mirror of
https://github.com/gfx-rs/wgpu.git
synced 2025-12-08 21:26:17 +00:00
798 lines
28 KiB
Rust
798 lines
28 KiB
Rust
use crate::{
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device::{DeviceError, HostMap, MissingDownlevelFlags, MissingFeatures},
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hub::{Global, GlobalIdentityHandlerFactory, HalApi, Resource, Token},
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id::{AdapterId, DeviceId, SurfaceId, TextureId, Valid},
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init_tracker::{BufferInitTracker, TextureInitTracker},
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track::TextureSelector,
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validation::MissingBufferUsageError,
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Label, LifeGuard, RefCount, Stored,
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};
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use smallvec::SmallVec;
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use thiserror::Error;
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use std::{borrow::Borrow, ops::Range, ptr::NonNull};
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/// The status code provided to the buffer mapping callback.
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///
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/// This is very similar to `BufferAccessResult`, except that this is FFI-friendly.
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#[repr(C)]
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#[derive(Debug)]
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pub enum BufferMapAsyncStatus {
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/// The Buffer is sucessfully mapped, `get_mapped_range` can be called.
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///
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/// All other variants of this enum represent failures to map the buffer.
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Success,
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/// The buffer is already mapped.
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///
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/// While this is treated as an error, it does not prevent mapped range from being accessed.
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AlreadyMapped,
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/// Mapping was already requested.
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MapAlreadyPending,
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/// An unknown error.
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Error,
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/// Mapping was aborted (by unmapping or destroying the buffer before mapping
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/// happened).
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Aborted,
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/// The context is Lost.
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ContextLost,
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/// The buffer is in an invalid state.
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Invalid,
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/// The range isn't fully contained in the buffer.
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InvalidRange,
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/// The range isn't properly aligned.
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InvalidAlignment,
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/// Incompatible usage flags.
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InvalidUsageFlags,
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}
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pub(crate) enum BufferMapState<A: hal::Api> {
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/// Mapped at creation.
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Init {
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ptr: NonNull<u8>,
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stage_buffer: A::Buffer,
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needs_flush: bool,
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},
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/// Waiting for GPU to be done before mapping
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Waiting(BufferPendingMapping),
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/// Mapped
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Active {
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ptr: NonNull<u8>,
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range: hal::MemoryRange,
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host: HostMap,
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},
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/// Not mapped
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Idle,
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}
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unsafe impl<A: hal::Api> Send for BufferMapState<A> {}
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unsafe impl<A: hal::Api> Sync for BufferMapState<A> {}
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#[repr(C)]
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pub struct BufferMapCallbackC {
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pub callback: unsafe extern "C" fn(status: BufferMapAsyncStatus, user_data: *mut u8),
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pub user_data: *mut u8,
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}
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unsafe impl Send for BufferMapCallbackC {}
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pub struct BufferMapCallback {
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// We wrap this so creating the enum in the C variant can be unsafe,
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// allowing our call function to be safe.
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inner: Option<BufferMapCallbackInner>,
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}
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enum BufferMapCallbackInner {
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Rust {
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callback: Box<dyn FnOnce(BufferAccessResult) + Send + 'static>,
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},
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C {
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inner: BufferMapCallbackC,
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},
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}
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impl BufferMapCallback {
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pub fn from_rust(callback: Box<dyn FnOnce(BufferAccessResult) + Send + 'static>) -> Self {
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Self {
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inner: Some(BufferMapCallbackInner::Rust { callback }),
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}
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}
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/// # Safety
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///
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/// - The callback pointer must be valid to call with the provided user_data
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/// pointer.
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///
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/// - Both pointers must point to valid memory until the callback is
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/// invoked, which may happen at an unspecified time.
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pub unsafe fn from_c(inner: BufferMapCallbackC) -> Self {
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Self {
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inner: Some(BufferMapCallbackInner::C { inner }),
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}
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}
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pub(crate) fn call(mut self, result: BufferAccessResult) {
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match self.inner.take() {
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Some(BufferMapCallbackInner::Rust { callback }) => {
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callback(result);
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}
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// SAFETY: the contract of the call to from_c says that this unsafe is sound.
