_INSTANCE,
|
|
INSTANCED_DRAW_WITH_NON_ZERO_FIRST_INSTANCE_MISSING_FEATURE,
|
|
INDEXED_DRAW,
|
|
INDEXED_DRAW_OOB_START,
|
|
INDEXED_DRAW_OOB_COUNT,
|
|
INSTANCED_INDEXED_DRAW,
|
|
INSTANCED_INDEXED_DRAW_OOB_START,
|
|
INSTANCED_INDEXED_DRAW_OOB_COUNT,
|
|
INSTANCED_INDEXED_DRAW_OOB_INSTANCE_START,
|
|
INSTANCED_INDEXED_DRAW_OOB_INSTANCE_COUNT,
|
|
INDIRECT_BUFFER_OFFSETS,
|
|
]);
|
|
}
|
|
|
|
struct TestData {
|
|
kind: Kind,
|
|
instanced: Option<Instanced>,
|
|
}
|
|
|
|
struct Instanced {
|
|
instance_buffer_content: &'static [f32],
|
|
|
|
first_instance: u32,
|
|
instance_count: u32,
|
|
}
|
|
|
|
enum Kind {
|
|
NonIndexed {
|
|
vertex_buffer_content: &'static [f32],
|
|
|
|
first_vertex: u32,
|
|
vertex_count: u32,
|
|
},
|
|
Indexed {
|
|
vertex_buffer_content: &'static [f32],
|
|
|
|
index_buffer_content: &'static [u32],
|
|
|
|
first_index: u32,
|
|
index_count: u32,
|
|
},
|
|
}
|
|
|
|
impl TestData {
|
|
fn vertex_buffer_content(&self) -> &'static [f32] {
|
|
match self.kind {
|
|
Kind::NonIndexed {
|
|
vertex_buffer_content,
|
|
..
|
|
} => vertex_buffer_content,
|
|
Kind::Indexed {
|
|
vertex_buffer_content,
|
|
..
|
|
} => vertex_buffer_content,
|
|
}
|
|
}
|
|
|
|
fn write_indirect_args(&self, buf: &mut Vec<u8>) {
|
|
let (first_instance, instance_count) = match self.instanced {
|
|
Some(ref instanced) => (instanced.first_instance, instanced.instance_count),
|
|
None => (0, 1),
|
|
};
|
|
match self.kind {
|
|
Kind::NonIndexed {
|
|
first_vertex,
|
|
vertex_count,
|
|
..
|
|
} => {
|
|
buf.extend_from_slice(
|
|
wgpu::util::DrawIndirectArgs {
|
|
vertex_count,
|
|
instance_count,
|
|
first_vertex,
|
|
first_instance,
|
|
}
|
|
.as_bytes(),
|
|
);
|
|
}
|
|
Kind::Indexed {
|
|
first_index,
|
|
index_count,
|
|
..
|
|
} => {
|
|
buf.extend_from_slice(
|
|
wgpu::util::DrawIndexedIndirectArgs {
|
|
index_count,
|
|
instance_count,
|
|
first_index,
|
|
base_vertex: 0,
|
|
first_instance,
|
|
}
|
|
.as_bytes(),
|
|
);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
async fn run_test(ctx: TestingContext, test_data: TestData, expect_noop: bool) {
|
|
let mut vertex_buffer_layouts = Vec::new();
|
|
vertex_buffer_layouts.push(wgpu::VertexBufferLayout {
|
|
array_stride: 8,
|
|
step_mode: wgpu::VertexStepMode::Vertex,
|
|
attributes: &vertex_attr_array![0 => Float32x2],
|
|
});
|
|
let vertex_buffer = ctx.device.create_buffer_init(&BufferInitDescriptor {
|
|
label: None,
|
|
contents: bytemuck::cast_slice(test_data.vertex_buffer_content()),
|
|
usage: wgpu::BufferUsages::VERTEX,
|
|
});
|
|
|
|
let index_buffer = match test_data.kind {
|
|
Kind::NonIndexed { .. } => None,
|
|
Kind::Indexed {
|
|
index_buffer_content,
|
|
..
