//! Tests of [`wgpu::Buffer`] and related. /// Ensures that submitting a command buffer referencing an already destroyed buffer /// results in an error. #[test] #[should_panic = "Buffer with '' label has been destroyed"] fn destroyed_buffer() { let (device, queue) = wgpu::Device::noop(&wgpu::DeviceDescriptor::default()); let buffer = device.create_buffer(&wgpu::BufferDescriptor { label: None, size: 1024, usage: wgpu::BufferUsages::COPY_DST, mapped_at_creation: false, }); let mut encoder = device.create_command_encoder(&wgpu::CommandEncoderDescriptor { label: None }); encoder.clear_buffer(&buffer, 0, None); buffer.destroy(); queue.submit([encoder.finish()]); }