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Some(BufferMapCallbackInner::C { inner }) => unsafe {
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let status = match result {
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Ok(()) => BufferMapAsyncStatus::Success,
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Err(BufferAccessError::Device(_)) => BufferMapAsyncStatus::ContextLost,
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Err(BufferAccessError::Invalid) | Err(BufferAccessError::Destroyed) => {
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BufferMapAsyncStatus::Invalid
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}
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Err(BufferAccessError::AlreadyMapped) => BufferMapAsyncStatus::AlreadyMapped,
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Err(BufferAccessError::MapAlreadyPending) => {
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BufferMapAsyncStatus::MapAlreadyPending
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}
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Err(BufferAccessError::MissingBufferUsage(_)) => {
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BufferMapAsyncStatus::InvalidUsageFlags
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}
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Err(BufferAccessError::UnalignedRange)
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| Err(BufferAccessError::UnalignedRangeSize { .. })
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| Err(BufferAccessError::UnalignedOffset { .. }) => {
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BufferMapAsyncStatus::InvalidAlignment
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}
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Err(BufferAccessError::OutOfBoundsUnderrun { .. })
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| Err(BufferAccessError::OutOfBoundsOverrun { .. })
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| Err(BufferAccessError::NegativeRange { .. }) => {
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BufferMapAsyncStatus::InvalidRange
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}
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Err(_) => BufferMapAsyncStatus::Error,
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};
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(inner.callback)(status, inner.user_data);
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},
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None => {
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panic!("Map callback invoked twice");
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}
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}
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}
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}
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impl Drop for BufferMapCallback {
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fn drop(&mut self) {
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if self.inner.is_some() {
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panic!("Map callback was leaked");
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}
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}
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}
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pub struct BufferMapOperation {
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pub host: HostMap,
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pub callback: BufferMapCallback,
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}
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#[derive(Clone, Debug, Error)]
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pub enum BufferAccessError {
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#[error(transparent)]
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Device(#[from] DeviceError),
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#[error("Buffer map failed")]
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Failed,
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#[error("Buffer is invalid")]
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Invalid,
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#[error("Buffer is destroyed")]
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Destroyed,
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#[error("Buffer is already mapped")]
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AlreadyMapped,
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#[error("Buffer map is pending")]
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MapAlreadyPending,
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#[error(transparent)]
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MissingBufferUsage(#[from] MissingBufferUsageError),
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#[error("Buffer is not mapped")]
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NotMapped,
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#[error(
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"Buffer map range must start aligned to `MAP_ALIGNMENT` and end to `COPY_BUFFER_ALIGNMENT`"
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)]
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UnalignedRange,
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#[error("Buffer offset invalid: offset {offset} must be multiple of 8")]
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UnalignedOffset { offset: wgt::BufferAddress },
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#[error("Buffer range size invalid: range_size {range_size} must be multiple of 4")]
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UnalignedRangeSize { range_size: wgt::BufferAddress },
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#[error("Buffer access out of bounds: index {index} would underrun the buffer (limit: {min})")]
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OutOfBoundsUnderrun {
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index: wgt::BufferAddress,
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min: wgt::BufferAddress,
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},
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#[error(
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"Buffer access out of bounds: last index {index} would overrun the buffer (limit: {max})"
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)]
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OutOfBoundsOverrun {
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index: wgt::BufferAddress,
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max: wgt::BufferAddress,
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},
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#[error("Buffer map range start {start} is greater than end {end}")]
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NegativeRange {
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start: wgt::BufferAddress,
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end: wgt::BufferAddress,
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},
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#[error("Buffer map aborted")]
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MapAborted,
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}
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pub type BufferAccessResult = Result<(), BufferAccessError>;
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pub(crate) struct BufferPendingMapping {
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pub range: Range<wgt::BufferAddress>,
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pub op: BufferMapOperation,
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// hold the parent alive while the mapping is active
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pub _parent_ref_count: RefCount,
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}
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pub type BufferDescriptor<'a> = wgt::BufferDescriptor<Label<'a>>;
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pub struct Buffer<A: hal::Api> {