|
|
} => Some(ctx.device.create_buffer_init(&BufferInitDescriptor {
|
|
label: None,
|
|
contents: bytemuck::cast_slice(index_buffer_content),
|
|
usage: wgpu::BufferUsages::INDEX,
|
|
})),
|
|
};
|
|
|
|
let instance_buffer = test_data.instanced.as_ref().map(|instanced| {
|
|
vertex_buffer_layouts.push(wgpu::VertexBufferLayout {
|
|
array_stride: 8,
|
|
step_mode: wgpu::VertexStepMode::Instance,
|
|
attributes: &vertex_attr_array![1 => Float32x2],
|
|
});
|
|
ctx.device.create_buffer_init(&BufferInitDescriptor {
|
|
label: None,
|
|
contents: bytemuck::cast_slice(instanced.instance_buffer_content),
|
|
usage: wgpu::BufferUsages::VERTEX,
|
|
})
|
|
});
|
|
|
|
let shader_src = if instance_buffer.is_none() {
|
|
"
|
|
@vertex
|
|
fn vs_main(@location(0) position: vec2f) -> @builtin(position) vec4f {
|
|
return vec4f(position, 0.0, 1.0);
|
|
}
|
|
|
|
@fragment
|
|
fn fs_main() -> @location(0) vec4f {
|
|
return vec4f(1.0);
|
|
}
|
|
"
|
|
} else {
|
|
"
|
|
@vertex
|
|
fn vs_main(@location(0) position: vec2f, @location(1) position_offset: vec2f) -> @builtin(position) vec4f {
|
|
return vec4f(position + position_offset, 0.0, 1.0);
|
|
}
|
|
|
|
@fragment
|
|
fn fs_main() -> @location(0) vec4f {
|
|
return vec4f(1.0);
|
|
}
|
|
"
|
|
};
|
|
|
|
let shader = ctx
|
|
.device
|
|
.create_shader_module(wgpu::ShaderModuleDescriptor {
|
|
label: None,
|
|
source: wgpu::ShaderSource::Wgsl(shader_src.into()),
|
|
});
|
|
|
|
let pipeline_desc = wgpu::RenderPipelineDescriptor {
|
|
label: None,
|
|
layout: None,
|
|
vertex: wgpu::VertexState {
|
|
buffers: &vertex_buffer_layouts,
|
|
module: &shader,
|
|
entry_point: Some("vs_main"),
|
|
compilation_options: Default::default(),
|
|
},
|
|
primitive: wgpu::PrimitiveState::default(),
|
|
depth_stencil: None,
|
|
multisample: wgpu::MultisampleState::default(),
|
|
fragment: Some(wgpu::FragmentState {
|
|
module: &shader,
|
|
entry_point: Some("fs_main"),
|
|
compilation_options: Default::default(),
|
|
targets: &[Some(wgpu::ColorTargetState {
|
|
format: wgpu::TextureFormat::R8Unorm,
|
|
blend: None,
|
|
write_mask: wgpu::ColorWrites::ALL,
|
|
})],
|
|
}),
|
|
multiview_mask: None,
|
|
cache: None,
|
|
};
|
|
let pipeline = ctx.device.create_render_pipeline(&pipeline_desc);
|
|
|
|
let out_texture = ctx.device.create_texture(&wgpu::TextureDescriptor {
|
|
label: None,
|
|
size: wgpu::Extent3d {
|
|
width: 256,
|
|
height: 256,
|
|
depth_or_array_layers: 1,
|
|
},
|
|
mip_level_count: 1,
|
|
sample_count: 1,
|
|
dimension: wgpu::TextureDimension::D2,
|
|
format: wgpu::TextureFormat::R8Unorm,
|
|
usage: wgpu::TextureUsages::RENDER_ATTACHMENT | wgpu::TextureUsages::COPY_SRC,
|
|
view_formats: &[],
|
|
});
|
|
let out_texture_view = out_texture.create_view(&wgpu::TextureViewDescriptor::default());
|
|
|
|
let readback_buffer = ctx.device.create_buffer(&wgpu::BufferDescriptor {
|
|
label: None,
|
|
size: 256 * 256,
|
|
usage: wgpu::BufferUsages::COPY_DST | wgpu::BufferUsages::MAP_READ,
|
|
mapped_at_creation: false,
|
|
});
|
|
|
|
// Use 2 passes to trigger internal validation buffer reuse
|
|
let passes = 2;
|
|
// Issue 2 draws per indirect buffer to trigger internal validation batching
|
|
let draws = 2; // try 66000 to test multiple temporary validation buffers
|
|
|
|
let mut indirect_bytes = Vec::new();
|
|
for _ in 0..passes * draws {
|
|
test_data.write_indirect_args(&mut indirect_bytes);
|
|
}
|
|
let indirect_buffer = ctx.device.create_buffer_init(&BufferInitDescriptor {
|
|
label: None,
|
|
contents: &indirect_bytes,
|
|
usage: wgpu::BufferUsages::INDIRECT,
|
|
});
|
|
// Use a secondary indirect buffer to test multiple validation batches.
