mirror of
https://github.com/gfx-rs/wgpu.git
synced 2025-12-08 21:26:17 +00:00
1373 lines
52 KiB
Rust
1373 lines
52 KiB
Rust
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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use crate::{
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command::{
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bind::{Binder, LayoutChange},
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PassComponent, PhantomSlice, RawRenderPassColorAttachmentDescriptor,
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RawRenderPassDepthStencilAttachmentDescriptor, RawRenderTargets,
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},
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conv,
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device::{
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FramebufferKey, RenderPassContext, RenderPassKey, MAX_COLOR_TARGETS, MAX_VERTEX_BUFFERS,
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},
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hub::{GfxBackend, Global, GlobalIdentityHandlerFactory, Token},
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id,
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pipeline::PipelineFlags,
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resource::TextureViewInner,
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track::TrackerSet,
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Stored,
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};
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use arrayvec::ArrayVec;
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use hal::command::CommandBuffer as _;
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use peek_poke::{Peek, PeekPoke, Poke};
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use wgt::{
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BufferAddress, BufferUsage, Color, DynamicOffset, IndexFormat, InputStepMode, LoadOp,
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RenderPassColorAttachmentDescriptorBase, RenderPassDepthStencilAttachmentDescriptorBase,
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TextureUsage, BIND_BUFFER_ALIGNMENT,
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};
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use std::{
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borrow::Borrow, collections::hash_map::Entry, iter, marker::PhantomData, mem, ops::Range, slice,
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};
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pub type RenderPassColorAttachmentDescriptor =
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RenderPassColorAttachmentDescriptorBase<id::TextureViewId>;
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pub type RenderPassDepthStencilAttachmentDescriptor =
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RenderPassDepthStencilAttachmentDescriptorBase<id::TextureViewId>;
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#[repr(C)]
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#[derive(Debug)]
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pub struct RenderPassDescriptor<'a> {
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pub color_attachments: *const RenderPassColorAttachmentDescriptor,
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pub color_attachments_length: usize,
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pub depth_stencil_attachment: Option<&'a RenderPassDepthStencilAttachmentDescriptor>,
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}
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#[derive(Clone, Copy, Debug, Default, PeekPoke)]
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pub struct Rect<T> {
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pub x: T,
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pub y: T,
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pub w: T,
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pub h: T,
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}
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#[derive(Clone, Copy, Debug, PeekPoke)]
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enum RenderCommand {
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SetBindGroup {
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index: u8,
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num_dynamic_offsets: u8,
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bind_group_id: id::BindGroupId,
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phantom_offsets: PhantomSlice<DynamicOffset>,
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},
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SetPipeline(id::RenderPipelineId),
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SetIndexBuffer {
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buffer_id: id::BufferId,
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offset: BufferAddress,
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size: BufferAddress,
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},
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SetVertexBuffer {
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slot: u32,
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buffer_id: id::BufferId,
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offset: BufferAddress,
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size: BufferAddress,
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},
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SetBlendColor(Color),
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SetStencilReference(u32),
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SetViewport {
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rect: Rect<f32>,
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//TODO: use half-float to reduce the size?
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depth_min: f32,
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depth_max: f32,
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},
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SetScissor(Rect<u32>),
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Draw {
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vertex_count: u32,
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instance_count: u32,
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first_vertex: u32,
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first_instance: u32,
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},
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DrawIndexed {
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index_count: u32,
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instance_count: u32,
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first_index: u32,
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base_vertex: i32,
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first_instance: u32,
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},
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DrawIndirect {
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buffer_id: id::BufferId,
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offset: BufferAddress,
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},
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DrawIndexedIndirect {
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buffer_id: id::BufferId,
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offset: BufferAddress,
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},
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End,
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}
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// required for PeekPoke
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impl Default for RenderCommand {
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fn default() -> Self {
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RenderCommand::End
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}
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}
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impl super::RawPass {
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pub unsafe fn new_render(parent_id: id::CommandEncoderId, desc: &RenderPassDescriptor) -> Self {
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let mut pass = Self::from_vec(Vec::<RenderCommand>::with_capacity(1), parent_id);
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let mut targets: RawRenderTargets = mem::zeroed();
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if let Some(ds) = desc.depth_stencil_attachment {
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targets.depth_stencil = RawRenderPassDepthStencilAttachmentDescriptor {
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attachment: ds.attachment.into_raw(),
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depth: PassComponent {
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load_op: ds.depth_load_op,
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store_op: ds.depth_store_op,
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clear_value: ds.clear_depth,
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},
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stencil: PassComponent {
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load_op: ds.stencil_load_op,
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store_op: ds.stencil_store_op,
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clear_value: ds.clear_stencil,
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},
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};
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}
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for (color, at) in targets.colors.iter_mut().zip(slice::from_raw_parts(
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desc.color_attachments,
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desc.color_attachments_length,
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)) {
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*color = RawRenderPassColorAttachmentDescriptor {
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attachment: at.attachment.into_raw(),
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resolve_target: at.resolve_target.map_or(0, |id| id.into_raw()),
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component: PassComponent {
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load_op: at.load_op,
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store_op: at.store_op,
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clear_value: at.clear_color,
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},
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};
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}
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pass.encode(&targets);
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pass
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}
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pub unsafe fn finish_render(mut self) -> (Vec<u8>, id::CommandEncoderId) {
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self.finish(RenderCommand::End);
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let (vec, parent_id) = self.into_vec();
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(vec, parent_id)
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}
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}
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#[derive(Debug, PartialEq)]
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enum OptionalState {
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Unused,
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Required,
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Set,
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}
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impl OptionalState {
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fn require(&mut self, require: bool) {
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if require && *self == OptionalState::Unused {
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*self = OptionalState::Required;
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}
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}
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}
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#[derive(Debug, PartialEq)]
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enum DrawError {
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MissingBlendColor,
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MissingStencilReference,
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MissingPipeline,
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IncompatibleBindGroup {
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index: u32,
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//expected: BindGroupLayoutId,
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//provided: Option<(BindGroupLayoutId, BindGroupId)>,
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},
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}
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#[derive(Debug)]
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pub struct IndexState {
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bound_buffer_view: Option<(id::BufferId, Range<BufferAddress>)>,
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format: IndexFormat,
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limit: u32,
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}
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impl IndexState {
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fn update_limit(&mut self) {
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self.limit = match self.bound_buffer_view {
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Some((_, ref range)) => {
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let shift = match self.format {
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IndexFormat::Uint16 => 1,
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IndexFormat::Uint32 => 2,
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};
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((range.end - range.start) >> shift) as u32