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pub(crate) raw: Option<A::Buffer>,
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pub(crate) device_id: Stored<DeviceId>,
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pub(crate) usage: wgt::BufferUsages,
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pub(crate) size: wgt::BufferAddress,
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pub(crate) initialization_status: BufferInitTracker,
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pub(crate) sync_mapped_writes: Option<hal::MemoryRange>,
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pub(crate) life_guard: LifeGuard,
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pub(crate) map_state: BufferMapState<A>,
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}
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#[derive(Clone, Debug, Error)]
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pub enum CreateBufferError {
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#[error(transparent)]
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Device(#[from] DeviceError),
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#[error("Failed to map buffer while creating: {0}")]
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AccessError(#[from] BufferAccessError),
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#[error("Buffers that are mapped at creation have to be aligned to `COPY_BUFFER_ALIGNMENT`")]
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UnalignedSize,
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#[error("Invalid usage flags {0:?}")]
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InvalidUsage(wgt::BufferUsages),
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#[error("`MAP` usage can only be combined with the opposite `COPY`, requested {0:?}")]
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UsageMismatch(wgt::BufferUsages),
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#[error("Buffer size {requested} is greater than the maximum buffer size ({maximum})")]
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MaxBufferSize { requested: u64, maximum: u64 },
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#[error(transparent)]
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MissingDownlevelFlags(#[from] MissingDownlevelFlags),
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}
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impl<A: hal::Api> Resource for Buffer<A> {
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const TYPE: &'static str = "Buffer";
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fn life_guard(&self) -> &LifeGuard {
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&self.life_guard
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}
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}
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/// A temporary buffer, consumed by the command that uses it.
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///
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/// A [`StagingBuffer`] is designed for one-shot uploads of data to the GPU. It
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/// is always created mapped, and the command that uses it destroys the buffer
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/// when it is done.
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///
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/// [`StagingBuffer`]s can be created with [`queue_create_staging_buffer`] and
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/// used with [`queue_write_staging_buffer`]. They are also used internally by
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/// operations like [`queue_write_texture`] that need to upload data to the GPU,
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/// but that don't belong to any particular wgpu command buffer.
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///
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/// Used `StagingBuffer`s are accumulated in [`Device::pending_writes`], to be
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/// freed once their associated operation's queue submission has finished
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/// execution.
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///
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/// [`queue_create_staging_buffer`]: Global::queue_create_staging_buffer
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/// [`queue_write_staging_buffer`]: Global::queue_write_staging_buffer
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/// [`queue_write_texture`]: Global::queue_write_texture
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/// [`Device::pending_writes`]: crate::device::Device
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pub struct StagingBuffer<A: hal::Api> {
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pub(crate) raw: A::Buffer,
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pub(crate) size: wgt::BufferAddress,
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pub(crate) is_coherent: bool,
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}
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impl<A: hal::Api> Resource for StagingBuffer<A> {
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const TYPE: &'static str = "StagingBuffer";
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fn life_guard(&self) -> &LifeGuard {
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unreachable!()
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}
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fn label(&self) -> &str {
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"<StagingBuffer>"
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}
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}
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pub type TextureDescriptor<'a> = wgt::TextureDescriptor<Label<'a>, Vec<wgt::TextureFormat>>;
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#[derive(Debug)]
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pub(crate) enum TextureInner<A: hal::Api> {
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Native {
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raw: Option<A::Texture>,
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},
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Surface {
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raw: A::SurfaceTexture,
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parent_id: Valid<SurfaceId>,
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has_work: bool,
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},
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}
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impl<A: hal::Api> TextureInner<A> {
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pub fn as_raw(&self) -> Option<&A::Texture> {
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match *self {
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Self::Native { raw: Some(ref tex) } => Some(tex),
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Self::Native { raw: None } => None,
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Self::Surface { ref raw, .. } => Some(raw.borrow()),
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}
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}
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}
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#[derive(Debug)]
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pub enum TextureClearMode<A: hal::Api> {
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BufferCopy,
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// View for clear via RenderPass for every subsurface (mip/layer/slice)
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RenderPass {
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clear_views: SmallVec<[A::TextureView; 1]>,
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is_color: bool,
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},
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// Texture can't be cleared, attempting to do so will cause panic.
