wgpu/cts_runner/test.lst
2025-09-10 20:50:25 -04:00

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// The following may be useful to generate lists of tests for this file:
// ```
// cargo xtask cts -- --list <selector>
// ```
unittests:*
webgpu:api,operation,command_buffer,basic:*
webgpu:api,operation,command_buffer,copyBufferToBuffer:*
fails-if(vulkan) webgpu:api,operation,command_buffer,copyTextureToTexture:copy_depth_stencil:format="depth24plus"
fails-if(vulkan) webgpu:api,operation,command_buffer,copyTextureToTexture:copy_depth_stencil:format="depth24plus-stencil8"
fails-if(vulkan) webgpu:api,operation,command_buffer,copyTextureToTexture:copy_depth_stencil:format="depth16unorm"
fails-if(vulkan) webgpu:api,operation,command_buffer,copyTextureToTexture:copy_depth_stencil:format="depth32float"
fails-if(vulkan) webgpu:api,operation,command_buffer,copyTextureToTexture:copy_depth_stencil:format="depth32float-stencil8"
webgpu:api,operation,command_buffer,copyTextureToTexture:copy_depth_stencil:format="stencil8"
// Fails with OOM in CI.
fails-if(dx12) webgpu:api,operation,command_buffer,image_copy:offsets_and_sizes:*
webgpu:api,operation,compute,basic:memcpy:*
//FAIL: webgpu:api,operation,compute,basic:large_dispatch:*
webgpu:api,operation,compute_pipeline,overrides:*
webgpu:api,operation,device,lost:*
webgpu:api,operation,render_pass,storeOp:*
// Presumably vertex pulling, revisit after https://github.com/gfx-rs/wgpu/issues/7981 is fixed.
fails-if(metal) webgpu:api,operation,vertex_state,correctness:setVertexBuffer_offset_and_attribute_offset:*
fails-if(dx12) webgpu:api,validation,capability_checks,limits,maxBindGroups:setBindGroup,*
webgpu:api,validation,createBindGroup:buffer,effective_buffer_binding_size:*
webgpu:api,validation,encoding,beginComputePass:*
webgpu:api,validation,encoding,beginRenderPass:*
webgpu:api,validation,encoding,cmds,clearBuffer:*
webgpu:api,validation,encoding,cmds,compute_pass:set_pipeline:*
webgpu:api,validation,encoding,cmds,compute_pass:dispatch_sizes:*
webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_with_invalid_or_destroyed_texture:*
webgpu:api,validation,encoding,cmds,copyTextureToTexture:texture,device_mismatch:*
webgpu:api,validation,encoding,cmds,copyTextureToTexture:mipmap_level:*
webgpu:api,validation,encoding,cmds,copyTextureToTexture:texture_usage:*
webgpu:api,validation,encoding,cmds,copyTextureToTexture:sample_count:*
webgpu:api,validation,encoding,cmds,copyTextureToTexture:multisampled_copy_restrictions:*
webgpu:api,validation,encoding,cmds,copyTextureToTexture:texture_format_compatibility:*
webgpu:api,validation,encoding,cmds,copyTextureToTexture:depth_stencil_copy_restrictions:*
// Intermittently fails on dx12, https://github.com/gfx-rs/wgpu/issues/8118
fails-if(dx12) webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges:*
webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_within_same_texture:*
webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_aspects:*
webgpu:api,validation,encoding,cmds,copyTextureToTexture:copy_ranges_with_compressed_texture_formats:*
webgpu:api,validation,encoding,cmds,debug:debug_group_balanced:encoderType="non-pass"
