Andy Leiserson
e714cb0339
[deno] Format with Deno's rustfmt config
2025-09-25 16:35:05 -04:00
Connor Fitzgerald
2ff46cd7cd
Remove MULTI_DRAW_INDIRECT feature ( #8162 )
2025-08-28 12:00:14 -04:00
Magnus
17a17f716a
Initial precompiled shaders implementation ( #7834 )
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Co-authored-by: Connor Fitzgerald <connorwadefitzgerald@gmail.com>
2025-08-20 16:20:59 -04:00
Andy Leiserson
233a25c1e5
Update to the latest CTS; run it on all platforms and on all PRs ( #7752 )
2025-06-05 22:04:45 -04:00
Andy Leiserson
fd6f16f598
Revive the CTS job ( #7675 )
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Includes the following minor functional fixes to deno_webgpu:
* Don't throw an error immediately when `create_buffer` is called with invalid usage flags.
* Implement `on_submitted_work_done`.
* Correct validation of GPUExtent3D element count.
* Run without tracing (instead of panic) if the DENO_WEBGPU_TRACE env var is not set.
Fixes #6838
2025-05-21 09:52:03 -07:00
Mehmet Oguz Derin
2a62299a84
Support Sliced 3D for ASTC ( #7577 )
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Enables "texture-compression-astc-sliced-3d" for backends that support ASTC (such as excluding D3D12).
2025-05-04 12:48:16 +02:00
Sylvain Benner
14690470bb
[metal] Metal compute shader passthrough ( #7326 )
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Co-authored-by: Connor Fitzgerald <connorwadefitzgerald@gmail.com>
2025-04-09 14:25:41 +00:00
Connor Fitzgerald
d8833d0798
Use Update After Bind Descriptors for Bind Groups With Binding Arrays ( #6815 )
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* Use Update After Bind Descriptors for Bind Groups With Binding Arrays
Update After Bind
x
* Comments
* Fix URL
2025-02-15 12:02:27 -05:00
Leo Kettmeir
f0bf789f58
refactor(deno): use object wrap ( #7113 )
2025-02-13 04:17:00 -08:00