282 Commits

Author SHA1 Message Date
teoxoy
e41cfbf1c2 extract write_timestamp from compute_pass_end_impl 2024-06-27 10:20:11 +02:00
teoxoy
3ff680261d extract insert_debug_marker from compute_pass_end_impl 2024-06-27 10:20:11 +02:00
teoxoy
f609e82055 extract pop_debug_group from compute_pass_end_impl 2024-06-27 10:20:11 +02:00
teoxoy
c72af7b57f extract push_debug_group from compute_pass_end_impl 2024-06-27 10:20:11 +02:00
teoxoy
868b9cd866 extract dispatch_indirect from compute_pass_end_impl 2024-06-27 10:20:11 +02:00
teoxoy
fefb9c2453 extract dispatch from compute_pass_end_impl 2024-06-27 10:20:11 +02:00
teoxoy
5fdb663f45 extract set_push_constant from compute_pass_end_impl 2024-06-27 10:20:11 +02:00
teoxoy
3a199cf258 extract set_pipeline from compute_pass_end_impl 2024-06-27 10:20:11 +02:00
teoxoy
bc2f8edf9b extract set_bind_group from compute_pass_end_impl 2024-06-27 10:20:11 +02:00
teoxoy
9b4bb8b594 remove CommandBuffer.limits 2024-06-27 10:20:11 +02:00
teoxoy
d3eed4920b put all state in State 2024-06-27 10:20:11 +02:00
teoxoy
6db9ceede1 inline pipeline.as_info().id() 2024-06-27 10:20:11 +02:00
teoxoy
3005b46a29 inline ComputePass.parent_id() 2024-06-25 11:14:41 +02:00
teoxoy
ef2da1a6d7 rename UsageConflict to ResourceUsageCompatibilityError 2024-06-20 16:34:17 +02:00
teoxoy
26eceabe86 move body of BufferUsageScope.insert_merge_single in BufferUsageScope.merge_single 2024-06-20 16:34:17 +02:00
teoxoy
b0d2517bf4 change BindGroup.raw to BindGroup.try_raw 2024-06-20 16:34:17 +02:00
teoxoy
a024afe182 consolidate destroyed texture/buffer errors and separate them from invalid ID errors 2024-06-20 16:34:17 +02:00
teoxoy
87382d7133 make check_buffer_usage a buffer method 2024-06-20 16:34:17 +02:00
teoxoy
edc2cd9615 introduce Device.check_is_valid 2024-06-19 14:05:18 +02:00
teoxoy
ce716adb5e improve device mismatch errors 2024-06-19 11:15:38 +02:00
teoxoy
adfb183dc0 move same device validation in compute_pass_end_impl 2024-06-19 11:15:38 +02:00
teoxoy
53f8477b15 validate for same device via Arc::ptr_eq rather than IDs 2024-06-19 11:15:38 +02:00
Andreas Reich
eb24be47e1
Validate for device mismatch during compute pass recording (#5779)
* compute pass recording device validation

* add changelog entry

* validate device of timestamp query set as well
2024-06-10 12:19:50 +02:00
Andreas Reich
9a27ba53ca
Fix QuerySet ownership of ComputePass (#5671)
* add new tests for checking on query set lifetime

* Fix ownership management of query sets on compute passes for write_timestamp, timestamp_writes (on desc) and pipeline statistic queries

* changelog entry
2024-06-04 07:47:27 +00:00
Andreas Reich
588950110a
Remove lifetime dependency of ComputePass to its parent command encoder (#5620)
* lift encoder->computepass lifetime constraint and add now failing test
* compute passes now take an arc to their parent command encoder, thus removing compile time dependency to it
* Command encoder goes now into locked state while compute pass is open
* changelog entry
* share most of the code between get_encoder and lock_encoder
2024-05-29 22:43:24 +00:00
Andreas Reich
2fd09945cd
Make compute pass end consume the pass (#5575)
* rename `command_encoder_run_*_pass` to `*_pass_end` and make it a method of compute/render pass instead of encoder

