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WebGPU-native

This is an experimental WebGPU implementation as a native static library. It's written in Rust and is based on gfx-hal and satellite libraries. The corresponding WebIDL specification can be found at gpuweb project.

Description
Safe and portable GPU abstraction in Rust, implementing WebGPU API.
Readme 268 MiB
Languages
Rust 94.6%
JavaScript 5.4%