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}
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None => 0,
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}
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}
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}
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#[derive(Clone, Copy, Debug)]
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pub struct VertexBufferState {
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total_size: BufferAddress,
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stride: BufferAddress,
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rate: InputStepMode,
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}
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impl VertexBufferState {
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const EMPTY: Self = VertexBufferState {
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total_size: 0,
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stride: 0,
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rate: InputStepMode::Vertex,
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};
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}
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#[derive(Debug)]
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pub struct VertexState {
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inputs: [VertexBufferState; MAX_VERTEX_BUFFERS],
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vertex_limit: u32,
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instance_limit: u32,
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}
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impl VertexState {
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fn update_limits(&mut self) {
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self.vertex_limit = !0;
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self.instance_limit = !0;
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for vbs in &self.inputs {
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if vbs.stride == 0 {
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continue;
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}
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let limit = (vbs.total_size / vbs.stride) as u32;
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match vbs.rate {
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InputStepMode::Vertex => self.vertex_limit = self.vertex_limit.min(limit),
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InputStepMode::Instance => self.instance_limit = self.instance_limit.min(limit),
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}
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}
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}
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}
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#[derive(Debug)]
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struct State {
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binder: Binder,
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blend_color: OptionalState,
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stencil_reference: OptionalState,
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pipeline: OptionalState,
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index: IndexState,
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vertex: VertexState,
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}
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impl State {
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fn is_ready(&self) -> Result<(), DrawError> {
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//TODO: vertex buffers
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let bind_mask = self.binder.invalid_mask();
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if bind_mask != 0 {
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//let (expected, provided) = self.binder.entries[index as usize].info();
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return Err(DrawError::IncompatibleBindGroup {
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index: bind_mask.trailing_zeros(),
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});
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}
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if self.pipeline == OptionalState::Required {
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return Err(DrawError::MissingPipeline);
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}
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if self.blend_color == OptionalState::Required {
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return Err(DrawError::MissingBlendColor);
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}
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if self.stencil_reference == OptionalState::Required {
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return Err(DrawError::MissingStencilReference);
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}
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Ok(())
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}
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}
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// Common routines between render/compute
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impl<G: GlobalIdentityHandlerFactory> Global<G> {
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pub fn command_encoder_run_render_pass<B: GfxBackend>(
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&self,
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encoder_id: id::CommandEncoderId,
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raw_data: &[u8],
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) {
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let hub = B::hub(self);
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let mut token = Token::root();
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let (adapter_guard, mut token) = hub.adapters.read(&mut token);
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let (device_guard, mut token) = hub.devices.read(&mut token);
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let (mut cmb_guard, mut token) = hub.command_buffers.write(&mut token);
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let mut trackers = TrackerSet::new(B::VARIANT);
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let cmb = &mut cmb_guard[encoder_id];
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let device = &device_guard[cmb.device_id.value];
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let mut raw = device.com_allocator.extend(cmb);
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unsafe {
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raw.begin_primary(hal::command::CommandBufferFlags::ONE_TIME_SUBMIT);
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}
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let (pipeline_layout_guard, mut token) = hub.pipeline_layouts.read(&mut token);
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let (bind_group_guard, mut token) = hub.bind_groups.read(&mut token);
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let (pipeline_guard, mut token) = hub.render_pipelines.read(&mut token);
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let (buffer_guard, mut token) = hub.buffers.read(&mut token);
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let (texture_guard, mut token) = hub.textures.read(&mut token);
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let (view_guard, _) = hub.texture_views.read(&mut token);
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let mut peeker = raw_data.as_ptr();
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let raw_data_end = unsafe { raw_data.as_ptr().add(raw_data.len()) };
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let mut targets: RawRenderTargets = unsafe { mem::zeroed() };
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assert!(unsafe { peeker.add(RawRenderTargets::max_size()) <= raw_data_end });
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peeker = unsafe { RawRenderTargets::peek_from(peeker, &mut targets) };
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let color_attachments = targets
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.colors
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.iter()
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.take_while(|at| at.attachment != 0)
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.map(|at| RenderPassColorAttachmentDescriptor {
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attachment: id::TextureViewId::from_raw(at.attachment).unwrap(),
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resolve_target: id::TextureViewId::from_raw(at.resolve_target),
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load_op: at.component.load_op,
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store_op: at.component.store_op,
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clear_color: at.component.clear_value,
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})
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.collect::<ArrayVec<[_; MAX_COLOR_TARGETS]>>();
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let depth_stencil_attachment_body;
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let depth_stencil_attachment = if targets.depth_stencil.attachment == 0 {
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None
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} else {
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let at = &targets.depth_stencil;
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depth_stencil_attachment_body = RenderPassDepthStencilAttachmentDescriptor {
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attachment: id::TextureViewId::from_raw(at.attachment).unwrap(),
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depth_load_op: at.depth.load_op,
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depth_store_op: at.depth.store_op,
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clear_depth: at.depth.clear_value,
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stencil_load_op: at.stencil.load_op,
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stencil_store_op: at.stencil.store_op,
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clear_stencil: at.stencil.clear_value,
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};
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Some(&depth_stencil_attachment_body)
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};
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let (context, sample_count) = {
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use hal::{adapter::PhysicalDevice as _, device::Device as _};
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let limits = adapter_guard[device.adapter_id]
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.raw
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.physical_device
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.limits();
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let samples_count_limit = limits.framebuffer_color_sample_counts;
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let base_trackers = &cmb.trackers;
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let mut extent = None;
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let mut used_swap_chain = None::<Stored<id::SwapChainId>>;
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let sample_count = color_attachments
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.get(0)
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.map(|at| view_guard[at.attachment].samples)
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.unwrap_or(1);
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assert!(
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sample_count & samples_count_limit != 0,
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"Attachment sample_count must be supported by physical device limits"
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);
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const MAX_TOTAL_ATTACHMENTS: usize = 10;
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type OutputAttachment<'a> = (
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&'a Stored<id::TextureId>,
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&'a hal::image::SubresourceRange,
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Option<TextureUsage>,
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);
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let mut output_attachments =
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ArrayVec::<[OutputAttachment; MAX_TOTAL_ATTACHMENTS]>::new();
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log::trace!(
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"Encoding render pass begin in command buffer {:?}",
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encoder_id
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);
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let rp_key = {
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let depth_stencil = match depth_stencil_attachment {
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Some(at) => {
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let view = trackers
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.views
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.use_extend(&*view_guard, at.attachment, (), ())
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.unwrap();
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if let Some(ex) = extent {
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assert_eq!(ex, view.extent);
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} else {
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extent = Some(view.extent);
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}
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let source_id = match view.inner {
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TextureViewInner::Native { ref source_id, .. } => source_id,
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TextureViewInner::SwapChain { .. } => {
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panic!("Unexpected depth/stencil use of swapchain image!")