|
|
let indirect_buffer2 = ctx.device.create_buffer_init(&BufferInitDescriptor {
|
|
label: None,
|
|
contents: &indirect_bytes,
|
|
usage: wgpu::BufferUsages::INDIRECT,
|
|
});
|
|
|
|
let mut encoder = ctx
|
|
.device
|
|
.create_command_encoder(&wgpu::CommandEncoderDescriptor::default());
|
|
|
|
for pass_index in 0..passes {
|
|
let mut rpass = encoder.begin_render_pass(&wgpu::RenderPassDescriptor {
|
|
label: None,
|
|
color_attachments: &[Some(wgpu::RenderPassColorAttachment {
|
|
ops: wgpu::Operations::default(),
|
|
resolve_target: None,
|
|
view: &out_texture_view,
|
|
depth_slice: None,
|
|
})],
|
|
depth_stencil_attachment: None,
|
|
timestamp_writes: None,
|
|
occlusion_query_set: None,
|
|
multiview_mask: None,
|
|
});
|
|
|
|
rpass.set_pipeline(&pipeline);
|
|
rpass.set_vertex_buffer(0, vertex_buffer.slice(..));
|
|
if let Some(ref instance_buffer) = instance_buffer {
|
|
rpass.set_vertex_buffer(1, instance_buffer.slice(..));
|
|
}
|
|
if let Some(ref index_buffer) = index_buffer {
|
|
rpass.set_index_buffer(index_buffer.slice(..), wgpu::IndexFormat::Uint32);
|
|
}
|
|
for draw_index in 0..draws {
|
|
if index_buffer.is_some() {
|
|
let offset = pass_index * draw_index * 20;
|
|
rpass.draw_indexed_indirect(&indirect_buffer, offset);
|
|
rpass.draw_indexed_indirect(&indirect_buffer2, offset);
|
|
} else {
|
|
let offset = pass_index * draw_index * 20;
|
|
rpass.draw_indirect(&indirect_buffer, offset);
|
|
rpass.draw_indirect(&indirect_buffer2, offset);
|
|
}
|
|
}
|
|
}
|
|
|
|
encoder.copy_texture_to_buffer(
|
|
wgpu::TexelCopyTextureInfo {
|
|
texture: &out_texture,
|
|
mip_level: 0,
|
|
origin: wgpu::Origin3d::ZERO,
|
|
aspect: wgpu::TextureAspect::All,
|
|
},
|
|
wgpu::TexelCopyBufferInfo {
|
|
buffer: &readback_buffer,
|
|
layout: wgpu::TexelCopyBufferLayout {
|
|
offset: 0,
|
|
bytes_per_row: Some(256),
|
|
rows_per_image: None,
|
|
},
|
|
},
|
|
wgpu::Extent3d {
|
|
width: 256,
|
|
height: 256,
|
|
depth_or_array_layers: 1,
|
|
},
|
|
);
|
|
|
|
ctx.queue.submit([encoder.finish()]);
|
|
|
|
let slice = readback_buffer.slice(..);
|
|
slice.map_async(wgpu::MapMode::Read, |_| ());
|
|
|
|
ctx.async_poll(wgpu::PollType::wait_indefinitely())
|
|
.await
|
|
.unwrap();
|
|
|
|
let data = slice.get_mapped_range();
|
|
let succeeded = if expect_noop {
|
|
data.iter().all(|b| *b == 0)
|
|
} else {
|
|
data.iter().all(|b| *b == u8::MAX)
|
|
};
|
|
assert!(succeeded);