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// (either because it is impossible for the type of texture or it is being destroyed)
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None,
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}
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#[derive(Debug)]
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pub struct Texture<A: hal::Api> {
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pub(crate) inner: TextureInner<A>,
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pub(crate) device_id: Stored<DeviceId>,
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pub(crate) desc: wgt::TextureDescriptor<(), Vec<wgt::TextureFormat>>,
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pub(crate) hal_usage: hal::TextureUses,
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pub(crate) format_features: wgt::TextureFormatFeatures,
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pub(crate) initialization_status: TextureInitTracker,
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pub(crate) full_range: TextureSelector,
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pub(crate) life_guard: LifeGuard,
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pub(crate) clear_mode: TextureClearMode<A>,
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}
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impl<A: hal::Api> Texture<A> {
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pub(crate) fn get_clear_view(&self, mip_level: u32, depth_or_layer: u32) -> &A::TextureView {
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match self.clear_mode {
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TextureClearMode::BufferCopy => {
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panic!("Given texture is cleared with buffer copies, not render passes")
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}
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TextureClearMode::None => {
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panic!("Given texture can't be cleared")
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}
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TextureClearMode::RenderPass {
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ref clear_views, ..
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} => {
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let index = if self.desc.dimension == wgt::TextureDimension::D3 {
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(0..mip_level).fold(0, |acc, mip| {
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acc + (self.desc.size.depth_or_array_layers >> mip).max(1)
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})
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} else {
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mip_level * self.desc.size.depth_or_array_layers
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} + depth_or_layer;
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&clear_views[index as usize]
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}
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}
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}
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}
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impl<G: GlobalIdentityHandlerFactory> Global<G> {
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/// # Safety
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///
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/// - The raw texture handle must not be manually destroyed
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pub unsafe fn texture_as_hal<A: HalApi, F: FnOnce(Option<&A::Texture>)>(
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&self,
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id: TextureId,
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hal_texture_callback: F,
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) {
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profiling::scope!("Texture::as_hal");
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let hub = A::hub(self);
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let mut token = Token::root();
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let (guard, _) = hub.textures.read(&mut token);
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let texture = guard.try_get(id).ok().flatten();
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let hal_texture = texture.and_then(|tex| tex.inner.as_raw());
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hal_texture_callback(hal_texture);
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}
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/// # Safety
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///
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/// - The raw adapter handle must not be manually destroyed
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pub unsafe fn adapter_as_hal<A: HalApi, F: FnOnce(Option<&A::Adapter>) -> R, R>(
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&self,
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id: AdapterId,
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hal_adapter_callback: F,
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) -> R {
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profiling::scope!("Adapter::as_hal");
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let hub = A::hub(self);
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let mut token = Token::root();
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let (guard, _) = hub.adapters.read(&mut token);
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let adapter = guard.try_get(id).ok().flatten();
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let hal_adapter = adapter.map(|adapter| &adapter.raw.adapter);
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hal_adapter_callback(hal_adapter)
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}
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/// # Safety
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///
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/// - The raw device handle must not be manually destroyed
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pub unsafe fn device_as_hal<A: HalApi, F: FnOnce(Option<&A::Device>) -> R, R>(
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&self,
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id: DeviceId,
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hal_device_callback: F,
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) -> R {
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profiling::scope!("Device::as_hal");
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let hub = A::hub(self);
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let mut token = Token::root();
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let (guard, _) = hub.devices.read(&mut token);
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let device = guard.try_get(id).ok().flatten();
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let hal_device = device.map(|device| &device.raw);
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hal_device_callback(hal_device)
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}
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/// # Safety
