mirror of
https://github.com/gfx-rs/wgpu.git
synced 2025-12-08 21:26:17 +00:00
This will make it easier for contributors to understand the file layout,
at the cost of said layout containing several more nested directories.
I will personally appreciate not having to remember to look for
`root.rs` instead of `main.rs`.
I also renamed the test targets so that they do not *all* share the
superfluous suffix “-test” (test targets live in a different namespace
than other target types and packages, so the name can presume that it
is always known that they are tests).
The Naga snapshot data sets `naga/tests/{in,out}` have been left in
their original positions.
298 lines
11 KiB
Rust
298 lines
11 KiB
Rust
#[cfg(any(
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not(target_arch = "wasm32"),
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target_os = "emscripten",
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feature = "webgl"
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))]
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async fn draw_test_with_reports(
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ctx: wgpu_test::TestingContext,
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expected: &[u32],
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function: impl FnOnce(&mut wgpu::RenderPass<'_>),
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) {
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use std::num::NonZeroU64;
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use wgpu::util::DeviceExt;
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let global_report = ctx.instance.generate_report().unwrap();
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let report = global_report.hub_report();
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assert_eq!(report.devices.num_allocated, 1);
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assert_eq!(report.queues.num_allocated, 1);
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let shader = ctx
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.device
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.create_shader_module(wgpu::include_wgsl!("./vertex_indices/draw.vert.wgsl"));
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let global_report = ctx.instance.generate_report().unwrap();
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let report = global_report.hub_report();
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assert_eq!(report.shader_modules.num_allocated, 1);
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let bgl = ctx
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.device
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.create_bind_group_layout(&wgpu::BindGroupLayoutDescriptor {
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label: None,
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entries: &[wgpu::BindGroupLayoutEntry {
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binding: 0,
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ty: wgpu::BindingType::Buffer {
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ty: wgpu::BufferBindingType::Storage { read_only: false },
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has_dynamic_offset: false,
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min_binding_size: NonZeroU64::new(4),
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},
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visibility: wgpu::ShaderStages::VERTEX,
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count: None,
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}],
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});
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let global_report = ctx.instance.generate_report().unwrap();
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let report = global_report.hub_report();
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assert_eq!(report.buffers.num_allocated, 0);
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assert_eq!(report.bind_groups.num_allocated, 0);
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assert_eq!(report.bind_group_layouts.num_allocated, 1);
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let buffer = ctx.device.create_buffer(&wgpu::BufferDescriptor {
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label: None,
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size: 4 * expected.len() as u64,
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usage: wgpu::BufferUsages::COPY_SRC | wgpu::BufferUsages::STORAGE,
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mapped_at_creation: false,
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});
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let global_report = ctx.instance.generate_report().unwrap();
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let report = global_report.hub_report();
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assert_eq!(report.buffers.num_allocated, 1);
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let bg = ctx.device.create_bind_group(&wgpu::BindGroupDescriptor {
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label: None,
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layout: &bgl,
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entries: &[wgpu::BindGroupEntry {
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binding: 0,
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resource: buffer.as_entire_binding(),
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}],
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});
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let global_report = ctx.instance.generate_report().unwrap();
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let report = global_report.hub_report();
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assert_eq!(report.buffers.num_allocated, 1);
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assert_eq!(report.bind_groups.num_allocated, 1);
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assert_eq!(report.bind_group_layouts.num_allocated, 1);
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let ppl = ctx
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.device
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.create_pipeline_layout(&wgpu::PipelineLayoutDescriptor {
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label: None,
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bind_group_layouts: &[&bgl],
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push_constant_ranges: &[],
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});
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let global_report = ctx.instance.generate_report().unwrap();
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let report = global_report.hub_report();
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assert_eq!(report.buffers.num_allocated, 1);
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assert_eq!(report.pipeline_layouts.num_allocated, 1);
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assert_eq!(report.render_pipelines.num_allocated, 0);
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assert_eq!(report.compute_pipelines.num_allocated, 0);
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let pipeline = ctx
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.device
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.create_render_pipeline(&wgpu::RenderPipelineDescriptor {
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label: None,
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layout: Some(&ppl),
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vertex: wgpu::VertexState {
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buffers: &[],
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module: &shader,