* executing a compute pass consumes it now such that it can't be executed again

* use handle_error instead of handle_error_nolabel for wgpu compute pass

* use handle_error instead of handle_error_nolabel for render_pass_end

* changelog addition

* feat: `compute_pass_set_push_constant`: move panics to error variants

Co-Authored-By: Erich Gubler <erichdongubler@gmail.com>

---------

Co-authored-by: Erich Gubler <erichdongubler@gmail.com>
2024-05-25 18:54:48 +02:00
Andreas Reich
77a83fb0dd
Remove lifetime constraints from wgpu::ComputePass methods (#5570)
* basic test setup

* remove lifetime and drop resources on test - test fails now just as expected

* compute pass recording is now hub dependent (needs gfx_select)

* compute pass recording now bumps reference count of uses resources directly on recording

TODO:
* bind groups don't work because the Binder gets an id only
* wgpu level error handling is missing

* simplify compute pass state flush, compute pass execution no longer needs to lock bind_group storage

* wgpu sided error handling

* make ComputePass hal dependent, removing command cast hack. Introduce DynComputePass on wgpu side

* remove stray repr(C)

* changelog entry

* fix deno issues -> move DynComputePass into wgc

* split out resources setup from test
2024-05-14 20:05:17 +00:00
Andreas Reich
edf1a86148
Separate out ComputeCommand id->arc resolve (a step towards no lifetimes on wgpu::ComputePass) (#5432)
* move out compute command to separate module

* introduce ArcComputeCommand

* stateless tracker now returns reference to arc upon insertion

* add insert_merge_single to buffer tracker

* compute pass execution now works internally with an ArcComputeCommand

* compute pass execution now translates Command to ArcCommand ahead of time

* don't clone commands in compute pass execution

* remove doc hiding

* use option insert

* clippy fix

* fix private doc issue

* remove unnecessary copied over doc hide
2024-04-23 07:01:29 +00:00
Andreas Reich
ad6774f7bb
Remove exposed C symbols from renderpass/computepass recording (#5409)
Co-authored-by: Connor Fitzgerald <connorwadefitzgerald@gmail.com>
2024-04-17 20:48:45 +00:00
Jim Blandy
8289711b65
[core] Provide an explicit type for some CommandBuffer pointers. (#5512) 2024-04-10 19:51:56 -04:00
Sludge
6b996dd9c7
Avoid recursive snatch lock acquisitions (#5426)
* Avoid recursive snatch lock acquisitions

* Always acquire the snatch lock before the fence lock

* Address review comments

* Add changelog entry
2024-03-23 21:29:00 +01:00
robtfm
ed95dfe9b4
Pool tracker vecs (#5414)
* pool tracker vecs

* pool

* ci

* move pool to device

* use pool ref, cleanup and comment

* suspect all the future suspects (#5413)

* suspect all the future suspects

* changelog

* changelog

* review feedback

---------

Co-authored-by: Andreas Reich <r_andreas2@web.de>
2024-03-23 11:42:08 +00:00
Nicolas Silva
c77b4d3f56
Use a unique tracker index per resource instead of the ID in trackers (#5244)
Co-authored-by: Connor Fitzgerald <connorwadefitzgerald@gmail.com>
2024-02-26 20:25:12 +00:00
andristarr
a7d76743a8
MissingBufferUsageError now has an id prop (#5203) 2024-02-14 13:27:58 +01:00
Connor Fitzgerald
faed98b45c
Add typos to Repository CI (#5191)
Co-authored-by: Andreas Reich <r_andreas2@web.de>
2024-02-05 12:30:29 -05:00
John-John Tedro
950d765a4d
Remove G parameter in Global<G> and generic IdentityHandlerFactory (#5159) 2024-01-29 15:37:57 +01:00
John-John Tedro
dec6ea5ea4
Improve the consistency of identifiers (#5108) 2024-01-29 10:56:04 +01:00
Bude
4face1c2ba
Feature/serde feature (#5149)
* Add serde, serialize, deserialize features to wgpu and wgpu-core
Remove trace, replay features from wgpu-types

