wgpu/naga/tests/out/wgsl/glsl-local-var-init-in-loop.comp.wgsl
2025-04-03 15:08:23 +00:00

30 lines
494 B
WebGPU Shading Language

fn main_1() {
var sum: vec4<f32> = vec4(0f);
var i: i32 = 0i;
var a: vec4<f32>;
loop {
let _e5 = i;
if !((_e5 < 4i)) {
break;
}
{
a = vec4(1f);
let _e15 = sum;
let _e16 = a;
sum = (_e15 + _e16);
}
continuing {
let _e9 = i;
i = (_e9 + 1i);
}
}
return;
}
@compute @workgroup_size(1, 1, 1)
fn main() {
main_1();
return;
}