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}
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};
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// Using render pass for transition.
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let consistent_usage = base_trackers
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.textures
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.query(source_id.value, view.range.clone());
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output_attachments.push((source_id, &view.range, consistent_usage));
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let old_layout = match consistent_usage {
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Some(usage) => {
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conv::map_texture_state(
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usage,
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hal::format::Aspects::DEPTH | hal::format::Aspects::STENCIL,
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)
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.1
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}
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None => hal::image::Layout::DepthStencilAttachmentOptimal,
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};
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Some(hal::pass::Attachment {
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format: Some(conv::map_texture_format(view.format, device.features)),
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samples: view.samples,
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ops: conv::map_load_store_ops(at.depth_load_op, at.depth_store_op),
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stencil_ops: conv::map_load_store_ops(
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at.stencil_load_op,
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at.stencil_store_op,
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),
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layouts: old_layout..hal::image::Layout::DepthStencilAttachmentOptimal,
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})
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}
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None => None,
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};
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let mut colors = ArrayVec::new();
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let mut resolves = ArrayVec::new();
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for at in &color_attachments {
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let view = &view_guard[at.attachment];
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if let Some(ex) = extent {
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assert_eq!(ex, view.extent);
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} else {
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extent = Some(view.extent);
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}
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assert_eq!(
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view.samples, sample_count,
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"All attachments must have the same sample_count"
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);
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let first_use = trackers
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.views
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.init(at.attachment, view.life_guard.add_ref(), PhantomData)
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.is_ok();
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let layouts = match view.inner {
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TextureViewInner::Native { ref source_id, .. } => {
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let consistent_usage = base_trackers
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.textures
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.query(source_id.value, view.range.clone());
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output_attachments.push((source_id, &view.range, consistent_usage));
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let old_layout = match consistent_usage {
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Some(usage) => {
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conv::map_texture_state(usage, hal::format::Aspects::COLOR).1
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}
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None => hal::image::Layout::ColorAttachmentOptimal,
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};
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old_layout..hal::image::Layout::ColorAttachmentOptimal
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}
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TextureViewInner::SwapChain { ref source_id, .. } => {
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if let Some((ref sc_id, _)) = cmb.used_swap_chain {
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assert_eq!(source_id.value, sc_id.value);
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} else {
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assert!(used_swap_chain.is_none());
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used_swap_chain = Some(source_id.clone());
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}
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let end = hal::image::Layout::Present;
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let start = if first_use {
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hal::image::Layout::Undefined
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} else {
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end
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};
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start..end
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}
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};
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|
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colors.push(hal::pass::Attachment {
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format: Some(conv::map_texture_format(view.format, device.features)),
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samples: view.samples,
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ops: conv::map_load_store_ops(at.load_op, at.store_op),
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stencil_ops: hal::pass::AttachmentOps::DONT_CARE,
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layouts,
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});
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}
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|
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for resolve_target in color_attachments.iter().flat_map(|at| at.resolve_target) {
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let view = &view_guard[resolve_target];
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assert_eq!(extent, Some(view.extent));
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assert_eq!(
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view.samples, 1,
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"All resolve_targets must have a sample_count of 1"
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);
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let first_use = trackers
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.views
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.init(resolve_target, view.life_guard.add_ref(), PhantomData)
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.is_ok();
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|
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let layouts = match view.inner {
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TextureViewInner::Native { ref source_id, .. } => {
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let consistent_usage = base_trackers
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.textures
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.query(source_id.value, view.range.clone());
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output_attachments.push((source_id, &view.range, consistent_usage));
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|
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let old_layout = match consistent_usage {
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Some(usage) => {
|
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conv::map_texture_state(usage, hal::format::Aspects::COLOR).1
|
|
}
|
|
None => hal::image::Layout::ColorAttachmentOptimal,
|
|
};
|
|
old_layout..hal::image::Layout::ColorAttachmentOptimal
|
|
}
|
|
TextureViewInner::SwapChain { ref source_id, .. } => {
|
|
if let Some((ref sc_id, _)) = cmb.used_swap_chain {
|
|
assert_eq!(source_id.value, sc_id.value);
|
|
} else {
|
|
assert!(used_swap_chain.is_none());
|
|
used_swap_chain = Some(source_id.clone());
|
|
}
|
|
|
|
let end = hal::image::Layout::Present;
|
|
let start = if first_use {
|
|
hal::image::Layout::Undefined
|
|
} else {
|
|
end
|
|
};
|
|
start..end
|
|
}
|
|
};
|
|
|
|
resolves.push(hal::pass::Attachment {
|
|
format: Some(conv::map_texture_format(view.format, device.features)),
|
|
samples: view.samples,
|
|
ops: hal::pass::AttachmentOps::new(
|
|
hal::pass::AttachmentLoadOp::DontCare,
|
|
hal::pass::AttachmentStoreOp::Store,
|
|
),
|
|
stencil_ops: hal::pass::AttachmentOps::DONT_CARE,
|
|
layouts,
|
|
});
|
|
}
|
|
|
|
RenderPassKey {
|
|
colors,
|
|
resolves,
|
|
depth_stencil,
|
|
}
|
|
};
|
|
|
|
for (source_id, view_range, consistent_usage) in output_attachments {
|
|
let texture = &texture_guard[source_id.value];
|
|
assert!(texture.usage.contains(TextureUsage::OUTPUT_ATTACHMENT));
|
|
|
|
let usage = consistent_usage.unwrap_or(TextureUsage::OUTPUT_ATTACHMENT);
|
|
// this is important to record the `first` state.