* Do not use trace, replay in wgpu-types anymore

* Make use of deserialize, serialize features in wgpu-core

* Make use of serialize, deserialize features in wgpu

* Run cargo fmt

* Use serde(default) for deserialize only

* Fix serial-pass feature

* Add a comment for new features

* Add CHANGELOG entry

* Run cargo fmt

* serial-pass also needs serde features for Id<T>

* Add feature documentation to lib.rs docs

* wgpu-types implicit serde feature

* wgpu-core explicit serde feature

* wgpu explicit serde feature

* Update CHANGELOG.md

* Fix compilation with default features

* Address review comments
2024-01-28 20:13:04 +00:00
Nicolas Silva
58fe7eac48
Don't case the dynamic offsets count to u8 (#5026) 2024-01-09 15:41:39 +01:00
Nicolas Silva
8358868526
Propagate errors when openning/closing a command encoder (#4999) 2024-01-06 10:14:38 +01:00
Nicolas Silva
0524c88c03
Check that raw buffers and raw bind groups are valid (#4895) 2023-12-20 15:13:20 -05:00
Nicolas Silva
aade481bdf
Remove some locks in BindGroup (#4894)
* Remove some locks in BindGroup

These are only written to clear the vectors when triaging bindgroups for destruction, which is not necessary. We can let the reference counts drop when the bind group is dropped.

* Make the mem_leak test pass again
2023-12-19 10:29:32 +01:00
Mikko Lehtonen
159ac9e373
validation: More detailed on incompatible BGL (#4826) 2023-12-17 18:22:39 -05:00
Nicolas Silva
c5e6122b65
Reintroduce buffer snatching Part 1 (#4867)
Introduce snatch guards
2023-12-14 13:14:49 +01:00
Mauro Gentile
6e21f7a929
Arcanization of wgpu core resources (#3626)
Arcanization of wgpu_core resources

---------

Co-authored-by: Elabajaba <Elabajaba@users.noreply.github.com>
Co-authored-by: Niklas Korz <niklas@niklaskorz.de>
Co-authored-by: grovesNL <josh@joshgroves.com>
Co-authored-by: Jim Blandy <jimb@red-bean.com>
Co-authored-by: Mauro Gentile <Mauro.Gentile@ubisoft.com>
Co-authored-by: Sludge <96552222+SludgePhD@users.noreply.github.com>
2023-11-20 08:41:52 +01:00
Nicolas Silva
8c03aa85e6
Make it possible to filter labels out ahead of wgpu-hal (#4246)
* Make it possible to filter labels out.

Co-authored-by: Jim Blandy <jimb@red-bean.com>
2023-10-18 17:45:59 +02:00
Brad Werth
57f8757fad
Add device destroy method (#4163)
Plus tests that ensure that an invalid device behaves correctly.
Mostly a stub implementation otherwise.
2023-09-27 14:34:23 +02:00
Nicolas Silva
399637e2b8
Bind group layout dedup (#3925)
* Remove generic parameter in compat::Manager.

The code is specific to bind group layout ids and the generic parameter gets in the way.

* Add a test.

The test actually covers wgpu's configuration where deduplication does not require the indirection rather than the new code. I used it to debug the new code with the configuration hard-coded. It's tedious to add a test to cover dedpuplication of bind group layouts for users of wgpu_core to provide their IDs, we can rely on the CTS which has test for that.

* Implement bind group layout deduplication for all configurations

Currently wgpu-core implement bind group layout deduplication only when it creates its own resource IDs. In other words it works for wgpu but not in Firefox.
This PR bridges the gap by allowing an optional indirection in bind group layouts: each BGL may store an ID referring to its "deduplicated" BGL.
When referring to a BGL the rest of the code must make sure to follow the indirection. The exception is command buffer processing which is considered hot code and where we first validate against the provided BGL ID and only follow the indirection if the initial check failed.

The main pain point with this approach is the various places where wgpu-core manually updates reference counts: we have to be careful about following the indirection to track the right BGL.

* Avoid making decisions based on the size of some generic type.
2023-08-25 21:48:22 +02:00
Christopher Fleetwood
3305e88d63
feature: Timestamp queries (#3636)
Co-authored-by: Andreas Reich <r_andreas2@web.de>
Co-authored-by: Connor Fitzgerald <connorwadefitzgerald@gmail.com>
Co-authored-by: Connor Fitzgerald <connor@modyfi.io>
2023-08-02 18:04:24 -04:00
Connor Fitzgerald
1d2a667b71
Fix trying to use a renderpass inside a compute pass (#3828)
* Fix trying to use a renderpass inside a compute pass

* Fix pipeline statistics test on mac

* Changelog
2023-06-05 09:05:59 -04:00