wgpu/.config/nextest.toml

54 lines
1.6 KiB
TOML

# None of our tests should take longer than 45s, and if they've gone 2x that,
# terminate them to prevent infinite run-on.
[profile.default]
default-filter = "!test(~oom_test)"
slow-timeout = { period = "45s", terminate-after = 2 }
fail-fast = false
retries = 0
[profile.default-miri]
# Miri is very very slow, so give it a much longer timeout.
slow-timeout = { period = "120s", terminate-after = 4 }
# Use two threads for tests with "2 threads" in their name
[[profile.default.overrides]]
filter = 'test(~2_threads) | test(~2 threads)'
threads-required = 2
# Use four threads for tests with "4 threads" in their name
[[profile.default.overrides]]
filter = 'test(~4_threads) | test(~4 threads)'
threads-required = 4
# Use eight threads for tests with "8 threads" in their name
[[profile.default.overrides]]
filter = 'test(~8_threads) | test(~8 threads)'
threads-required = 8
#
# Workarounds for flaky tests
#
# https://github.com/gfx-rs/wgpu/issues/7200
[[profile.default.overrides]]
filter = 'test(wgpu_gpu::image_atomics::image_32_atomics)'
platform = 'cfg(target_vendor = "apple")'
retries = 1
[[profile.default.overrides]]
filter = 'test(compile_fail)'
slow-timeout = { period = "3m", terminate-after = 2 }
[[profile.default.overrides]]
filter = 'test(~oom_test)'
threads-required = "num-test-threads"
#
# Priorities for slow tests so that they run first, increasing overall test suite speed.
# On software renderers, they can take 10-60 seconds. Compile fail can easily take 30+
# seconds as it has to compile wgpu.
#
[[profile.default.overrides]]
priority = 1
filter = 'test(clear_texture) | test(clear_buffer_range_respected) | test(compile_fail) | test(test_api)'