wgpu/player/Cargo.toml
Magnus 17a17f716a
Initial precompiled shaders implementation (#7834)
Co-authored-by: Connor Fitzgerald <connorwadefitzgerald@gmail.com>
2025-08-20 16:20:59 -04:00

49 lines
951 B
TOML

[package]
name = "player"
version.workspace = true
authors.workspace = true
edition.workspace = true
description = "WebGPU trace player"
homepage.workspace = true
repository.workspace = true
keywords.workspace = true
license.workspace = true
rust-version.workspace = true
publish = false
[lib]
test = false
[[bin]]
name = "play"
test = false
[dependencies]
wgpu-types = { workspace = true, features = ["serde", "std"] }
env_logger.workspace = true
log.workspace = true
raw-window-handle.workspace = true
ron.workspace = true
winit = { workspace = true, optional = true }
bytemuck.workspace = true
# Non-Webassembly
#
# We are a non-wasm only crate, and this allows us to compile.
[target.'cfg(not(target_arch = "wasm32"))'.dependencies.wgpu-core]
workspace = true
features = [
"replay",
"raw-window-handle",
"strict_asserts",
"wgsl",
"metal",
"dx12",
"vulkan",
"gles",
]
[dev-dependencies]
serde.workspace = true