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entry_point: Some("vs_main_builtin"),
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compilation_options: Default::default(),
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},
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primitive: wgpu::PrimitiveState::default(),
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depth_stencil: None,
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multisample: wgpu::MultisampleState::default(),
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fragment: Some(wgpu::FragmentState {
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module: &shader,
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entry_point: Some("fs_main"),
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compilation_options: Default::default(),
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targets: &[Some(wgpu::ColorTargetState {
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format: wgpu::TextureFormat::Rgba8Unorm,
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blend: None,
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write_mask: wgpu::ColorWrites::ALL,
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})],
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}),
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multiview: None,
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cache: None,
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});
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let global_report = ctx.instance.generate_report().unwrap();
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let report = global_report.hub_report();
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assert_eq!(report.buffers.num_allocated, 1);
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assert_eq!(report.bind_groups.num_allocated, 1);
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assert_eq!(report.bind_group_layouts.num_allocated, 1);
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assert_eq!(report.shader_modules.num_allocated, 1);
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assert_eq!(report.pipeline_layouts.num_allocated, 1);
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assert_eq!(report.render_pipelines.num_allocated, 1);
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assert_eq!(report.compute_pipelines.num_allocated, 0);
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drop(shader);
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let global_report = ctx.instance.generate_report().unwrap();
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let report = global_report.hub_report();
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assert_eq!(report.shader_modules.num_allocated, 0);
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assert_eq!(report.shader_modules.num_kept_from_user, 0);
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assert_eq!(report.textures.num_allocated, 0);
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assert_eq!(report.texture_views.num_allocated, 0);
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let texture = ctx.device.create_texture_with_data(
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&ctx.queue,
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&wgpu::TextureDescriptor {
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label: Some("dummy"),
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size: wgpu::Extent3d {
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width: 1,
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height: 1,
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depth_or_array_layers: 1,
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},
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mip_level_count: 1,
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sample_count: 1,
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dimension: wgpu::TextureDimension::D2,
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format: wgpu::TextureFormat::Rgba8Unorm,
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usage: wgpu::TextureUsages::RENDER_ATTACHMENT | wgpu::TextureUsages::COPY_DST,
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view_formats: &[],
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},
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wgpu::util::TextureDataOrder::LayerMajor,
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&[0, 0, 0, 1],
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);
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let texture_view = texture.create_view(&wgpu::TextureViewDescriptor::default());
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let global_report = ctx.instance.generate_report().unwrap();
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let report = global_report.hub_report();
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assert_eq!(report.buffers.num_allocated, 1);
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assert_eq!(report.texture_views.num_allocated, 1);
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assert_eq!(report.textures.num_allocated, 1);
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drop(texture);
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let global_report = ctx.instance.generate_report().unwrap();
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let report = global_report.hub_report();
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assert_eq!(report.buffers.num_allocated, 1);
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assert_eq!(report.texture_views.num_allocated, 1);
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assert_eq!(report.texture_views.num_kept_from_user, 1);
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assert_eq!(report.textures.num_allocated, 0);
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assert_eq!(report.textures.num_kept_from_user, 0);
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let mut encoder = ctx
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.device
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.create_command_encoder(&wgpu::CommandEncoderDescriptor::default());
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let global_report = ctx.instance.generate_report().unwrap();
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let report = global_report.hub_report();
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assert_eq!(report.command_buffers.num_allocated, 1);
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assert_eq!(report.buffers.num_allocated, 1);
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let mut rpass = encoder.begin_render_pass(&wgpu::RenderPassDescriptor {
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label: None,
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color_attachments: &[Some(wgpu::RenderPassColorAttachment {
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ops: wgpu::Operations::default(),
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resolve_target: None,
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view: &texture_view,
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})],
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depth_stencil_attachment: None,
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timestamp_writes: None,
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occlusion_query_set: None,
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});
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rpass.set_pipeline(&pipeline);
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rpass.set_bind_group(0, &bg, &[]);
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let global_report = ctx.instance.generate_report().unwrap();
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let report = global_report.hub_report();
