wgpu/naga/tests/out/glsl/wgsl-array-in-ctor.cs_main.Compute.glsl
2025-04-03 15:08:23 +00:00

19 lines
311 B
GLSL

#version 310 es
precision highp float;
precision highp int;
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
struct Ah {
float inner[2];
};
layout(std430) readonly buffer Ah_block_0Compute { Ah _group_0_binding_0_cs; };
void main() {
Ah ah_1 = _group_0_binding_0_cs;
return;
}