wgpu/cts_runner/test.lst
Jamie Nicol a5f328613d [cts_runner] Run some textureSample CTS shader execution tests
Limit to the `sampled_1d_coords` subtests for now as otherwise the tests
take a very long time to execute, and there are also some failures with
certain texture formats that are used in higher dimensions.
2025-06-17 20:20:25 +01:00

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unittests:*
webgpu:api,operation,command_buffer,basic:*
webgpu:api,operation,command_buffer,copyBufferToBuffer:single:newSig=false;*
// https://github.com/gfx-rs/wgpu/issues/7391
//FAIL: webgpu:api,operation,command_buffer,copyBufferToBuffer:single:newSig=true;*
webgpu:api,operation,command_buffer,copyBufferToBuffer:state_transitions:*
webgpu:api,operation,command_buffer,copyBufferToBuffer:copy_order:*
webgpu:api,operation,compute,basic:memcpy:*
//FAIL: webgpu:api,operation,compute,basic:large_dispatch:*
webgpu:api,operation,compute_pipeline,overrides:*
webgpu:api,operation,device,lost:*
webgpu:api,validation,queue,submit:command_buffer,device_mismatch:*
webgpu:api,validation,queue,submit:command_buffer,duplicate_buffers:*
webgpu:api,validation,queue,submit:command_buffer,submit_invalidates:*
//FAIL: webgpu:api,validation,queue,submit:command_buffer,invalid_submit_invalidates:*
// https://github.com/gfx-rs/wgpu/issues/3911#issuecomment-2972995675
webgpu:api,operation,render_pipeline,overrides:*
webgpu:api,operation,rendering,basic:clear:*
webgpu:api,operation,rendering,basic:fullscreen_quad:*
//FAIL: webgpu:api,operation,rendering,basic:large_draw:*
webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:*
webgpu:api,operation,rendering,color_target_state:blending,formats:*
webgpu:api,operation,rendering,color_target_state:blend_constant,setting:*
webgpu:api,operation,rendering,depth:*
webgpu:api,operation,rendering,draw:*
webgpu:api,operation,shader_module,compilation_info:*
webgpu:api,operation,uncapturederror:iff_uncaptured:*
//FAIL: webgpu:shader,execution,expression,call,builtin,select:*
// - Fails with `const`/abstract int cases on all platforms because of <https://github.com/gfx-rs/wgpu/issues/4507>.
// - Fails with `vec3` & `f16` cases on macOS because of <https://github.com/gfx-rs/wgpu/issues/5262>.
//FAIL: webgpu:api,operation,uncapturederror:onuncapturederror_order_wrt_addEventListener
// There are also two unimplemented SKIPs in uncapturederror not enumerated here.
webgpu:api,validation,encoding,queries,general:occlusion_query,query_type:*
webgpu:shader,execution,expression,call,builtin,textureSample:sampled_1d_coords:*
webgpu:shader,execution,flow_control,return:*
webgpu:shader,validation,expression,call,builtin,max:values:*
webgpu:shader,validation,statement,statement_behavior:invalid_statements:body="break"
webgpu:shader,validation,statement,statement_behavior:invalid_statements:body="break_if"
webgpu:shader,validation,statement,statement_behavior:invalid_statements:body="continue"
webgpu:shader,validation,statement,statement_behavior:invalid_statements:body="for3"
webgpu:shader,validation,statement,statement_behavior:invalid_statements:body="for4"
webgpu:shader,validation,statement,statement_behavior:invalid_statements:body="for5"
webgpu:shader,validation,statement,statement_behavior:invalid_statements:body="loop4"
webgpu:shader,validation,statement,statement_behavior:invalid_statements:body="loop5"
webgpu:shader,validation,statement,statement_behavior:invalid_statements:body="loop6"
webgpu:shader,validation,statement,statement_behavior:invalid_statements:body="loop8"
webgpu:shader,validation,statement,statement_behavior:invalid_statements:body="switch1"
//FAIL: 9 invalid_statements subtests due to https://github.com/gfx-rs/wgpu/issues/7733