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assert_eq!(report.buffers.num_allocated, 1);
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assert_eq!(report.bind_groups.num_allocated, 1);
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assert_eq!(report.bind_group_layouts.num_allocated, 1);
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assert_eq!(report.pipeline_layouts.num_allocated, 1);
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assert_eq!(report.render_pipelines.num_allocated, 1);
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assert_eq!(report.compute_pipelines.num_allocated, 0);
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assert_eq!(report.command_buffers.num_allocated, 1);
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assert_eq!(report.render_bundles.num_allocated, 0);
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assert_eq!(report.texture_views.num_allocated, 1);
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assert_eq!(report.textures.num_allocated, 0);
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function(&mut rpass);
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drop(rpass);
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drop(pipeline);
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drop(texture_view);
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drop(ppl);
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drop(bgl);
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drop(bg);
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drop(buffer);
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let global_report = ctx.instance.generate_report().unwrap();
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let report = global_report.hub_report();
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assert_eq!(report.command_buffers.num_kept_from_user, 1);
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assert_eq!(report.render_pipelines.num_kept_from_user, 0);
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assert_eq!(report.pipeline_layouts.num_kept_from_user, 0);
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assert_eq!(report.bind_group_layouts.num_kept_from_user, 0);
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assert_eq!(report.bind_groups.num_kept_from_user, 0);
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assert_eq!(report.buffers.num_kept_from_user, 0);
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assert_eq!(report.texture_views.num_kept_from_user, 0);
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assert_eq!(report.textures.num_kept_from_user, 0);
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assert_eq!(report.command_buffers.num_allocated, 1);
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assert_eq!(report.render_pipelines.num_allocated, 0);
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assert_eq!(report.pipeline_layouts.num_allocated, 0);
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assert_eq!(report.bind_group_layouts.num_allocated, 0);
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assert_eq!(report.bind_groups.num_allocated, 0);
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assert_eq!(report.buffers.num_allocated, 0);
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assert_eq!(report.texture_views.num_allocated, 0);
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assert_eq!(report.textures.num_allocated, 0);
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let submit_index = ctx.queue.submit(Some(encoder.finish()));
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// TODO: fix in https://github.com/gfx-rs/wgpu/pull/5141
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// let global_report = ctx.instance.generate_report().unwrap();
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// let report = global_report.hub_report();
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// assert_eq!(report.command_buffers.num_allocated, 0);
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ctx.async_poll(wgpu::PollType::wait_for(submit_index))
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.await
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.unwrap();
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let global_report = ctx.instance.generate_report().unwrap();
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let report = global_report.hub_report();
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assert_eq!(report.render_pipelines.num_allocated, 0);
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assert_eq!(report.bind_groups.num_allocated, 0);
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assert_eq!(report.bind_group_layouts.num_allocated, 0);
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assert_eq!(report.pipeline_layouts.num_allocated, 0);
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assert_eq!(report.texture_views.num_allocated, 0);
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assert_eq!(report.textures.num_allocated, 0);
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assert_eq!(report.buffers.num_allocated, 0);
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drop(ctx.queue);
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drop(ctx.device);
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drop(ctx.adapter);
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let global_report = ctx.instance.generate_report().unwrap();
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let report = global_report.hub_report();
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assert_eq!(report.queues.num_kept_from_user, 0);
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assert_eq!(report.textures.num_kept_from_user, 0);
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assert_eq!(report.devices.num_kept_from_user, 0);
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assert_eq!(report.queues.num_allocated, 0);
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assert_eq!(report.buffers.num_allocated, 0);
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assert_eq!(report.textures.num_allocated, 0);
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assert_eq!(report.texture_views.num_allocated, 0);
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assert_eq!(report.devices.num_allocated, 0);
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}
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#[cfg(any(
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not(target_arch = "wasm32"),
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target_os = "emscripten",
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feature = "webgl"
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))]
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#[wgpu_test::gpu_test]
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static SIMPLE_DRAW_CHECK_MEM_LEAKS: wgpu_test::GpuTestConfiguration =
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wgpu_test::GpuTestConfiguration::new()
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.parameters(
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wgpu_test::TestParameters::default()
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.test_features_limits()
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.features(wgpu::Features::VERTEX_WRITABLE_STORAGE),
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)
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.run_async(|ctx| {
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draw_test_with_reports(ctx, &[0, 1, 2, 3, 4, 5], |cmb| {
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cmb.draw(0..6, 0..1);
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})
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});
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