webgpu:api,validation,encoding,cmds,debug:debug_group_balanced:encoderType="compute%20pass"
webgpu:api,validation,encoding,cmds,debug:debug_group_balanced:encoderType="render%20pass"
//FAIL: webgpu:api,validation,encoding,cmds,debug:debug_group_balanced:encoderType="render%20bundle"
// https://github.com/gfx-rs/wgpu/issues/8039
webgpu:api,validation,encoding,cmds,debug:debug_group:*
webgpu:api,validation,encoding,cmds,debug:debug_marker:*
webgpu:api,validation,encoding,cmds,index_access:*
//FAIL: webgpu:api,validation,encoding,cmds,render,draw:*
webgpu:api,validation,encoding,cmds,render,draw:index_buffer_OOB:*
webgpu:api,validation,encoding,cmds,render,draw:unused_buffer_bound:*
webgpu:api,validation,encoding,cmds,render,dynamic_state:*
webgpu:api,validation,encoding,cmds,render,setIndexBuffer:*
webgpu:api,validation,encoding,cmds,render,setVertexBuffer:*
webgpu:api,validation,encoding,encoder_state:*
webgpu:api,validation,encoding,encoder_open_state:non_pass_commands:*
webgpu:api,validation,encoding,encoder_open_state:render_pass_commands:*
//FAIL: webgpu:api,validation,encoding,encoder_open_state:render_bundle_commands:*
// https://github.com/gfx-rs/wgpu/issues/7857
webgpu:api,validation,encoding,encoder_open_state:compute_pass_commands:*
webgpu:api,validation,encoding,programmable,pipeline_bind_group_compat:bgl_binding_mismatch:encoderType="compute%20pass";*
webgpu:api,validation,encoding,programmable,pipeline_bind_group_compat:bgl_binding_mismatch:encoderType="render%20pass";*
webgpu:api,validation,encoding,programmable,pipeline_bind_group_compat:bgl_resource_type_mismatch:encoderType="compute%20pass";*
webgpu:api,validation,encoding,programmable,pipeline_bind_group_compat:bgl_resource_type_mismatch:encoderType="render%20pass";*
webgpu:api,validation,encoding,programmable,pipeline_bind_group_compat:bgl_visibility_mismatch:encoderType="compute%20pass";*
webgpu:api,validation,encoding,programmable,pipeline_bind_group_compat:bgl_visibility_mismatch:encoderType="render%20pass";*
webgpu:api,validation,encoding,programmable,pipeline_bind_group_compat:bind_groups_and_pipeline_layout_mismatch:encoderType="compute%20pass";*
webgpu:api,validation,encoding,programmable,pipeline_bind_group_compat:bind_groups_and_pipeline_layout_mismatch:encoderType="render%20pass";*
webgpu:api,validation,encoding,programmable,pipeline_bind_group_compat:buffer_binding,render_pipeline:*
webgpu:api,validation,encoding,programmable,pipeline_bind_group_compat:sampler_binding,render_pipeline:*
webgpu:api,validation,encoding,queries,general:occlusion_query,query_index:*
webgpu:shader,validation,extension,dual_source_blending:blend_src_syntax_validation:*
webgpu:api,validation,image_copy,buffer_texture_copies:depth_stencil_format,copy_usage_and_aspect:*
webgpu:api,validation,image_copy,buffer_texture_copies:depth_stencil_format,copy_buffer_size:*
// image_copy depth/stencil failures on dx12: https://github.com/gfx-rs/wgpu/issues/8133
fails-if(dx12) webgpu:api,validation,image_copy,buffer_texture_copies:depth_stencil_format,copy_buffer_offset:format="stencil8";aspect="stencil-only";copyType="CopyB2T"
fails-if(dx12) webgpu:api,validation,image_copy,buffer_texture_copies:depth_stencil_format,copy_buffer_offset:format="stencil8";aspect="stencil-only";copyType="CopyT2B"