|
|
let _ = trackers.textures.change_replace(
|
|
source_id.value,
|
|
&source_id.ref_count,
|
|
view_range.clone(),
|
|
usage,
|
|
);
|
|
if consistent_usage.is_some() {
|
|
// If we expect the texture to be transited to a new state by the
|
|
// render pass configuration, make the tracker aware of that.
|
|
let _ = trackers.textures.change_replace(
|
|
source_id.value,
|
|
&source_id.ref_count,
|
|
view_range.clone(),
|
|
TextureUsage::OUTPUT_ATTACHMENT,
|
|
);
|
|
};
|
|
}
|
|
|
|
let mut render_pass_cache = device.render_passes.lock();
|
|
let render_pass = match render_pass_cache.entry(rp_key.clone()) {
|
|
Entry::Occupied(e) => e.into_mut(),
|
|
Entry::Vacant(e) => {
|
|
let color_ids = [
|
|
(0, hal::image::Layout::ColorAttachmentOptimal),
|
|
(1, hal::image::Layout::ColorAttachmentOptimal),
|
|
(2, hal::image::Layout::ColorAttachmentOptimal),
|
|
(3, hal::image::Layout::ColorAttachmentOptimal),
|
|
];
|
|
|
|
let mut resolve_ids = ArrayVec::<[_; MAX_COLOR_TARGETS]>::new();
|
|
let mut attachment_index = color_attachments.len();
|
|
if color_attachments
|
|
.iter()
|
|
.any(|at| at.resolve_target.is_some())
|
|
{
|
|
for (i, at) in color_attachments.iter().enumerate() {
|
|
if at.resolve_target.is_none() {
|
|
resolve_ids.push((
|
|
hal::pass::ATTACHMENT_UNUSED,
|
|
hal::image::Layout::ColorAttachmentOptimal,
|
|
));
|
|
} else {
|
|
let sample_count_check =
|
|
view_guard[color_attachments[i].attachment].samples;
|
|
assert!(sample_count_check > 1,
|
|
"RenderPassColorAttachmentDescriptor with a resolve_target must have an attachment with sample_count > 1");
|
|
resolve_ids.push((
|
|
attachment_index,
|
|
hal::image::Layout::ColorAttachmentOptimal,
|
|
));
|
|
attachment_index += 1;
|
|
}
|
|
}
|
|
}
|
|
|
|
let depth_id = (
|
|
attachment_index,
|
|
hal::image::Layout::DepthStencilAttachmentOptimal,
|
|
);
|
|
|
|
let subpass = hal::pass::SubpassDesc {
|
|
colors: &color_ids[..color_attachments.len()],
|
|
resolves: &resolve_ids,
|
|
depth_stencil: depth_stencil_attachment.map(|_| &depth_id),
|
|
inputs: &[],
|
|
preserves: &[],
|
|
};
|
|
|
|
let pass = unsafe {
|
|
device
|
|
.raw
|
|
.create_render_pass(e.key().all(), &[subpass], &[])
|
|
}
|
|
.unwrap();
|
|
e.insert(pass)
|
|
}
|
|
};
|
|
|
|
let mut framebuffer_cache;
|
|
let fb_key = FramebufferKey {
|
|
colors: color_attachments.iter().map(|at| at.attachment).collect(),
|
|
resolves: color_attachments
|
|
.iter()
|
|
.filter_map(|at| at.resolve_target)
|
|
.collect(),
|
|
depth_stencil: depth_stencil_attachment.map(|at| at.attachment),
|
|
};
|
|
|
|
let framebuffer = match used_swap_chain.take() {
|
|
Some(sc_id) => {
|
|
assert!(cmb.used_swap_chain.is_none());
|
|
// Always create a new framebuffer and delete it after presentation.
|
|
let attachments = fb_key.all().map(|&id| match view_guard[id].inner {
|
|
TextureViewInner::Native { ref raw, .. } => raw,
|
|
TextureViewInner::SwapChain { ref image, .. } => Borrow::borrow(image),
|
|
});
|
|
let framebuffer = unsafe {
|
|
device
|
|
.raw
|
|
.create_framebuffer(&render_pass, attachments, extent.unwrap())
|
|
.unwrap()
|
|
};
|
|
cmb.used_swap_chain = Some((sc_id, framebuffer));
|
|
&mut cmb.used_swap_chain.as_mut().unwrap().1
|
|
}
|
|
None => {
|
|
// Cache framebuffers by the device.
