Jim Blandy
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7394d4351b
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Remove copy-pasted mention of acceleration structures from mesh docs. (#8135)
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2025-08-24 02:13:40 -04:00 |
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Vecvec
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4844fa6b5e
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Merge acceleration structure feature and ray query feature. (#7913)
Co-authored-by: Connor Fitzgerald <connorwadefitzgerald@gmail.com>
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2025-07-10 19:53:32 +00:00 |
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SupaMaggie70Incorporated
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13fec87fb2
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Added mesh shading spec (#7885)
Co-authored-by: Connor Fitzgerald <connorwadefitzgerald@gmail.com>
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2025-07-09 19:45:26 -04:00 |
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Vecvec
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aa427de4ea
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Remove unsafe acceleration structure build (#7513)
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2025-06-12 00:43:03 -04:00 |
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Vecvec
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73eb83ded1
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[wgpu] Blas compaction (#7285)
Co-authored-by: Connor Fitzgerald <connorwadefitzgerald@gmail.com>
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2025-06-11 21:40:10 -04:00 |
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Vecvec
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5b3266db23
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Support getting hit vertex positions (#7183)
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2025-03-04 20:06:44 +01:00 |
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Connor Fitzgerald
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111425b789
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Refactor Documentation into a docs folder (#7202)
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2025-02-23 09:43:17 +01:00 |
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