mirror of
https://github.com/gfx-rs/wgpu.git
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* MVP `no_std` support in `wgpu-hal` * Update CHANGELOG.md * Fix visibility * Fix unused imports * Response to feedback Co-Authored-By: Connor Fitzgerald <connorwadefitzgerald@gmail.com> * Update other `validation_canary` usages Co-Authored-By: Connor Fitzgerald <connorwadefitzgerald@gmail.com> --------- Co-authored-by: Connor Fitzgerald <connorwadefitzgerald@gmail.com>
341 lines
11 KiB
TOML
341 lines
11 KiB
TOML
[package]
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name = "wgpu-hal"
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version.workspace = true
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authors.workspace = true
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edition.workspace = true
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description = "Hardware abstraction layer for wgpu, the cross-platform, safe, pure-rust graphics API"
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homepage.workspace = true
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repository.workspace = true
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keywords.workspace = true
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license.workspace = true
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# Override the workspace's `rust-version` key. Firefox uses `cargo vendor` to
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# copy the crates it actually uses out of the workspace, so it's meaningful for
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# them to have less restrictive MSRVs individually than the workspace as a
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# whole, if their code permits. See `../README.md` for details.
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rust-version = "1.82.0"
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[package.metadata.docs.rs]
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# Ideally we would enable all the features.
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#
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# However, the metal features fail to be documented because the docs.rs runner cross-compiling under
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# x86_64-unknown-linux-gnu and metal-rs cannot compile in that environment at the moment. The same applies
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# for the dx12 feature.
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features = ["vulkan", "gles", "renderdoc"]
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rustdoc-args = ["--cfg", "docsrs"]
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targets = [
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"x86_64-unknown-linux-gnu",
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"x86_64-apple-darwin",
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"x86_64-pc-windows-msvc",
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"wasm32-unknown-unknown",
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]
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[package.metadata.cargo-machete]
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# Cargo machete can't check build.rs dependencies. See https://github.com/bnjbvr/cargo-machete/issues/100
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ignored = ["cfg_aliases"]
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[lints.rust]
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unexpected_cfgs = { level = "warn", check-cfg = [
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'cfg(web_sys_unstable_apis)', # web-sys uses this
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] }
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[lib]
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[features]
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########################
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### Backend Features ###
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########################
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# The interaction of features between wgpu-core and wgpu-hal is a bit nuanced to get
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# the desired behavior on all platforms.
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#
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# At the wgpu-hal level the features are defined to enable the backends on all platforms
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# that can compile the backend. Vulkan for example will have an effect on Windows, Mac, Linux, and Android.
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# This is done with target conditional dependencies in wgpu-hal. This allows `--all-features`
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# to compile on all platforms.
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#
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# wgpu-core's features are defined to enable the backends on their "default" platforms. For example we
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# exclude the Vulkan backend on MacOS unless a separate feature `vulkan-portability` is enabled. In response
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# to these features, it enables features of platform specific crates. For example, the `vulkan` feature in wgpu-core
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# enables the `vulkan` feature in `wgpu-core-deps-windows-linux-android` which in turn enables the
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# `vulkan` feature in `wgpu-hal` _only_ on those platforms. If you enable the `vulkan-portability` feature, it
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# will enable the `vulkan` feature in `wgpu-core-deps-apple`. The only way to do this is unfortunately to have
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# a separate crate for each platform category that participates in the feature unification.
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#
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# This trick doesn't work at the `wgpu` level, because the `wgpu` -> `wgpu-core` dependency is conditional,
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# making the Cargo.toml signifigantly more complicated in all areas.
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#
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# See https://github.com/gfx-rs/wgpu/issues/3514, https://github.com/gfx-rs/wgpu/pull/7076,
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# and https://github.com/rust-lang/cargo/issues/1197 for more information.
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## Enables the Metal backend when targeting Apple platforms.
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metal = [
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# Metal is only available on Apple platforms, therefore request MSL output also only if we target an Apple platform.