|
|
framebuffer_cache = device.framebuffers.lock();
|
|
match framebuffer_cache.entry(fb_key) {
|
|
Entry::Occupied(e) => e.into_mut(),
|
|
Entry::Vacant(e) => {
|
|
let fb = {
|
|
let attachments =
|
|
e.key().all().map(|&id| match view_guard[id].inner {
|
|
TextureViewInner::Native { ref raw, .. } => raw,
|
|
TextureViewInner::SwapChain { ref image, .. } => {
|
|
Borrow::borrow(image)
|
|
}
|
|
});
|
|
unsafe {
|
|
device.raw.create_framebuffer(
|
|
&render_pass,
|
|
attachments,
|
|
extent.unwrap(),
|
|
)
|
|
}
|
|
.unwrap()
|
|
};
|
|
e.insert(fb)
|
|
}
|
|
}
|
|
}
|
|
};
|
|
|
|
let rect = {
|
|
let ex = extent.unwrap();
|
|
hal::pso::Rect {
|
|
x: 0,
|
|
y: 0,
|
|
w: ex.width as _,
|
|
h: ex.height as _,
|
|
}
|
|
};
|
|
|
|
let clear_values = color_attachments
|
|
.iter()
|
|
.zip(&rp_key.colors)
|
|
.flat_map(|(at, key)| {
|
|
match at.load_op {
|
|
LoadOp::Load => None,
|
|
LoadOp::Clear => {
|
|
use hal::format::ChannelType;
|
|
//TODO: validate sign/unsign and normalized ranges of the color values
|
|
let value = match key.format.unwrap().base_format().1 {
|
|
ChannelType::Unorm
|
|
| ChannelType::Snorm
|
|
| ChannelType::Ufloat
|
|
| ChannelType::Sfloat
|
|
| ChannelType::Uscaled
|
|
| ChannelType::Sscaled
|
|
| ChannelType::Srgb => hal::command::ClearColor {
|
|
float32: conv::map_color_f32(&at.clear_color),
|
|
},
|
|
ChannelType::Sint => hal::command::ClearColor {
|
|
sint32: conv::map_color_i32(&at.clear_color),
|
|
},
|
|
ChannelType::Uint => hal::command::ClearColor {
|
|
uint32: conv::map_color_u32(&at.clear_color),
|
|
},
|
|
};
|
|
Some(hal::command::ClearValue { color: value })
|
|
}
|
|
}
|
|
})
|
|
.chain(depth_stencil_attachment.and_then(|at| {
|
|
match (at.depth_load_op, at.stencil_load_op) {
|
|
(LoadOp::Load, LoadOp::Load) => None,
|
|
(LoadOp::Clear, _) | (_, LoadOp::Clear) => {
|
|
let value = hal::command::ClearDepthStencil {
|
|
depth: at.clear_depth,
|
|
stencil: at.clear_stencil,
|
|
};
|
|
Some(hal::command::ClearValue {
|
|
depth_stencil: value,
|
|
})
|
|
}
|
|
}
|
|
}));
|
|
|
|
unsafe {
|
|
raw.begin_render_pass(
|
|
render_pass,
|
|
framebuffer,
|
|
rect,
|
|
clear_values,
|
|
hal::command::SubpassContents::Inline,
|
|
);
|
|
raw.set_scissors(0, iter::once(&rect));
|
|
raw.set_viewports(
|
|
0,
|
|
iter::once(hal::pso::Viewport {
|
|
rect,
|
|
depth: 0.0..1.0,
|
|
}),
|
|
);
|
|
}
|
|
|
|
let context = RenderPassContext {
|
|
colors: color_attachments
|
|
.iter()
|
|
.map(|at| view_guard[at.attachment].format)
|
|
.collect(),
|
|
resolves: color_attachments
|
|
.iter()
|
|
.filter_map(|at| at.resolve_target)
|
|
.map(|resolve| view_guard[resolve].format)
|
|
.collect(),
|
|
depth_stencil: depth_stencil_attachment.map(|at| view_guard[at.attachment].format),
|
|
};
|
|
(context, sample_count)
|
|
};
|
|
|
|
let mut state = State {
|
|
binder: Binder::new(cmb.features.max_bind_groups),
|
|
blend_color: OptionalState::Unused,
|
|
stencil_reference: OptionalState::Unused,
|
|
pipeline: OptionalState::Required,
|
|
index: IndexState {
|
|
bound_buffer_view: None,
|
|
format: IndexFormat::Uint16,
|
|
limit: 0,
|
|
},
|
|
vertex: VertexState {
|
|
inputs: [VertexBufferState::EMPTY; MAX_VERTEX_BUFFERS],
|
|
vertex_limit: 0,
|
|
instance_limit: 0,
|
|
},
|
|
};
|
|
|
|
let mut command = RenderCommand::Draw {
|
|
vertex_count: 0,
|
|
instance_count: 0,
|
|
first_vertex: 0,
|
|
first_instance: 0,
|
|
};
|
|
loop {
|
|
assert!(unsafe { peeker.add(RenderCommand::max_size()) } <= raw_data_end);
|
|
peeker = unsafe { RenderCommand::peek_from(peeker, &mut command) };
|
|
match command {
|
|
RenderCommand::SetBindGroup {
|
|
index,
|
|
num_dynamic_offsets,
|
|
bind_group_id,
|
|
phantom_offsets,
|
|
} => {
|
|
let (new_peeker, offsets) = unsafe {
|
|
phantom_offsets.decode_unaligned(
|
|
peeker,
|
|
num_dynamic_offsets as usize,
|
|
raw_data_end,
|
|
)
|
|
};
|
|
peeker = new_peeker;
|
|
|
|
if cfg!(debug_assertions) {
|
|
for off in offsets {
|
|
assert_eq!(
|
|
*off as BufferAddress % BIND_BUFFER_ALIGNMENT,
|
|
0,
|
|
"Misaligned dynamic buffer offset: {} does not align with {}",
|
|
off,
|
|
BIND_BUFFER_ALIGNMENT
|
|
);
|
|
}
|
|
}
|
|
|
|
let bind_group = trackers
|
|
.bind_groups
|
|
.use_extend(&*bind_group_guard, bind_group_id, (), ())
|
|
.unwrap();
|
|
assert_eq!(bind_group.dynamic_count, offsets.len());
|
|
|
|
trackers.merge_extend(&bind_group.used);
|
|
|
|
if let Some((pipeline_layout_id, follow_ups)) = state.binder.provide_entry(
|
|
index as usize,
|
|
bind_group_id,
|
|
bind_group,
|
|
offsets,
|
|
) {
|
|
let bind_groups = iter::once(bind_group.raw.raw()).chain(
|
|
follow_ups
|
|
.clone()
|
|
.map(|(bg_id, _)| bind_group_guard[bg_id].raw.raw()),
|
|
);
|
|
unsafe {
|
|
raw.bind_graphics_descriptor_sets(
|
|
&&pipeline_layout_guard[pipeline_layout_id].raw,
|
|
index as usize,
|
|
bind_groups,
|
|
offsets
|
|
.iter()
|
|
.chain(follow_ups.flat_map(|(_, offsets)| offsets))
|
|
.cloned(),
|
|
);
|
|
}
|
|
};
|
|
}
|
|
RenderCommand::SetPipeline(pipeline_id) => {
|
|
state.pipeline = OptionalState::Set;
|
|
let pipeline = trackers
|
|
.render_pipes
|
|
.use_extend(&*pipeline_guard, pipeline_id, (), ())
|
|
.unwrap();
|
|
|
|
assert!(
|
|
context.compatible(&pipeline.pass_context),
|
|
"The render pipeline is not compatible with the pass!"