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/// - The raw surface handle must not be manually destroyed
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pub unsafe fn surface_as_hal_mut<A: HalApi, F: FnOnce(Option<&mut A::Surface>) -> R, R>(
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&self,
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id: SurfaceId,
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hal_surface_callback: F,
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) -> R {
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profiling::scope!("Surface::as_hal_mut");
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let mut token = Token::root();
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let (mut guard, _) = self.surfaces.write(&mut token);
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let surface = guard.get_mut(id).ok();
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let hal_surface = surface
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.and_then(|surface| A::get_surface_mut(surface))
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.map(|surface| &mut surface.raw);
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hal_surface_callback(hal_surface)
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}
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}
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#[derive(Clone, Copy, Debug)]
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pub enum TextureErrorDimension {
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X,
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Y,
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Z,
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}
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#[derive(Clone, Debug, Error)]
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pub enum TextureDimensionError {
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#[error("Dimension {0:?} is zero")]
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Zero(TextureErrorDimension),
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#[error("Dimension {dim:?} value {given} exceeds the limit of {limit}")]
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LimitExceeded {
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dim: TextureErrorDimension,
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given: u32,
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limit: u32,
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},
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#[error("Sample count {0} is invalid")]
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InvalidSampleCount(u32),
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#[error("Width {width} is not a multiple of {format:?}'s block width ({block_width})")]
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NotMultipleOfBlockWidth {
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width: u32,
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block_width: u32,
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format: wgt::TextureFormat,
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},
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#[error("Height {height} is not a multiple of {format:?}'s block height ({block_height})")]
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NotMultipleOfBlockHeight {
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height: u32,
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block_height: u32,
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format: wgt::TextureFormat,
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},
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#[error("Multisampled texture depth or array layers must be 1, got {0}")]
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MultisampledDepthOrArrayLayer(u32),
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}
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#[derive(Clone, Debug, Error)]
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pub enum CreateTextureError {
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#[error(transparent)]
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Device(#[from] DeviceError),
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#[error("Invalid usage flags {0:?}")]
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InvalidUsage(wgt::TextureUsages),
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#[error(transparent)]
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InvalidDimension(#[from] TextureDimensionError),
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#[error("Depth texture ({1:?}) can't be created as {0:?}")]
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InvalidDepthDimension(wgt::TextureDimension, wgt::TextureFormat),
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#[error("Compressed texture ({1:?}) can't be created as {0:?}")]
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InvalidCompressedDimension(wgt::TextureDimension, wgt::TextureFormat),
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#[error(
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"Texture descriptor mip level count {requested} is invalid, maximum allowed is {maximum}"
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)]
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|
InvalidMipLevelCount { requested: u32, maximum: u32 },
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#[error(
|
|
"Texture usages {0:?} are not allowed on a texture of type {1:?}{}",
|
|
if *.2 { " due to downlevel restrictions" } else { "" }
|
|
)]
|
|
InvalidFormatUsages(wgt::TextureUsages, wgt::TextureFormat, bool),
|
|
#[error("The view format {0:?} is not compatible with texture format {1:?}, only changing srgb-ness is allowed.")]
|
|
InvalidViewFormat(wgt::TextureFormat, wgt::TextureFormat),
|
|
#[error("Texture usages {0:?} are not allowed on a texture of dimensions {1:?}")]
|
|
InvalidDimensionUsages(wgt::TextureUsages, wgt::TextureDimension),
|
|
#[error("Texture usage STORAGE_BINDING is not allowed for multisampled textures")]
|
|
InvalidMultisampledStorageBinding,
|
|
#[error("Format {0:?} does not support multisampling")]
|
|
InvalidMultisampledFormat(wgt::TextureFormat),
|
|
#[error("Sample count {0} is not supported by format {1:?} on this device. It may be supported by your adapter through the TEXTURE_ADAPTER_SPECIFIC_FORMAT_FEATURES feature.")]
|
|
InvalidSampleCount(u32, wgt::TextureFormat),
|
|
#[error("Multisampled textures must have RENDER_ATTACHMENT usage")]
|
|
MultisampledNotRenderAttachment,
|
|
#[error("Texture format {0:?} can't be used due to missing features.")]
|
|
MissingFeatures(wgt::TextureFormat, #[source] MissingFeatures),
|
|
#[error(transparent)]
|
|
MissingDownlevelFlags(#[from] MissingDownlevelFlags),
|
|
}
|
|
|
|
impl<A: hal::Api> Resource for Texture<A> {
|
|
const TYPE: &'static str = "Texture";
|
|
|
|
fn life_guard(&self) -> &LifeGuard {
|
|
&self.life_guard
|
|
}
|
|
}
|
|
|
|
impl<A: hal::Api> Borrow<TextureSelector> for Texture<A> {
|
|
fn borrow(&self) -> &TextureSelector {
|
|
&self.full_range
|
|
}
|
|
}
|
|
|
|
/// Describes a [`TextureView`].
|
|
#[derive(Clone, Debug, Default, Eq, PartialEq)]
|
|
#[cfg_attr(feature = "trace", derive(serde::Serialize))]
|
|
#[cfg_attr(feature = "replay", derive(serde::Deserialize), serde(default))]
|
|
pub struct TextureViewDescriptor<'a> {
|
|
/// Debug label of the texture view.