|
|
}
|
|
|
|
macro_rules! make_test {
|
|
($name:ident, $test_data:expr) => {
|
|
make_test!($name, $test_data, false, wgpu::Features::empty());
|
|
};
|
|
($name:ident, $test_data:expr, $features:expr) => {
|
|
make_test!($name, $test_data, false, $features);
|
|
};
|
|
($name:ident, $test_data:expr, $expect_noop:expr, $features:expr) => {
|
|
#[gpu_test]
|
|
static $name: GpuTestConfiguration = GpuTestConfiguration::new()
|
|
.parameters({
|
|
let params = TestParameters::default()
|
|
.downlevel_flags(wgpu::DownlevelFlags::INDIRECT_EXECUTION)
|
|
.features($features)
|
|
.limits(wgpu::Limits::downlevel_defaults());
|
|
|
|
if $expect_noop {
|
|
params.enable_noop()
|
|
} else {
|
|
params
|
|
}
|
|
})
|
|
.run_async(|ctx| run_test(ctx, $test_data, $expect_noop));
|
|
};
|
|
}
|
|
macro_rules! make_failing_test {
|
|
($name:ident, $test_data:expr) => {
|
|
make_test!($name, $test_data, true, wgpu::Features::empty());
|
|
};
|
|
($name:ident, $test_data:expr, $features:expr) => {
|
|
make_test!($name, $test_data, true, $features);
|
|
};
|
|
}
|
|
|
|
fn get_draw_test_data(first_vertex: u32, vertex_count: u32) -> TestData {
|
|
let vertex_buffer_content = &[
|
|
// Triangle 1
|
|
-1.0, -1.0, // Bottom left
|
|
1.0, 1.0, // Top right
|
|
-1.0, 1.0, // Top left
|
|
// Triangle 2
|
|
-1.0, -1.0, // Bottom left
|
|
1.0, -1.0, // Bottom right
|
|
1.0, 1.0, // Top right
|
|
];
|
|
TestData {
|
|
kind: Kind::NonIndexed {
|
|
vertex_buffer_content,
|
|
first_vertex,
|
|
vertex_count,
|
|
},
|
|
instanced: None,
|
|
}
|
|
}
|
|
|
|
make_test!(DRAW, get_draw_test_data(0, 6));
|
|
make_failing_test!(DRAW_OOB_START, get_draw_test_data(1, 6));
|
|
make_failing_test!(DRAW_OOB_COUNT, get_draw_test_data(0, 7));
|
|
|
|
fn get_instanced_draw_test_data(
|
|
first_vertex: u32,
|
|
vertex_count: u32,
|
|
first_instance: u32,
|
|
instance_count: u32,
|
|
) -> TestData {
|
|
let vertex_buffer_content = &[
|
|
// Triangle 1
|
|
-0.5, -0.5, // Bottom left
|
|
0.5, 0.5, // Top right
|
|
-0.5, 0.5, // Top left
|
|
// Triangle 2
|
|
-0.5, -0.5, // Bottom left
|
|
0.5, -0.5, // Bottom right
|
|
0.5, 0.5, // Top right
|
|
];
|
|
let instance_buffer_content = &[
|
|
-0.5, -0.5, // Move quad to bottom left
|
|
0.5, 0.5, // Move quad to top right
|
|
-0.5, 0.5, // Move quad to top left
|
|
0.5, -0.5, // Move quad to bottom right
|
|
];
|
|
TestData {
|
|
kind: Kind::NonIndexed {
|
|
