wgpu/typos.toml
Magnus 05cc6dca82
[hal/dx12] Mesh Shaders (#8110)
* Features and draw commands added

* Tried to implement the pipeline creation (completely untested)

* Fixed clippy issues

* Fixed something I think

* A little bit of work on the mesh shader example (currently doesn't work on dx12)

* Reached a new kind of error state

* Fixed an alignment issue

* DirectX 12 mesh shaders working :party:

* Removed stupid change and updated changelog

* Fixed typo

* Added backends option to example framework

* Removed silly no write fragment shader from tests to see if anything breaks

* Tried to make mesh shader tests run elsewhere too

* Removed printlns and checked that dx12 mesh shader tests run

* Documented very strange issue

* I'm so lost

* Fixed stupid typos

* Fixed all issues

* Removed unnecessary example stuff, updated tests

* Updated typos.toml

* Updated limits

* Apply suggestion from @cwfitzgerald

Co-authored-by: Connor Fitzgerald <connorwadefitzgerald@gmail.com>

* Apply suggestion from @cwfitzgerald

Co-authored-by: Connor Fitzgerald <connorwadefitzgerald@gmail.com>

* Removed supported backends, made example & tests always pass the filename to shader compilers

* Removed excessive bools in test params

* Added new tests to the list

* I'm a sinner for this one (unused import)

* Replaced random stuff with test params hashing

* Updated typos.toml

* Updated -Fo typo thing

* Actually fixed typo issue this time

* Update CHANGELOG.md

Co-authored-by: Connor Fitzgerald <connorwadefitzgerald@gmail.com>

* Update tests/tests/wgpu-gpu/mesh_shader/mod.rs

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update wgpu-hal/src/dx12/mod.rs

Co-authored-by: Connor Fitzgerald <connorwadefitzgerald@gmail.com>

* Addressed comments

* Lmao

---------

Co-authored-by: Connor Fitzgerald <connorwadefitzgerald@gmail.com>
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
2025-09-25 03:24:56 +00:00

45 lines
998 B
TOML

[files]
# Include .github, .cargo, etc.
ignore-hidden = false
extend-exclude = [
'/.git',
# spirv-asm isn't real source code
'*.spvasm',
'docs/big-picture.xml',
# This test has weird pattern-derived variable names.
'naga/tests/in/wgsl/abstract-types-builtins.wgsl',
]
# Corrections take the form of a key/value pair. The key is the incorrect word
# and the value is the correct word. If the key and value are the same, the
# word is treated as always correct. If the value is an empty string, the word
# is treated as always incorrect.
[default.extend-words]
# Things that aren't typos
lod = "lod"
metalness = "metalness"
# A DXC command line argument
Fo = "Fo"
# Usernames
Healthire = "Healthire"
REASY = "REASY"
[type.rust.extend-identifiers]
ANDed = "ANDed"
D3DCOLORtoUBYTE4 = "D3DCOLORtoUBYTE4"
Derivate = "Derivate"
inout = "inout"
Ect = "Ect"
[type.wgsl]
extend-glob = ["*.wgsl"]
[type.wgsl.extend-identifiers]
pn = "pn"
[type.yaml.extend-words]
dota = "dota"