10 Commits

Author SHA1 Message Date
Vecvec
594bc69022
Add more info to the ray tracing spec. (#8559) 2025-11-24 03:01:02 +00:00
Inner Daemons
a05c70cef7
WGSL parsing for mesh shaders (#8370)
Co-authored-by: Jim Blandy <jimb@red-bean.com>
Co-authored-by: Erich Gubler <erichdongubler@gmail.com>
Co-authored-by: Connor Fitzgerald <connorwadefitzgerald@gmail.com>
Co-authored-by: SupaMaggie70Incorporated <85136135+SupaMaggie70Incorporated@users.noreply.github.com>
2025-11-12 21:06:20 -05:00
Inner Daemons
bf9f7524ec
Add mesh shading info to naga IR (#8104)
Co-authored-by: Jim Blandy <jimb@red-bean.com>
Co-authored-by: SupaMaggie70Incorporated <85136135+SupaMaggie70Incorporated@users.noreply.github.com>
2025-10-29 14:49:51 -04:00
Jim Blandy
7394d4351b
Remove copy-pasted mention of acceleration structures from mesh docs. (#8135) 2025-08-24 02:13:40 -04:00
Vecvec
4844fa6b5e
Merge acceleration structure feature and ray query feature. (#7913)
Co-authored-by: Connor Fitzgerald <connorwadefitzgerald@gmail.com>
2025-07-10 19:53:32 +00:00
SupaMaggie70Incorporated
13fec87fb2
Added mesh shading spec (#7885)
Co-authored-by: Connor Fitzgerald <connorwadefitzgerald@gmail.com>
2025-07-09 19:45:26 -04:00
Vecvec
aa427de4ea
Remove unsafe acceleration structure build (#7513) 2025-06-12 00:43:03 -04:00
Vecvec
73eb83ded1
[wgpu] Blas compaction (#7285)
Co-authored-by: Connor Fitzgerald <connorwadefitzgerald@gmail.com>
2025-06-11 21:40:10 -04:00
Vecvec
5b3266db23
Support getting hit vertex positions (#7183) 2025-03-04 20:06:44 +01:00
Connor Fitzgerald
111425b789
Refactor Documentation into a docs folder (#7202) 2025-02-23 09:43:17 +01:00