vertex_buffer_content,
|
|
first_vertex,
|
|
vertex_count,
|
|
},
|
|
instanced: Some(Instanced {
|
|
instance_buffer_content,
|
|
first_instance,
|
|
instance_count,
|
|
}),
|
|
}
|
|
}
|
|
|
|
make_test!(INSTANCED_DRAW, get_instanced_draw_test_data(0, 6, 0, 4));
|
|
make_failing_test!(
|
|
INSTANCED_DRAW_OOB_START,
|
|
get_instanced_draw_test_data(1, 6, 0, 4)
|
|
);
|
|
make_failing_test!(
|
|
INSTANCED_DRAW_OOB_COUNT,
|
|
get_instanced_draw_test_data(0, 7, 0, 4)
|
|
);
|
|
make_failing_test!(
|
|
INSTANCED_DRAW_OOB_INSTANCE_START,
|
|
get_instanced_draw_test_data(0, 6, 1, 4),
|
|
wgpu::Features::INDIRECT_FIRST_INSTANCE
|
|
);
|
|
make_failing_test!(
|
|
INSTANCED_DRAW_OOB_INSTANCE_COUNT,
|
|
get_instanced_draw_test_data(0, 6, 0, 5)
|
|
);
|
|
|
|
fn get_instanced_draw_with_non_zero_first_instance_test_data() -> TestData {
|
|
let vertex_buffer_content = &[
|
|
// Triangle 1
|
|
-0.5, -0.5, // Bottom left
|
|
0.5, 0.5, // Top right
|
|
-0.5, 0.5, // Top left
|
|
// Triangle 2
|
|
-0.5, -0.5, // Bottom left
|
|
0.5, -0.5, // Bottom right
|
|
0.5, 0.5, // Top right
|
|
];
|
|
let instance_buffer_content = &[
|
|
10.0, 10.0, // unused
|
|
-0.5, -0.5, // Move quad to bottom left
|
|
0.5, 0.5, // Move quad to top right
|
|
-0.5, 0.5, // Move quad to top left
|
|
0.5, -0.5, // Move quad to bottom right
|
|
];
|
|
TestData {
|
|
kind: Kind::NonIndexed {
|
|
vertex_buffer_content,
|
|
first_vertex: 0,
|
|
vertex_count: 6,
|
|
},
|
|
instanced: Some(Instanced {
|
|
instance_buffer_content,
|
|
first_instance: 1,
|
|
instance_count: 4,
|
|
}),
|
|
}
|
|
}
|
|
|
|
make_test!(
|
|
INSTANCED_DRAW_WITH_NON_ZERO_FIRST_INSTANCE,
|
|
get_instanced_draw_with_non_zero_first_instance_test_data(),
|
|
wgpu::Features::INDIRECT_FIRST_INSTANCE
|
|
);
|
|
make_failing_test!(
|
|
INSTANCED_DRAW_WITH_NON_ZERO_FIRST_INSTANCE_MISSING_FEATURE,
|
|
get_instanced_draw_with_non_zero_first_instance_test_data()
|
|
);
|
|
|
|
fn get_indexed_draw_test_data(first_index: u32, index_count: u32) -> TestData {
|
|
let vertex_buffer_content = &[
|
|
-1.0, -1.0, // Bottom left
|
|
1.0, 1.0, // Top right
|
|
-1.0, 1.0, // Top left
|
|
1.0, -1.0, // Bottom right
|
|
];
|
|
let index_buffer_content = &[
|
|
0, 1, 2, // Triangle 1
|
|
0, 3, 1, // Triangle 2
|
|
];
|
|
TestData {
|
|
kind: Kind::Indexed {
|
|
vertex_buffer_content,
|
|
index_buffer_content,
|
|
first_index,
|
|
index_count,
|
|
},
|
|
instanced: None,