|
|
///
|
|
/// This will show up in graphics debuggers for easy identification.
|
|
pub label: Label<'a>,
|
|
/// Format of the texture view, or `None` for the same format as the texture
|
|
/// itself.
|
|
///
|
|
/// At this time, it must be the same the underlying format of the texture.
|
|
pub format: Option<wgt::TextureFormat>,
|
|
/// The dimension of the texture view.
|
|
///
|
|
/// - For 1D textures, this must be `D1`.
|
|
/// - For 2D textures it must be one of `D2`, `D2Array`, `Cube`, or `CubeArray`.
|
|
/// - For 3D textures it must be `D3`.
|
|
pub dimension: Option<wgt::TextureViewDimension>,
|
|
/// Range within the texture that is accessible via this view.
|
|
pub range: wgt::ImageSubresourceRange,
|
|
}
|
|
|
|
#[derive(Debug)]
|
|
pub(crate) struct HalTextureViewDescriptor {
|
|
pub format: wgt::TextureFormat,
|
|
pub dimension: wgt::TextureViewDimension,
|
|
pub range: wgt::ImageSubresourceRange,
|
|
}
|
|
|
|
impl HalTextureViewDescriptor {
|
|
pub fn aspects(&self) -> hal::FormatAspects {
|
|
hal::FormatAspects::new(self.format, self.range.aspect)
|
|
}
|
|
}
|
|
|
|
#[derive(Debug, Copy, Clone, Error)]
|
|
pub enum TextureViewNotRenderableReason {
|
|
#[error("The texture this view references doesn't include the RENDER_ATTACHMENT usage. Provided usages: {0:?}")]
|
|
Usage(wgt::TextureUsages),
|
|
#[error("The dimension of this texture view is not 2D. View dimension: {0:?}")]
|
|
Dimension(wgt::TextureViewDimension),
|
|
#[error("This texture view has more than one mipmap level. View mipmap levels: {0:?}")]
|
|
MipLevelCount(u32),
|
|
#[error("This texture view has more than one array layer. View array layers: {0:?}")]
|
|
ArrayLayerCount(u32),
|
|
#[error(
|
|
"The aspects of this texture view are a subset of the aspects in the original texture. Aspects: {0:?}"
|
|
)]
|
|
Aspects(hal::FormatAspects),
|
|
}
|
|
|
|
#[derive(Debug)]
|
|
pub struct TextureView<A: hal::Api> {
|
|
pub(crate) raw: A::TextureView,
|
|
// The parent's refcount is held alive, but the parent may still be deleted
|
|
// if it's a surface texture. TODO: make this cleaner.
|
|
pub(crate) parent_id: Stored<TextureId>,
|
|
pub(crate) device_id: Stored<DeviceId>,
|
|
//TODO: store device_id for quick access?
|
|
pub(crate) desc: HalTextureViewDescriptor,
|
|
pub(crate) format_features: wgt::TextureFormatFeatures,
|
|
/// This is `Err` only if the texture view is not renderable
|
|
pub(crate) render_extent: Result<wgt::Extent3d, TextureViewNotRenderableReason>,
|
|
pub(crate) samples: u32,
|
|
pub(crate) selector: TextureSelector,
|
|
pub(crate) life_guard: LifeGuard,
|
|
}
|
|
|
|
#[derive(Clone, Debug, Error)]
|
|
pub enum CreateTextureViewError {
|
|
#[error("Parent texture is invalid or destroyed")]
|
|
InvalidTexture,
|
|
#[error("Not enough memory left")]
|
|
OutOfMemory,
|
|
#[error("Invalid texture view dimension `{view:?}` with texture of dimension `{texture:?}`")]
|
|
InvalidTextureViewDimension {
|
|
view: wgt::TextureViewDimension,
|
|
texture: wgt::TextureDimension,
|
|
},
|
|
#[error("Invalid texture view dimension `{0:?}` of a multisampled texture")]
|
|
InvalidMultisampledTextureViewDimension(wgt::TextureViewDimension),
|
|
#[error("Invalid texture depth `{depth}` for texture view of dimension `Cubemap`. Cubemap views must use images of size 6.")]