|
|
);
|
|
assert_eq!(
|
|
pipeline.sample_count, sample_count,
|
|
"The render pipeline and renderpass have mismatching sample_count"
|
|
);
|
|
|
|
state
|
|
.blend_color
|
|
.require(pipeline.flags.contains(PipelineFlags::BLEND_COLOR));
|
|
state
|
|
.stencil_reference
|
|
.require(pipeline.flags.contains(PipelineFlags::STENCIL_REFERENCE));
|
|
|
|
unsafe {
|
|
raw.bind_graphics_pipeline(&pipeline.raw);
|
|
}
|
|
|
|
// Rebind resource
|
|
if state.binder.pipeline_layout_id != Some(pipeline.layout_id) {
|
|
let pipeline_layout = &pipeline_layout_guard[pipeline.layout_id];
|
|
state.binder.pipeline_layout_id = Some(pipeline.layout_id);
|
|
state
|
|
.binder
|
|
.reset_expectations(pipeline_layout.bind_group_layout_ids.len());
|
|
let mut is_compatible = true;
|
|
|
|
for (index, (entry, &bgl_id)) in state
|
|
.binder
|
|
.entries
|
|
.iter_mut()
|
|
.zip(&pipeline_layout.bind_group_layout_ids)
|
|
.enumerate()
|
|
{
|
|
match entry.expect_layout(bgl_id) {
|
|
LayoutChange::Match(bg_id, offsets) if is_compatible => {
|
|
let desc_set = bind_group_guard[bg_id].raw.raw();
|
|
unsafe {
|
|
raw.bind_graphics_descriptor_sets(
|
|
&pipeline_layout.raw,
|
|
index,
|
|
iter::once(desc_set),
|
|
offsets.iter().cloned(),
|
|
);
|
|
}
|
|
}
|
|
LayoutChange::Match(..) | LayoutChange::Unchanged => {}
|
|
LayoutChange::Mismatch => {
|
|
is_compatible = false;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// Rebind index buffer if the index format has changed with the pipeline switch
|
|
if state.index.format != pipeline.index_format {
|
|
state.index.format = pipeline.index_format;
|
|
state.index.update_limit();
|
|
|
|
if let Some((buffer_id, ref range)) = state.index.bound_buffer_view {
|
|
let buffer = trackers
|
|
.buffers
|
|
.use_extend(&*buffer_guard, buffer_id, (), BufferUsage::INDEX)
|
|
.unwrap();
|
|
|
|
let view = hal::buffer::IndexBufferView {
|
|
buffer: &buffer.raw,
|
|
range: hal::buffer::SubRange {
|
|
offset: range.start,
|
|
size: Some(range.end - range.start),
|
|
},
|
|
index_type: conv::map_index_format(state.index.format),
|
|
};
|
|
|
|
unsafe {
|
|
raw.bind_index_buffer(view);
|
|
}
|
|
}
|
|
}
|
|
// Update vertex buffer limits
|
|
for (vbs, &(stride, rate)) in
|
|
state.vertex.inputs.iter_mut().zip(&pipeline.vertex_strides)
|
|
{
|
|
vbs.stride = stride;
|
|
vbs.rate = rate;
|
|
}
|
|
for vbs in state.vertex.inputs[pipeline.vertex_strides.len()..].iter_mut() {
|
|
vbs.stride = 0;
|
|
vbs.rate = InputStepMode::Vertex;
|
|
}
|
|
state.vertex.update_limits();
|
|
}
|
|
RenderCommand::SetIndexBuffer {
|
|
buffer_id,
|
|
offset,
|
|
size,
|
|
} => {
|
|
let buffer = trackers
|
|
.buffers
|
|
.use_extend(&*buffer_guard, buffer_id, (), BufferUsage::INDEX)
|
|
.unwrap();
|
|
assert!(buffer.usage.contains(BufferUsage::INDEX));
|
|
|
|
let end = if size != 0 {
|
|
offset + size
|
|
} else {
|
|
buffer.size
|
|
};
|
|
state.index.bound_buffer_view = Some((buffer_id, offset..end));
|
|
state.index.update_limit();
|
|
|
|
let view = hal::buffer::IndexBufferView {
|
|
buffer: &buffer.raw,
|
|
range: hal::buffer::SubRange {
|
|
offset,
|
|
size: Some(end - offset),
|
|
},
|
|
index_type: conv::map_index_format(state.index.format),
|
|
};
|
|
|
|
unsafe {
|
|
raw.bind_index_buffer(view);
|
|
}
|
|
}
|
|
RenderCommand::SetVertexBuffer {
|
|
slot,
|
|
buffer_id,
|
|
offset,
|
|
size,
|
|
} => {
|
|
let buffer = trackers
|
|
.buffers
|
|
.use_extend(&*buffer_guard, buffer_id, (), BufferUsage::VERTEX)
|
|
.unwrap();
|
|
assert!(buffer.usage.contains(BufferUsage::VERTEX));
|
|
state.vertex.inputs[slot as usize].total_size = if size != 0 {
|
|
size
|
|
} else {
|
|
buffer.size - offset
|
|
};
|
|
|
|
let range = hal::buffer::SubRange {
|
|
offset,
|
|
size: if size != 0 { Some(size) } else { None },
|
|
};
|
|
unsafe {
|
|
raw.bind_vertex_buffers(slot, iter::once((&buffer.raw, range)));
|
|
}
|
|
state.vertex.update_limits();
|
|
}
|
|
RenderCommand::SetBlendColor(ref color) => {
|
|