|
|
}
|
|
}
|
|
|
|
make_test!(INDEXED_DRAW, get_indexed_draw_test_data(0, 6));
|
|
make_failing_test!(INDEXED_DRAW_OOB_START, get_indexed_draw_test_data(1, 6));
|
|
make_failing_test!(INDEXED_DRAW_OOB_COUNT, get_indexed_draw_test_data(0, 7));
|
|
|
|
fn get_instanced_indexed_draw_test_data(
|
|
first_index: u32,
|
|
index_count: u32,
|
|
first_instance: u32,
|
|
instance_count: u32,
|
|
) -> TestData {
|
|
let vertex_buffer_content = &[
|
|
-0.5, -0.5, // Bottom left
|
|
0.5, 0.5, // Top right
|
|
-0.5, 0.5, // Top left
|
|
0.5, -0.5, // Bottom right
|
|
];
|
|
let index_buffer_content = &[
|
|
0, 1, 2, // Triangle 1
|
|
0, 3, 1, // Triangle 2
|
|
];
|
|
let instance_buffer_content = &[
|
|
-0.5, -0.5, // Move quad to bottom left
|
|
0.5, 0.5, // Move quad to top right
|
|
-0.5, 0.5, // Move quad to top left
|
|
0.5, -0.5, // Move quad to bottom right
|
|
];
|
|
TestData {
|
|
kind: Kind::Indexed {
|
|
vertex_buffer_content,
|
|
index_buffer_content,
|
|
first_index,
|
|
index_count,
|
|
},
|
|
instanced: Some(Instanced {
|
|
instance_buffer_content,
|
|
first_instance,
|
|
instance_count,
|
|
}),
|
|
}
|
|
}
|
|
|
|
make_test!(
|
|
INSTANCED_INDEXED_DRAW,
|
|
get_instanced_indexed_draw_test_data(0, 6, 0, 4)
|
|
);
|
|
make_failing_test!(
|
|
INSTANCED_INDEXED_DRAW_OOB_START,
|
|
get_instanced_indexed_draw_test_data(1, 6, 0, 4)
|
|
);
|
|
make_failing_test!(
|
|
INSTANCED_INDEXED_DRAW_OOB_COUNT,
|
|
get_instanced_indexed_draw_test_data(0, 7, 0, 4)
|
|
);
|
|
make_failing_test!(
|
|
INSTANCED_INDEXED_DRAW_OOB_INSTANCE_START,
|
|
get_instanced_indexed_draw_test_data(0, 6, 1, 4),
|
|
wgpu::Features::INDIRECT_FIRST_INSTANCE
|
|
);
|
|
make_failing_test!(
|
|
INSTANCED_INDEXED_DRAW_OOB_INSTANCE_COUNT,
|
|
get_instanced_indexed_draw_test_data(0, 6, 0, 5)
|
|
);
|
|
|
|
#[gpu_test]
|
|
static INDIRECT_BUFFER_OFFSETS: GpuTestConfiguration = GpuTestConfiguration::new()
|
|
.parameters(
|
|
TestParameters::default()
|
|
.downlevel_flags(wgpu::DownlevelFlags::INDIRECT_EXECUTION)
|
|
.features(wgpu::Features::INDIRECT_FIRST_INSTANCE)
|
|
.limits(wgpu::Limits::downlevel_defaults()),
|
|
)
|
|
.run_async(indirect_buffer_offsets);
|
|
|
|
/// Tests that indirect draw calls work properly with offsets that straddle 16 byte boundaries (size of DrawIndirectArgs).
|
|
async fn indirect_buffer_offsets(ctx: TestingContext) {
|
|
// The first 2 draws are successful, the third one is not.