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"naga/msl-out",
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"dep:arrayvec",
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"dep:block",
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"dep:core-graphics-types",
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"dep:hashbrown",
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"dep:libc",
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"dep:log",
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"dep:metal",
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"dep:objc",
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"dep:parking_lot",
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"dep:profiling",
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]
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vulkan = [
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"naga/spv-out",
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"dep:android_system_properties",
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"dep:arrayvec",
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"dep:ash",
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"dep:bytemuck",
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"dep:gpu-alloc",
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"dep:gpu-descriptor",
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"dep:hashbrown",
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"dep:libc",
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"dep:libloading",
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"dep:log",
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"dep:ordered-float",
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"dep:parking_lot",
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"dep:profiling",
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"dep:smallvec",
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"dep:windows",
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"windows/Win32",
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]
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gles = [
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"naga/glsl-out",
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"dep:arrayvec",
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"dep:bytemuck",
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"dep:cfg-if",
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"dep:glow",
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"dep:glutin_wgl_sys",
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"dep:hashbrown",
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"dep:js-sys",
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"dep:khronos-egl",
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"dep:libloading",
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"dep:log",
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"dep:ndk-sys",
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"dep:objc",
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"dep:parking_lot",
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"dep:profiling",
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"dep:wasm-bindgen",
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"dep:web-sys",
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"wgpu-types/web",
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"windows/Win32_Graphics_OpenGL",
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"windows/Win32_Graphics_Gdi",
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"windows/Win32_System_LibraryLoader",
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"windows/Win32_UI_WindowsAndMessaging",
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]
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## Enables the DX12 backend when targeting Windows.
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dx12 = [
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"naga/hlsl-out",
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"dep:arrayvec",
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"dep:bit-set",
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"dep:bytemuck",
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"dep:hashbrown",
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"dep:libloading",
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"dep:log",
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"dep:ordered-float",
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"dep:parking_lot",
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"dep:profiling",
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"dep:range-alloc",
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"dep:windows-core",
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"gpu-allocator/d3d12",
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"windows/Win32_Graphics_Direct3D_Fxc",
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"windows/Win32_Graphics_Direct3D_Dxc",
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"windows/Win32_Graphics_Direct3D",
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"windows/Win32_Graphics_Direct3D12",
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"windows/Win32_Graphics_DirectComposition",
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"windows/Win32_Graphics_Dxgi_Common",
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"windows/Win32_Security",
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"windows/Win32_System_Diagnostics_Debug",
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"windows/Win32_System_Kernel",
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"windows/Win32_System_Performance",
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"windows/Win32_System_Threading",
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"windows/Win32_UI_WindowsAndMessaging",
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]
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###########################
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### Misc Other Features ###
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###########################
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static-dxc = ["dep:mach-dxcompiler-rs"]
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renderdoc = ["dep:libloading", "dep:renderdoc-sys", "dep:log"]
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fragile-send-sync-non-atomic-wasm = [
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"wgpu-types/fragile-send-sync-non-atomic-wasm",
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]
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portable-atomic = ["dep:portable-atomic"]
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###################################
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### Internal Debugging Features ###
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###################################
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# Panic when running into a device lost error (for debugging purposes).
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# Only affects the d3d12 and vulkan backends.
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device_lost_panic = []
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# Panic when running into an internal error other than out-of-memory and device lost
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# (for debugging purposes).
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#
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# Only affects the d3d12 and vulkan backends.
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internal_error_panic = []
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# Tracks validation errors in a `VALIDATION_CANARY` static.
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validation_canary = ["dep:parking_lot"]
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###################
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### Workarounds ###
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###################
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# objc's `msg_send` macro injects this in our code https://github.com/SSheldon/rust-objc/issues/125
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# You shouldn't ever enable this feature.
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cargo-clippy = []
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[[example]]
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name = "halmark"
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[[example]]
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name = "raw-gles"
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required-features = ["gles"]
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#####################
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### Platform: All ###
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#####################
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[dependencies]
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naga.workspace = true
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wgpu-types = { workspace = true, default-features = false }
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# Dependencies in the lib and empty backend
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bitflags.workspace = true
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raw-window-handle.workspace = true
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parking_lot = { workspace = true, optional = true }
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thiserror.workspace = true
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# Target agnostic dependencies used only in backends.