state.blend_color = OptionalState::Set;
|
|
unsafe {
|
|
raw.set_blend_constants(conv::map_color_f32(color));
|
|
}
|
|
}
|
|
RenderCommand::SetStencilReference(value) => {
|
|
state.stencil_reference = OptionalState::Set;
|
|
unsafe {
|
|
raw.set_stencil_reference(hal::pso::Face::all(), value);
|
|
}
|
|
}
|
|
RenderCommand::SetViewport {
|
|
ref rect,
|
|
depth_min,
|
|
depth_max,
|
|
} => {
|
|
use std::{convert::TryFrom, i16};
|
|
let r = hal::pso::Rect {
|
|
x: i16::try_from(rect.x.round() as i64).unwrap_or(0),
|
|
y: i16::try_from(rect.y.round() as i64).unwrap_or(0),
|
|
w: i16::try_from(rect.w.round() as i64).unwrap_or(i16::MAX),
|
|
h: i16::try_from(rect.h.round() as i64).unwrap_or(i16::MAX),
|
|
};
|
|
unsafe {
|
|
raw.set_viewports(
|
|
0,
|
|
iter::once(hal::pso::Viewport {
|
|
rect: r,
|
|
depth: depth_min..depth_max,
|
|
}),
|
|
);
|
|
}
|
|
}
|
|
RenderCommand::SetScissor(ref rect) => {
|
|
use std::{convert::TryFrom, i16};
|
|
let r = hal::pso::Rect {
|
|
x: i16::try_from(rect.x).unwrap_or(0),
|
|
y: i16::try_from(rect.y).unwrap_or(0),
|
|
w: i16::try_from(rect.w).unwrap_or(i16::MAX),
|
|
h: i16::try_from(rect.h).unwrap_or(i16::MAX),
|
|
};
|
|
unsafe {
|
|
raw.set_scissors(0, iter::once(r));
|
|
}
|
|
}
|
|
RenderCommand::Draw {
|
|
vertex_count,
|
|
instance_count,
|
|
first_vertex,
|
|
first_instance,
|
|
} => {
|
|
state.is_ready().unwrap();
|
|
assert!(
|
|
first_vertex + vertex_count <= state.vertex.vertex_limit,
|
|
"Vertex out of range!"
|
|
);
|
|
assert!(
|
|
first_instance + instance_count <= state.vertex.instance_limit,
|
|
"Instance out of range!"
|
|
);
|
|
|
|
unsafe {
|
|
raw.draw(
|
|
first_vertex..first_vertex + vertex_count,
|
|
first_instance..first_instance + instance_count,
|
|
);
|
|
}
|
|
}
|
|
RenderCommand::DrawIndexed {
|
|
index_count,
|
|
instance_count,
|
|
first_index,
|
|
base_vertex,
|
|
first_instance,
|
|
} => {
|
|
state.is_ready().unwrap();
|
|
|
|
//TODO: validate that base_vertex + max_index() is within the provided range
|
|
assert!(
|
|
first_index + index_count <= state.index.limit,
|
|
"Index out of range!"
|
|
);
|
|
assert!(
|
|
first_instance + instance_count <= state.vertex.instance_limit,
|
|
"Instance out of range!"
|
|
);
|
|
|
|
unsafe {
|
|
raw.draw_indexed(
|
|
first_index..first_index + index_count,
|
|
base_vertex,
|
|
first_instance..first_instance + instance_count,
|
|
);
|
|
}
|
|
}
|
|
RenderCommand::DrawIndirect { buffer_id, offset } => {
|
|
state.is_ready().unwrap();
|
|
|
|
let buffer = trackers
|
|
.buffers
|
|
.use_extend(&*buffer_guard, buffer_id, (), BufferUsage::INDIRECT)
|
|
.unwrap();
|
|
assert!(buffer.usage.contains(BufferUsage::INDIRECT));
|
|
|
|
unsafe {
|
|
raw.draw_indirect(&buffer.raw, offset, 1, 0);
|
|
}
|
|
}
|
|
RenderCommand::DrawIndexedIndirect { buffer_id, offset } => {
|
|
state.is_ready().unwrap();
|
|
|
|
let buffer = trackers
|
|
.buffers
|
|
.use_extend(&*buffer_guard, buffer_id, (), BufferUsage::INDIRECT)
|
|
.unwrap();
|
|
assert!(buffer.usage.contains(BufferUsage::INDIRECT));
|
|
|
|
unsafe {
|
|
raw.draw_indexed_indirect(&buffer.raw, offset, 1, 0);
|
|
}
|
|
}
|
|
RenderCommand::End => break,
|
|
}
|
|
}
|
|
|
|
super::CommandBuffer::insert_barriers(
|
|
cmb.raw.last_mut().unwrap(),
|
|
&mut cmb.trackers,
|
|
&trackers,
|
|
&*buffer_guard,
|
|
&*texture_guard,
|
|
);
|
|
unsafe {
|
|
cmb.raw.last_mut().unwrap().finish();
|
|
raw.end_render_pass();
|
|
}
|
|
cmb.raw.push(raw);
|
|
}
|
|
}
|
|
|
|
pub mod render_ffi {
|
|
use super::{
|
|
super::{PhantomSlice, RawPass, Rect},
|
|
RenderCommand,
|
|
};
|
|
use crate::{id, RawString};
|
|
use std::{convert::TryInto, slice};
|
|
use wgt::{BufferAddress, Color, DynamicOffset};
|
|
|
|
/// # Safety
|
|
///
|
|
/// This function is unsafe as there is no guarantee that the given pointer is
|
|
/// valid for `offset_length` elements.
|
|
// TODO: There might be other safety issues, such as using the unsafe
|
|
// `RawPass::encode` and `RawPass::encode_slice`.