fails-if(dx12) webgpu:api,validation,image_copy,buffer_texture_copies:depth_stencil_format,copy_buffer_offset:format="depth32float";aspect="depth-only";copyType="CopyT2B"
fails-if(dx12) webgpu:api,validation,image_copy,buffer_texture_copies:depth_stencil_format,copy_buffer_offset:format="depth24plus-stencil8";aspect="stencil-only";copyType="CopyB2T"
fails-if(dx12) webgpu:api,validation,image_copy,buffer_texture_copies:depth_stencil_format,copy_buffer_offset:format="depth24plus-stencil8";aspect="stencil-only";copyType="CopyT2B"
//mix of PASS and FAIL: other subtests of copy_buffer_offset. Related bugs:
// https://github.com/gfx-rs/wgpu/issues/7946
webgpu:api,validation,image_copy,buffer_texture_copies:sample_count:*
webgpu:api,validation,image_copy,buffer_texture_copies:texture_buffer_usages:*
webgpu:api,validation,image_copy,buffer_texture_copies:device_mismatch:*
fails-if(dx12) webgpu:api,validation,image_copy,buffer_texture_copies:offset_and_bytesPerRow:format="r8uint";copyType="CopyB2T";dimension="1d"
fails-if(dx12) webgpu:api,validation,image_copy,buffer_texture_copies:offset_and_bytesPerRow:format="r8uint";copyType="CopyT2B";dimension="1d"
fails-if(dx12) webgpu:api,validation,image_copy,buffer_texture_copies:offset_and_bytesPerRow:format="rgba32float";copyType="CopyB2T";dimension="1d"
fails-if(dx12) webgpu:api,validation,image_copy,buffer_texture_copies:offset_and_bytesPerRow:format="rgba32float";copyType="CopyT2B";dimension="1d"
fails-if(dx12) webgpu:api,validation,image_copy,buffer_texture_copies:offset_and_bytesPerRow:format="rgba8unorm";copyType="CopyB2T";dimension="2d"
fails-if(dx12) webgpu:api,validation,image_copy,buffer_texture_copies:offset_and_bytesPerRow:format="rgba8unorm";copyType="CopyT2B";dimension="2d"
fails-if(dx12) webgpu:api,validation,image_copy,buffer_texture_copies:offset_and_bytesPerRow:format="rgba8unorm";copyType="CopyB2T";dimension="3d"
fails-if(dx12) webgpu:api,validation,image_copy,buffer_texture_copies:offset_and_bytesPerRow:format="rgba8unorm";copyType="CopyT2B";dimension="3d"
fails-if(dx12) webgpu:api,validation,image_copy,buffer_texture_copies:offset_and_bytesPerRow:format="bgra8unorm";copyType="CopyB2T";dimension="2d"
fails-if(dx12) webgpu:api,validation,image_copy,buffer_texture_copies:offset_and_bytesPerRow:format="bgra8unorm";copyType="CopyT2B";dimension="2d"
fails-if(dx12) webgpu:api,validation,image_copy,buffer_texture_copies:offset_and_bytesPerRow:format="astc-4x4-unorm";copyType="CopyT2B";dimension="2d"
fails-if(dx12) webgpu:api,validation,image_copy,buffer_texture_copies:offset_and_bytesPerRow:format="astc-4x4-unorm";copyType="CopyB2T";dimension="2d"
fails-if(dx12) webgpu:api,validation,image_copy,buffer_texture_copies:offset_and_bytesPerRow:format="astc-4x4-unorm";copyType="CopyT2B";dimension="3d"
fails-if(dx12) webgpu:api,validation,image_copy,buffer_texture_copies:offset_and_bytesPerRow:format="astc-4x4-unorm";copyType="CopyB2T";dimension="3d"
//mix of PASS and FAIL: other subtests of offset_and_bytesPerRow. Related bugs:
// https://github.com/gfx-rs/wgpu/issues/7946
webgpu:api,validation,image_copy,layout_related:copy_end_overflows_u64:*
// Fails with OOM in CI.
