Also fixes `Deno.privateCustomInspect`, which was defined as static
methods of the classes and was not working properly.
(cherry picked from denoland/deno#28650)
Includes the following minor functional fixes to deno_webgpu:
* Don't throw an error immediately when `create_buffer` is called with invalid usage flags.
* Implement `on_submitted_work_done`.
* Correct validation of GPUExtent3D element count.
* Run without tracing (instead of panic) if the DENO_WEBGPU_TRACE env var is not set.
Fixes#6838
This allows `wgpu` to not unconditionally depend on `std::path::Path`.
It’s also, in my opinion, more user-friendly, because the feature which
most users will not use (and is not currently functional) is now a
defaultable struct field instead of a required parameter.
The disadvantage is that `wgpu-types` now has to know about tracing.