|
|
#[no_mangle]
|
|
pub unsafe extern "C" fn wgpu_render_pass_set_bind_group(
|
|
pass: &mut RawPass,
|
|
index: u32,
|
|
bind_group_id: id::BindGroupId,
|
|
offsets: *const DynamicOffset,
|
|
offset_length: usize,
|
|
) {
|
|
pass.encode(&RenderCommand::SetBindGroup {
|
|
index: index.try_into().unwrap(),
|
|
num_dynamic_offsets: offset_length.try_into().unwrap(),
|
|
bind_group_id,
|
|
phantom_offsets: PhantomSlice::default(),
|
|
});
|
|
pass.encode_slice(slice::from_raw_parts(offsets, offset_length));
|
|
}
|
|
|
|
#[no_mangle]
|
|
pub unsafe extern "C" fn wgpu_render_pass_set_pipeline(
|
|
pass: &mut RawPass,
|
|
pipeline_id: id::RenderPipelineId,
|
|
) {
|
|
pass.encode(&RenderCommand::SetPipeline(pipeline_id));
|
|
}
|
|
|
|
#[no_mangle]
|
|
pub unsafe extern "C" fn wgpu_render_pass_set_index_buffer(
|
|
pass: &mut RawPass,
|
|
buffer_id: id::BufferId,
|
|
offset: BufferAddress,
|
|
size: BufferAddress,
|
|
) {
|
|
pass.encode(&RenderCommand::SetIndexBuffer {
|
|
buffer_id,
|
|
offset,
|
|
size,
|
|
});
|
|
}
|
|
|
|
#[no_mangle]
|
|
pub unsafe extern "C" fn wgpu_render_pass_set_vertex_buffer(
|
|
pass: &mut RawPass,
|
|
slot: u32,
|
|
buffer_id: id::BufferId,
|
|
offset: BufferAddress,
|
|
size: BufferAddress,
|
|
) {
|
|
pass.encode(&RenderCommand::SetVertexBuffer {
|
|
slot,
|
|
buffer_id,
|
|
offset,
|
|
size,
|
|
});
|
|
}
|
|
|
|
#[no_mangle]
|
|
pub unsafe extern "C" fn wgpu_render_pass_set_blend_color(pass: &mut RawPass, color: &Color) {
|
|
pass.encode(&RenderCommand::SetBlendColor(*color));
|
|
}
|
|
|
|
#[no_mangle]
|
|
pub unsafe extern "C" fn wgpu_render_pass_set_stencil_reference(
|
|
pass: &mut RawPass,
|
|
value: u32,
|
|
) {
|
|
pass.encode(&RenderCommand::SetStencilReference(value));
|
|
}
|
|
|
|
#[no_mangle]
|
|
pub unsafe extern "C" fn wgpu_render_pass_set_viewport(
|
|
pass: &mut RawPass,
|
|
x: f32,
|
|
y: f32,
|
|
w: f32,
|
|
h: f32,
|
|
depth_min: f32,
|
|
depth_max: f32,
|
|
) {
|
|
pass.encode(&RenderCommand::SetViewport {
|
|
rect: Rect { x, y, w, h },
|
|
depth_min,
|
|
depth_max,
|
|
});
|
|
}
|
|
|
|
#[no_mangle]
|
|
pub unsafe extern "C" fn wgpu_render_pass_set_scissor_rect(
|
|
pass: &mut RawPass,
|
|
x: u32,
|
|
y: u32,
|
|
w: u32,
|
|
h: u32,
|
|
) {
|
|
pass.encode(&RenderCommand::SetScissor(Rect { x, y, w, h }));
|
|
}
|
|
|
|
#[no_mangle]
|
|
pub unsafe extern "C" fn wgpu_render_pass_draw(
|
|
pass: &mut RawPass,
|
|
vertex_count: u32,
|
|
instance_count: u32,
|
|
first_vertex: u32,
|
|
first_instance: u32,
|
|
) {
|
|
pass.encode(&RenderCommand::Draw {
|
|
vertex_count,
|
|
instance_count,
|
|
first_vertex,
|
|
first_instance,
|
|
});
|
|
}
|
|
|
|
#[no_mangle]
|
|
pub unsafe extern "C" fn wgpu_render_pass_draw_indexed(
|
|
pass: &mut RawPass,
|
|
index_count: u32,
|
|
instance_count: u32,
|
|
first_index: u32,
|
|
base_vertex: i32,
|
|
first_instance: u32,
|
|
) {
|
|
pass.encode(&RenderCommand::DrawIndexed {
|
|
index_count,
|
|
instance_count,
|
|
first_index,
|
|
base_vertex,
|
|
first_instance,
|
|
});
|
|
}
|
|
|
|
#[no_mangle]
|
|
pub unsafe extern "C" fn wgpu_render_pass_draw_indirect(
|
|
pass: &mut RawPass,
|
|
buffer_id: id::BufferId,
|
|
offset: BufferAddress,
|
|
) {
|
|
pass.encode(&RenderCommand::DrawIndirect { buffer_id, offset });
|
|
}
|
|
|
|
#[no_mangle]
|
|
pub unsafe extern "C" fn wgpu_render_pass_draw_indexed_indirect(
|
|
pass: &mut RawPass,
|
|
buffer_id: id::BufferId,
|
|
offset: BufferAddress,
|
|
) {
|
|
pass.encode(&RenderCommand::DrawIndexedIndirect { buffer_id, offset });
|
|
}
|
|
|
|
#[no_mangle]
|
|
pub extern "C" fn wgpu_render_pass_execute_bundles(
|
|
_pass: &mut RawPass,
|
|
_bundles: *const id::RenderBundleId,
|
|
_bundles_length: usize,
|
|
) {
|
|
unimplemented!()
|
|
}
|
|
|
|
#[no_mangle]
|
|
pub extern "C" fn wgpu_render_pass_push_debug_group(_pass: &mut RawPass, _label: RawString) {
|
|
//TODO
|
|
}
|
|
|
|
#[no_mangle]
|
|
pub extern "C" fn wgpu_render_pass_pop_debug_group(_pass: &mut RawPass) {
|
|
//TODO
|
|
}
|
|
|
|
#[no_mangle]
|
|
pub extern "C" fn wgpu_render_pass_insert_debug_marker(_pass: &mut RawPass, _label: RawString) {
|
|
//TODO
|
|
}
|
|
|
|
#[no_mangle]
|
|
pub unsafe extern "C" fn wgpu_render_pass_finish(
|
|
pass: &mut RawPass,
|
|
length: &mut usize,
|
|
) -> *const u8 {
|
|
pass.finish(RenderCommand::End);
|
|
*length = pass.size();
|
|
pass.base
|
|
}
|
|
}
|