|
|
let indirect_args_offsets = [0, 4, 8];
|
|
|
|
let indirect_args = [
|
|
// 1st draw | 2nd draw | 3rd draw
|
|
9, // vertex_count | |
|
|
9, // instance_count | vertex_count |
|
|
1, // first_vertex | instance_count | vertex_count
|
|
0, // first_instance | first_vertex | instance_count
|
|
9, // | first_instance | first_vertex
|
|
10, // | | first_instance
|
|
];
|
|
|
|
// 1st draw (first_vertex: 1): ◤ ◢ ◢
|
|
// 2nd draw (first_vertex: 0): ◤ ◣ ◢
|
|
let vertex_buffer_content = [
|
|
-0.5, 0.5, // Top left
|
|
// Triangle 1
|
|
-0.5, -0.5, // Bottom left
|
|
0.5, 0.5, // Top right
|
|
-0.5, 0.5, // Top left
|
|
// Triangle 2
|
|
-0.5, -0.5, // Bottom left
|
|
0.5, -0.5, // Bottom right
|
|
0.5, 0.5, // Top right
|
|
// Triangle 3 (same as Triangle 2)
|
|
-0.5, -0.5, // Bottom left
|
|
0.5, -0.5, // Bottom right
|
|
0.5, 0.5, // Top right
|
|
];
|
|
#[rustfmt::skip]
|
|
let instance_buffer_content = [
|
|
// Move quad to top left (for 1st draw):
|
|
-0.5, 0.5,
|
|
-0.5, 0.5,
|
|
-0.5, 0.5,
|
|
-0.5, 0.5,
|
|
-0.5, 0.5,
|
|
-0.5, 0.5,
|
|
-0.5, 0.5,
|
|
-0.5, 0.5,
|
|
-0.5, 0.5,
|
|
// Move quad to top right (for 2nd draw):
|
|
0.5, 0.5,
|
|
];
|
|
|
|
let vertex_buffer = ctx.device.create_buffer_init(&BufferInitDescriptor {
|
|
label: None,
|
|
contents: bytemuck::cast_slice::<f32, u8>(&vertex_buffer_content),
|
|
usage: wgpu::BufferUsages::VERTEX,
|
|
});
|
|
let instance_buffer = ctx.device.create_buffer_init(&BufferInitDescriptor {
|
|
label: None,
|
|
contents: bytemuck::cast_slice::<f32, u8>(&instance_buffer_content),
|
|
usage: wgpu::BufferUsages::VERTEX,
|
|
});
|
|
|
|
let shader_src = "
|
|
@vertex
|
|
fn vs_main(@location(0) position: vec2f, @location(1) position_offset: vec2f) -> @builtin(position) vec4f {
|
|
return vec4f(position + position_offset, 0.0, 1.0);
|
|
}
|
|
|
|
@fragment
|
|
fn fs_main() -> @location(0) vec4f {
|
|
return vec4f(1.0);
|
|
}
|
|
";
|
|
|
|
let shader = ctx
|
|
.device
|
|
.create_shader_module(wgpu::ShaderModuleDescriptor {
|
|
label: None,
|
|
source: wgpu::ShaderSource::Wgsl(shader_src.into()),
|
|
});
|
|
|
|
let pipeline_desc = wgpu::RenderPipelineDescriptor {
|
|
label: None,
|
|
layout: None,
|
|
vertex: wgpu::VertexState {
|
|
buffers: &[
|
|
wgpu::VertexBufferLayout {
|
|
array_stride: 8,
|
|
step_mode: wgpu::VertexStepMode::Vertex,
|
|
attributes: &vertex_attr_array![0 => Float32x2],
|
|
},
|
|
wgpu::VertexBufferLayout {
|
|
array_stride: 8,
|
|
step_mode: wgpu::VertexStepMode::Instance,
|
|
attributes: &vertex_attr_array![1 => Float32x2],
|
|
},
|
|
],
|
|
module: &shader,
|
|
entry_point: Some("vs_main"),
|
|
compilation_options: Default::default(),
|
|
},
|
|
primitive: wgpu::PrimitiveState::default(),
|
|
depth_stencil: None,
|
|
multisample: wgpu::MultisampleState::default(),
|
|
fragment: Some(wgpu::FragmentState {
|
|
module: &shader,
|
|
entry_point: Some("fs_main"),
|
|
compilation_options: Default::default(),
|
|
targets: &[Some(wgpu::ColorTargetState {
