mirror of
https://github.com/gfx-rs/wgpu.git
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128 lines
3.9 KiB
TOML
128 lines
3.9 KiB
TOML
[package]
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name = "naga"
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version.workspace = true
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authors.workspace = true
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edition.workspace = true
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description = "Shader translator and validator. Part of the wgpu project"
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repository.workspace = true
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keywords = ["shader", "SPIR-V", "GLSL", "MSL"]
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license.workspace = true
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exclude = ["bin/**/*", "tests/**/*", "Cargo.lock", "target/**/*"]
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# Override the workspace's `rust-version` key. Firefox uses `cargo vendor` to
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# copy the crates it actually uses out of the workspace, so it's meaningful for
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# them to have less restrictive MSRVs individually than the workspace as a
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# whole, if their code permits. See `../README.md` for details.
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rust-version = "1.82.0"
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[package.metadata.docs.rs]
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all-features = true
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[features]
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default = []
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dot-out = []
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glsl-in = ["dep:pp-rs"]
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glsl-out = []
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## Enables outputting to the Metal Shading Language (MSL).
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##
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## This enables MSL output regardless of the target platform.
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## If you want to enable it only when targeting iOS/tvOS/watchOS/macOS, use `naga/msl-out-if-target-apple`.
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msl-out = []
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## Enables outputting to the Metal Shading Language (MSL) only if the target platform is iOS/tvOS/watchOS/macOS.
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##
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## If you want to enable MSL output it regardless of the target platform, use `naga/msl-out`.
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msl-out-if-target-apple = []
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serialize = [
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"dep:serde",
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"bitflags/serde",
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"half/serde",
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"hashbrown/serde",
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"indexmap/serde",
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]
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deserialize = [
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"dep:serde",
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"bitflags/serde",
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"half/serde",
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"hashbrown/serde",
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"indexmap/serde",
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]
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arbitrary = [
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"dep:arbitrary",
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"bitflags/arbitrary",
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"indexmap/arbitrary",
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"half/arbitrary",
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"half/std",
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]
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spv-in = ["dep:petgraph", "petgraph/graphmap", "dep:spirv"]
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spv-out = ["dep:spirv"]
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wgsl-in = ["dep:hexf-parse", "dep:unicode-ident"]
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wgsl-out = []
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## Enables outputting to HLSL (Microsoft's High-Level Shader Language).
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##
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## This enables HLSL output regardless of the target platform.
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## If you want to enable it only when targeting Windows, use `hlsl-out-if-target-windows`.
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hlsl-out = []
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## Enables outputting to HLSL (Microsoft's High-Level Shader Language) only if the target platform is Windows.
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##
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## If you want to enable HLSL output it regardless of the target platform, use `naga/hlsl-out`.
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hlsl-out-if-target-windows = []
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## Enables colored output through codespan-reporting and termcolor.
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termcolor = ["codespan-reporting/termcolor"]
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## Enables writing output to stderr.
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stderr = ["codespan-reporting/std"]
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## Enables integration with the underlying filesystem.
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fs = []
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[dependencies]
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arbitrary = { workspace = true, features = ["derive"], optional = true }
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arrayvec.workspace = true
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bitflags.workspace = true
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bit-set.workspace = true
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cfg-if.workspace = true
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codespan-reporting = { workspace = true }
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hashbrown.workspace = true
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half = { workspace = true, features = ["num-traits"] }
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rustc-hash.workspace = true
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indexmap.workspace = true
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libm = { workspace = true, default-features = false }
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log.workspace = true
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num-traits.workspace = true
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once_cell = { workspace = true, features = ["alloc", "race"] }
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spirv = { workspace = true, optional = true }
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thiserror.workspace = true
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serde = { workspace = true, features = ["alloc", "derive"], optional = true }
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petgraph = { workspace = true, optional = true }
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pp-rs = { workspace = true, optional = true }
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hexf-parse = { workspace = true, optional = true }
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unicode-ident = { workspace = true, optional = true }
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[build-dependencies]
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cfg_aliases.workspace = true
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[dev-dependencies]
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diff.workspace = true
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env_logger.workspace = true
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hashbrown = { workspace = true, features = ["serde"] }
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hlsl-snapshots.workspace = true
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itertools.workspace = true
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ron.workspace = true
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rspirv.workspace = true
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serde = { workspace = true, features = ["default", "derive"] }
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spirv = { workspace = true, features = ["deserialize"] }
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strum = { workspace = true }
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toml.workspace = true
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walkdir.workspace = true
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[lints.clippy]
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std_instead_of_alloc = "warn"
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std_instead_of_core = "warn"
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alloc_instead_of_core = "warn"
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