|
|
InvalidCubemapTextureDepth { depth: u32 },
|
|
#[error("Invalid texture depth `{depth}` for texture view of dimension `CubemapArray`. Cubemap views must use images with sizes which are a multiple of 6.")]
|
|
InvalidCubemapArrayTextureDepth { depth: u32 },
|
|
#[error("Source texture width and height must be equal for a texture view of dimension `Cube`/`CubeArray`")]
|
|
InvalidCubeTextureViewSize,
|
|
#[error("Mip level count is 0")]
|
|
ZeroMipLevelCount,
|
|
#[error("Array layer count is 0")]
|
|
ZeroArrayLayerCount,
|
|
#[error(
|
|
"TextureView mip level count + base mip level {requested} must be <= Texture mip level count {total}"
|
|
)]
|
|
TooManyMipLevels { requested: u32, total: u32 },
|
|
#[error("TextureView array layer count + base array layer {requested} must be <= Texture depth/array layer count {total}")]
|
|
TooManyArrayLayers { requested: u32, total: u32 },
|
|
#[error("Requested array layer count {requested} is not valid for the target view dimension {dim:?}")]
|
|
InvalidArrayLayerCount {
|
|
requested: u32,
|
|
dim: wgt::TextureViewDimension,
|
|
},
|
|
#[error("Aspect {requested_aspect:?} is not in the source texture format {texture_format:?}")]
|
|
InvalidAspect {
|
|
texture_format: wgt::TextureFormat,
|
|
requested_aspect: wgt::TextureAspect,
|
|
},
|
|
#[error("Unable to view texture {texture:?} as {view:?}")]
|
|
FormatReinterpretation {
|
|
texture: wgt::TextureFormat,
|
|
view: wgt::TextureFormat,
|
|
},
|
|
}
|
|
|
|
#[derive(Clone, Debug, Error)]
|
|
pub enum TextureViewDestroyError {}
|
|
|
|
impl<A: hal::Api> Resource for TextureView<A> {
|
|
const TYPE: &'static str = "TextureView";
|
|
|
|
fn life_guard(&self) -> &LifeGuard {
|
|
&self.life_guard
|
|
}
|
|
}
|
|
|
|
/// Describes a [`Sampler`]
|
|
#[derive(Clone, Debug, PartialEq)]
|
|
#[cfg_attr(feature = "trace", derive(serde::Serialize))]
|
|
#[cfg_attr(feature = "replay", derive(serde::Deserialize))]
|
|
pub struct SamplerDescriptor<'a> {
|
|
/// Debug label of the sampler.
|
|
///
|
|
/// This will show up in graphics debuggers for easy identification.
|
|
pub label: Label<'a>,
|
|
/// How to deal with out of bounds accesses in the u (i.e. x) direction
|
|
pub address_modes: [wgt::AddressMode; 3],
|
|
/// How to filter the texture when it needs to be magnified (made larger)
|
|
pub mag_filter: wgt::FilterMode,
|
|
/// How to filter the texture when it needs to be minified (made smaller)
|
|
pub min_filter: wgt::FilterMode,
|
|
/// How to filter between mip map levels
|
|
pub mipmap_filter: wgt::FilterMode,
|
|
/// Minimum level of detail (i.e. mip level) to use
|
|
pub lod_min_clamp: f32,
|
|
/// Maximum level of detail (i.e. mip level) to use
|
|
pub lod_max_clamp: f32,
|
|
/// If this is enabled, this is a comparison sampler using the given comparison function.
|
|
pub compare: Option<wgt::CompareFunction>,
|
|
/// Must be at least 1. If this is not 1, all filter modes must be linear.