fails-if(dx12) webgpu:api,validation,image_copy,layout_related:offset_alignment:*
webgpu:api,validation,image_copy,texture_related:format:dimension="1d";*
webgpu:api,validation,queue,submit:command_buffer,*
// `GPUTexture` as `GPUTextureView` not supported by Deno. https://github.com/gfx-rs/wgpu/issues/8200
//FAIL: webgpu:api,validation,render_pass,render_pass_descriptor:attachments,one_color_attachment:
//FAIL: webgpu:api,validation,render_pass,render_pass_descriptor:attachments,one_depth_stencil_attachment:
webgpu:api,validation,render_pass,render_pass_descriptor:attachments,same_size:
webgpu:api,validation,render_pass,render_pass_descriptor:attachments,color_depth_mismatch:
webgpu:api,validation,render_pass,render_pass_descriptor:attachments,layer_count:*
webgpu:api,validation,render_pass,render_pass_descriptor:attachments,mip_level_count:*
webgpu:api,validation,render_pass,render_pass_descriptor:resolveTarget,*
webgpu:api,validation,texture,rg11b10ufloat_renderable:*
webgpu:api,operation,render_pipeline,overrides:*
webgpu:api,operation,rendering,basic:clear:*
webgpu:api,operation,rendering,basic:fullscreen_quad:*
//FAIL: webgpu:api,operation,rendering,basic:large_draw:*
webgpu:api,operation,rendering,color_target_state:blending,GPUBlendComponent:*
webgpu:api,operation,rendering,color_target_state:blending,formats:*
webgpu:api,operation,rendering,color_target_state:blend_constant,setting:*
webgpu:api,operation,rendering,depth:*
webgpu:api,operation,rendering,draw:*
webgpu:api,operation,shader_module,compilation_info:*
// Likely due to https://github.com/gfx-rs/wgpu/issues/7357.
fails-if(metal) webgpu:api,operation,uncapturederror:iff_uncaptured:*
//FAIL: webgpu:shader,execution,expression,call,builtin,select:*
// - Fails with `const`/abstract int cases on all platforms because of <https://github.com/gfx-rs/wgpu/issues/4507>.
// - Fails with `vec3` & `f16` cases on macOS because of <https://github.com/gfx-rs/wgpu/issues/5262>.
//FAIL: webgpu:api,operation,uncapturederror:onuncapturederror_order_wrt_addEventListener
// There are also two unimplemented SKIPs in uncapturederror not enumerated here.
webgpu:api,validation,encoding,queries,general:occlusion_query,query_type:*
webgpu:shader,execution,expression,call,builtin,textureSample:sampled_1d_coords:*
webgpu:shader,execution,expression,call,builtin,textureSampleBaseClampToEdge:2d_coords:stage="c";textureType="texture_2d<f32>";*
webgpu:shader,execution,flow_control,return:*
// Many other vertex_buffer_access subtests also passing, but there are too many to enumerate.
// Fails on Metal in CI only, not when running locally.
fails-if(metal) webgpu:shader,execution,robust_access_vertex:vertex_buffer_access:indexed=true;indirect=false;drawCallTestParameter="baseVertex";type="float32x4";additionalBuffers=4;partialLastNumber=false;offsetVertexBuffer=true
webgpu:shader,validation,expression,call,builtin,max:values:*
webgpu:shader,validation,statement,statement_behavior:invalid_statements:body="break"
webgpu:shader,validation,statement,statement_behavior:invalid_statements:body="break_if"
webgpu:shader,validation,statement,statement_behavior:invalid_statements:body="continue"
webgpu:shader,validation,statement,statement_behavior:invalid_statements:body="for3"
webgpu:shader,validation,statement,statement_behavior:invalid_statements:body="for4"
webgpu:shader,validation,statement,statement_behavior:invalid_statements:body="for5"
webgpu:shader,validation,statement,statement_behavior:invalid_statements:body="loop4"
webgpu:shader,validation,statement,statement_behavior:invalid_statements:body="loop5"
webgpu:shader,validation,statement,statement_behavior:invalid_statements:body="loop6"
webgpu:shader,validation,statement,statement_behavior:invalid_statements:body="loop8"
webgpu:shader,validation,statement,statement_behavior:invalid_statements:body="switch1"
//FAIL: 9 invalid_statements subtests due to https://github.com/gfx-rs/wgpu/issues/7733