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arrayvec = { workspace = true, optional = true }
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bytemuck = { workspace = true, optional = true, features = ["derive"] }
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hashbrown = { workspace = true, optional = true }
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log = { workspace = true, optional = true }
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once_cell = { workspace = true, optional = true }
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ordered-float = { workspace = true, optional = true }
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profiling = { workspace = true, optional = true, default-features = false }
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rustc-hash = { workspace = true, optional = true }
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# Backend: GLES
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glow = { workspace = true, optional = true }
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cfg-if = { workspace = true, optional = true }
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########################
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### Platform: Native ###
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########################
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[target.'cfg(not(target_arch = "wasm32"))'.dependencies]
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# Backend: Vulkan
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ash = { workspace = true, optional = true }
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gpu-alloc = { workspace = true, optional = true }
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gpu-descriptor = { workspace = true, optional = true }
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smallvec = { workspace = true, optional = true, features = ["union"] }
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# Backend: GLES
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khronos-egl = { workspace = true, features = ["dynamic"], optional = true }
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libloading = { workspace = true, optional = true }
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renderdoc-sys = { workspace = true, optional = true }
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##########################
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### Platform: All Unix ###
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##########################
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[target.'cfg(unix)'.dependencies]
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# Backend: Vulkan
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libc = { workspace = true, optional = true }
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#########################
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### Platform: Windows ###
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#########################
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[target.'cfg(windows)'.dependencies]
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# Backend: Dx12 and GLES
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windows = { workspace = true, optional = true }
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windows-core = { workspace = true, optional = true }
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# Backend: Dx12
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bit-set = { workspace = true, optional = true }
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range-alloc = { workspace = true, optional = true }
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gpu-allocator = { workspace = true, optional = true }
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# backend: GLES
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glutin_wgl_sys = { workspace = true, optional = true }
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### Platform: x86/x86_64 Windows ###
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# This doesn't support aarch64. See https://github.com/gfx-rs/wgpu/issues/6860.
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#
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# ⚠️ Keep in sync with static_dxc cfg in build.rs and cfg_alias in `wgpu` crate ⚠️
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[target.'cfg(all(windows, not(target_arch = "aarch64")))'.dependencies]
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mach-dxcompiler-rs = { workspace = true, optional = true }
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#######################
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### Platform: Apple ###
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#######################
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[target.'cfg(target_vendor = "apple")'.dependencies]
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# Backend: Metal
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block = { workspace = true, optional = true }
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core-graphics-types = { workspace = true, optional = true }
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metal = { workspace = true, optional = true }
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objc = { workspace = true, optional = true }
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#########################
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### Platform: Android ###
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#########################
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[target.'cfg(target_os = "android")'.dependencies]
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android_system_properties = { workspace = true, optional = true }
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ndk-sys = { workspace = true, optional = true }
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#############################
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### Platform: Webassembly ###
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#############################
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[target.'cfg(all(target_arch = "wasm32", not(target_os = "emscripten")))'.dependencies]
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# Backend: GLES
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wasm-bindgen = { workspace = true, optional = true }
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web-sys = { workspace = true, optional = true, features = [
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"default",
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"Window",
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"HtmlCanvasElement",
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"WebGl2RenderingContext",
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"OffscreenCanvas",
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] }
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js-sys = { workspace = true, optional = true, default-features = true }
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############################
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### Platform: Emscripten ###
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############################
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[target.'cfg(target_os = "emscripten")'.dependencies]
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# Backend: GLES
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khronos-egl = { workspace = true, optional = true, features = [
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"static",
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"no-pkg-config",
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] }
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# Note: it's unused by emscripten, but we keep it to have single code base in egl.rs
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libloading = { workspace = true, optional = true }
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[target.'cfg(not(target_has_atomic = "64"))'.dependencies]
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portable-atomic = { workspace = true, optional = true }
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[build-dependencies]
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cfg_aliases.workspace = true
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[dev-dependencies]
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cfg-if.workspace = true
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env_logger.workspace = true
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glam.workspace = true # for ray-traced-triangle example
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naga = { workspace = true, features = ["wgsl-in", "termcolor"] }
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winit.workspace = true # for "halmark" example
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### Platform: Windows + MacOS + Linux for "raw-gles" example ###
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[target.'cfg(not(any(target_arch = "wasm32", target_os = "ios", target_os = "visionos")))'.dev-dependencies]
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glutin-winit = { workspace = true, features = ["egl", "wgl", "wayland", "x11"] }
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glutin = { workspace = true, features = ["egl", "wgl", "wayland", "x11"] }
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# temporary compatibility for glutin-winit
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rwh_05.workspace = true
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winit = { workspace = true, features = ["rwh_05"] }
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