wgpu/wgpu-info
Jamie Nicol 486c151772
[dx12,vulkan] Add support for P010 texture format (#8086)
P010 is a 4:2:0 chroma subsampled planar format, similar to NV12. Each
component uses 16 bits of storage, of which only the high 10 bits are
used. On DX12 this maps to DXGI_FORMAT_P010, and on Vulkan this maps to
G10X6_B10X6R10X6_2PLANE_420_UNORM_3PACK16.

The existing "nv12" gpu test module has been renamed to
"planar_texture", and a new test P010_TEXTURE_CREATION_SAMPLING has
been added similar to the existing NV12_TEXTURE_CREATION_SAMPLING. The
remaining tests in this module have been converted to validation tests,
and now test both NV12 and P010 formats.
2025-08-13 15:35:20 +02:00
..

wgpu-info

This is a command line utility that does two different functions.

Listing Adapters

When called with no arguments, wgpu-info will list all adapters visible to wgpu and all the information about them we have.

For OpenGL on platforms other than Linux add the angle feature, for Vulkan on macOS add the vulkan-portability feature.

cargo run --bin wgpu-info

Running Test on many Adapters

When called with any amount of arguments, it will interpret all of the arguments as a command to run. It will run this command N different times, one for every combination of adapter and backend on the system.

For every command invocation, it will set WGPU_ADAPTER_NAME to the name of the adapter name and WGPU_BACKEND to the name of the backend. This is used as the primary means of testing across many adapters.