|
|
pub anisotropy_clamp: u16,
|
|
/// Border color to use when address_mode is
|
|
/// [`AddressMode::ClampToBorder`](wgt::AddressMode::ClampToBorder)
|
|
pub border_color: Option<wgt::SamplerBorderColor>,
|
|
}
|
|
|
|
#[derive(Debug)]
|
|
pub struct Sampler<A: hal::Api> {
|
|
pub(crate) raw: A::Sampler,
|
|
pub(crate) device_id: Stored<DeviceId>,
|
|
pub(crate) life_guard: LifeGuard,
|
|
/// `true` if this is a comparison sampler
|
|
pub(crate) comparison: bool,
|
|
/// `true` if this is a filtering sampler
|
|
pub(crate) filtering: bool,
|
|
}
|
|
|
|
#[derive(Copy, Clone)]
|
|
pub enum SamplerFilterErrorType {
|
|
MagFilter,
|
|
MinFilter,
|
|
MipmapFilter,
|
|
}
|
|
|
|
impl std::fmt::Debug for SamplerFilterErrorType {
|
|
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
|
|
match *self {
|
|
SamplerFilterErrorType::MagFilter => write!(f, "magFilter"),
|
|
SamplerFilterErrorType::MinFilter => write!(f, "minFilter"),
|
|
SamplerFilterErrorType::MipmapFilter => write!(f, "mipmapFilter"),
|
|
}
|
|
}
|
|
}
|
|
|
|
#[derive(Clone, Debug, Error)]
|
|
pub enum CreateSamplerError {
|
|
#[error(transparent)]
|
|
Device(#[from] DeviceError),
|
|
#[error("Invalid lodMinClamp: {0}. Must be greater or equal to 0.0")]
|
|
InvalidLodMinClamp(f32),
|
|
#[error("Invalid lodMaxClamp: {lod_max_clamp}. Must be greater or equal to lodMinClamp (which is {lod_min_clamp}).")]
|
|
InvalidLodMaxClamp {
|
|
lod_min_clamp: f32,
|
|
lod_max_clamp: f32,
|
|
},
|
|
#[error("Invalid anisotropic clamp: {0}. Must be at least 1.")]
|
|
InvalidAnisotropy(u16),
|
|
#[error("Invalid filter mode for {filter_type:?}: {filter_mode:?}. When anistropic clamp is not 1 (it is {anisotropic_clamp}), all filter modes must be linear.")]
|
|
InvalidFilterModeWithAnisotropy {
|
|
filter_type: SamplerFilterErrorType,
|
|
filter_mode: wgt::FilterMode,
|
|
anisotropic_clamp: u16,
|
|
},
|
|
#[error("Cannot create any more samplers")]
|
|
TooManyObjects,
|
|
/// AddressMode::ClampToBorder requires feature ADDRESS_MODE_CLAMP_TO_BORDER.
|
|
#[error(transparent)]
|
|
MissingFeatures(#[from] MissingFeatures),
|
|
}
|
|
|
|
impl<A: hal::Api> Resource for Sampler<A> {
|
|
const TYPE: &'static str = "Sampler";
|
|
|
|
fn life_guard(&self) -> &LifeGuard {
|
|
&self.life_guard
|
|
}
|
|
}
|
|
|
|
#[derive(Clone, Debug, Error)]
|
|
pub enum CreateQuerySetError {
|
|
#[error(transparent)]
|
|
Device(#[from] DeviceError),
|
|
#[error("QuerySets cannot be made with zero queries")]
|
|
ZeroCount,
|
|
#[error("{count} is too many queries for a single QuerySet. QuerySets cannot be made more than {maximum} queries.")]
|
|
TooManyQueries { count: u32, maximum: u32 },
|
|
#[error(transparent)]
|
|
MissingFeatures(#[from] MissingFeatures),
|
|
}
|
|
|
|
pub type QuerySetDescriptor<'a> = wgt::QuerySetDescriptor<Label<'a>>;
|
|
|
|
#[derive(Debug)]
|
|
pub struct QuerySet<A: hal::Api> {
|
|
pub(crate) raw: A::QuerySet,
|
|
pub(crate) device_id: Stored<DeviceId>,
|
|
pub(crate) life_guard: LifeGuard,
|
|
pub(crate) desc: wgt::QuerySetDescriptor<()>,
|
|
}
|
|
|
|
impl<A: hal::Api> Resource for QuerySet<A> {
|
|
const TYPE: &'static str = "QuerySet";
|
|
|
|
fn life_guard(&self) -> &LifeGuard {
|
|
&self.life_guard
|
|
}
|
|
}
|
|
|
|
#[derive(Clone, Debug, Error)]
|
|
pub enum DestroyError {
|
|
#[error("Resource is invalid")]
|
|
Invalid,
|
|
#[error("Resource is already destroyed")]
|
|
AlreadyDestroyed,
|
|
}
|