|
|
format: wgpu::TextureFormat::R8Unorm,
|
|
blend: None,
|
|
write_mask: wgpu::ColorWrites::ALL,
|
|
})],
|
|
}),
|
|
multiview_mask: None,
|
|
cache: None,
|
|
};
|
|
let pipeline = ctx.device.create_render_pipeline(&pipeline_desc);
|
|
|
|
let out_texture = ctx.device.create_texture(&wgpu::TextureDescriptor {
|
|
label: None,
|
|
size: wgpu::Extent3d {
|
|
width: 256,
|
|
height: 256,
|
|
depth_or_array_layers: 1,
|
|
},
|
|
mip_level_count: 1,
|
|
sample_count: 1,
|
|
dimension: wgpu::TextureDimension::D2,
|
|
format: wgpu::TextureFormat::R8Unorm,
|
|
usage: wgpu::TextureUsages::RENDER_ATTACHMENT | wgpu::TextureUsages::COPY_SRC,
|
|
view_formats: &[],
|
|
});
|
|
let out_texture_view = out_texture.create_view(&wgpu::TextureViewDescriptor::default());
|
|
|
|
let readback_buffer = ctx.device.create_buffer(&wgpu::BufferDescriptor {
|
|
label: None,
|
|
size: 256 * 256,
|
|
usage: wgpu::BufferUsages::COPY_DST | wgpu::BufferUsages::MAP_READ,
|
|
mapped_at_creation: false,
|
|
});
|
|
|
|
let indirect_buffer = ctx.device.create_buffer_init(&BufferInitDescriptor {
|
|
label: None,
|
|
contents: bytemuck::cast_slice::<u32, u8>(&indirect_args),
|
|
usage: wgpu::BufferUsages::INDIRECT,
|
|
});
|
|
|
|
let mut encoder = ctx
|
|
.device
|
|
.create_command_encoder(&wgpu::CommandEncoderDescriptor::default());
|
|
|
|
{
|
|
let mut rpass = encoder.begin_render_pass(&wgpu::RenderPassDescriptor {
|
|
label: None,
|
|
color_attachments: &[Some(wgpu::RenderPassColorAttachment {
|
|
ops: wgpu::Operations::default(),
|
|
resolve_target: None,
|
|
view: &out_texture_view,
|
|
depth_slice: None,
|
|
})],
|
|
depth_stencil_attachment: None,
|
|
timestamp_writes: None,
|
|
occlusion_query_set: None,
|
|
multiview_mask: None,
|
|
});
|
|
|
|
rpass.set_pipeline(&pipeline);
|
|
rpass.set_vertex_buffer(0, vertex_buffer.slice(..));
|
|
rpass.set_vertex_buffer(1, instance_buffer.slice(..));
|
|
for offset in indirect_args_offsets {
|
|
rpass.draw_indirect(&indirect_buffer, offset);
|
|
}
|
|
}
|
|
|
|
encoder.copy_texture_to_buffer(
|
|
wgpu::TexelCopyTextureInfo {
|
|
texture: &out_texture,
|
|
mip_level: 0,
|
|
origin: wgpu::Origin3d::ZERO,
|
|
aspect: wgpu::TextureAspect::All,
|
|
},
|
|
wgpu::TexelCopyBufferInfo {
|
|
buffer: &readback_buffer,
|
|
layout: wgpu::TexelCopyBufferLayout {
|
|
offset: 0,
|
|
bytes_per_row: Some(256),
|
|
rows_per_image: None,
|
|
},
|
|
},
|
|
wgpu::Extent3d {
|
|
width: 256,
|
|
height: 256,
|
|
depth_or_array_layers: 1,
|
|
},
|
|
);
|
|
|
|
ctx.queue.submit([encoder.finish()]);
|
|
|
|
let slice = readback_buffer.slice(..);
|
|
slice.map_async(wgpu::MapMode::Read, |_| ());
|
|
|
|
ctx.async_poll(wgpu::PollType::wait_indefinitely())
|
|
.await
|
|
.unwrap();
|
|
|
|
let data = slice.get_mapped_range();
|
|
let half = data.len() / 2;
|
|
let succeeded =
|
|
data[..half].iter().all(|b| *b == u8::MAX) && data[half..].iter().all(|b| *b == 0);
|
|
assert!(succeeded);
|
|
}
|