With the only caveat that device creation will now panic if the `wgsl` feature is not enabled, `InstanceFlags::VALIDATION_INDIRECT_CALL` is set and the device supports `DownlevelFlags::INDIRECT_EXECUTION`.
* Make `wgpu_core::snatch::LockTrace` fully instead of partially conditional.
Now, when `cfg(not(debug_assertions))`, there is no `SNATCH_LOCK_TRACE`
thread local, and `LockTrace` has no data fields.
* Make `std` usage optional for `wgpu-core`.
Adds a `std` feature, enabled by default, to `wgpu-core`. When that
feature is disabled, the following functionality is not available:
* `Send + Sync` for resources.
* `trace` feature.
* `observe_locks` feature.
* Snatch lock recursive locking assertion.
Dependencies on `std` that still exist:
* Locks
* `std::error::Error` (waiting for Rust 1.81)
* `std::os::raw::c_char` for FFI
* `thread_local` and `Backtrace` in `snatch`
* additional debug logging for request_adapter, demote some messages to debug
* unrelated log messages that annoyed me in Vulkan: debug utils disabled is now `debug`, it being enabled is `info`
* document compatible_surface requirement for WebGL directly on wgt::RequestAdapterOptions
* make adapterenumarge_adapters & request_adapters results info log again when api_log is enabled
* fix more compile errors
* fix err
* fix all compile errors
* fix clippy errors
* fix issues in ray-traced-triangle example
* fix clippy warnings
* fix wasm not compiling
* fix test
* fix clippy (again)
* fix some rustfmt issues
* fix more rustfmt issues
* fix even more rustfmt issues
* fix yet more rustfmt issues
* add #[allow(dead_code)] to some structs to fix clippy on web assembly
* more format fixes
* even more format fixes
* close to final format fixes
* final format fixes (hopefully)
* actual final format fixes (hopefully)
* move ray_cube_cube example and fix bugs
* move other examples
* fix crash when dropping
* fix test
* apply clippy and rustfmt changes
* fix some memory leaks
* fix incompatibility with new wgpu trunk changes
* fix clippy & fmt
* fix clippy errors on github
* update to trunk
* remove a line that printed log "Created blas ..." in device create tlas
* fix merge issues
* fix merge
* fix fmt
* restored example ray scene functionality
* WIP fix rebase
* Fix compile issues
* More fixes
* Fix rebase
* Add wgls backend write_value_type AccelerationStructure
* Add back xtask Cargo.lock
* Revert serde path
* Doc typos
* Add -diff
* Revert more serde
* Revert serde again?
* Fix doc typo
* add test
* clippy & fmt
* fix error "blas does not exist"
* fix various things
* fix unused acceleration structures causing invalid SPIR-V
* fix merge
* fix use after free in a different way (now moved tlas instances to wgpu_core)
* refactor & fmt
* remove accidentally created file
* remove accidentally created file (actually)
* merge & fix
* Fix problems
* fix validation error
* fix validation
* fix merge
* fmt
* fix merge
* use staging buffer trackers in creating the ray-tracing staging buffers (not the tlas_s)
* change one missed staging buffer's tracker
* wip: example
* finished shadow!
* fix merge
* clippy
* remove some uses of blas ids
* fmt
* fix merge
* deduplicate code shared between command_encoder_build_acceleration_structures and command_encoder_build_acceleration_structures_unsafe_tlas
* clippy
* fix merge
* fix warnings
* clippy & fmt
* re-add matching to get_raw_tlas_instance_size and tlas_instance_into_bytes
* fmt
* fix command
* wip: fix merge
* fix merge
* fmt & docs
* fix wasm clippy
* fix issues with tests
* fix issues with tests
* fmt & clippy (wasm)
* wip ray-traced-triangle (non hal)
* unify camera location in ray_shadows
* fix tests
* add readme to ray_traced_triangle
* note that vertex format must be f32x3 (not yet validated)
* changelog
* require VertexFormat::Float32x3
* fix compile error
* when creating and building acceleration structures require Features::RAY_TRACING_ACCELERATION_STRUCTURE is enabled
* remove duplicate workaround
* fix most feedback
* remove all changes from .gitattributes
* fix compile error in test
* more changes along same lines
* format
* apply feedback to more places
* fix `cargo clippy` not just `cargo clippy --all-features`
* cache max instances from tlas creation
* fix clippy
* fix examples
* fix tests
* remove now useless docs
* add more docs
* yet more docs
* still more docs
* Documentation.
* Running out of unique commit messages to say writing docs.
* Add more references to docs.
* Get BindGroup in scope
* Remove unintentional changes
* Remove #[allow(dead_code)]
* Remove old comments
* Add device.poll
* make ray_scene start right way up
* fmt
* move scratch buffer to its own module
* actually remove intentional changes (turns out wgt is inconsistent)
* use better names in ray_scene/shader.wgsl
* fmt
* remove more unintentional changes.
* work on ray_tracing use after free
* spelling
Co-authored-by: Connor Fitzgerald <connorwadefitzgerald@gmail.com>
* grammar
Co-authored-by: Connor Fitzgerald <connorwadefitzgerald@gmail.com>
* move things into struct (should be all vectors with 3 item types or more)
* remove long-standing locks.
* fmt
* move not using index buffer to test
* impl index & index mut for tlas package
* impl index & index mut for tlas package
* fix errors
* fix test errors
* move everything out of ray_tracing.rs
* more index_mut
* fmt
* fix docs links
* move to separate impl block
* fix older request review
* fmt
* remove missed deref
* fix wasm clippy
* change to suggestions
* fmt
* add a note as to why `command_encoder_build_acceleration_structures_unsafe_tlas` and `command_encoder_build_acceleration_structures` are currently separate
* add a todo to reconsider soon `command_encoder_build_acceleration_structures_unsafe_tlas`
* switch to mat4 in ray-tracing examples
* Combine RT Tests Under Single Submodule
* Add More Raytracing Tests and Re-Organize
* Documentation and Formatting Fixes
* Remove Forced Alignment in wgpu-hal
* work on out_of_order_as_build and add out_of_order_as_build_use
* fmt
* update test label naming
* fix one validation error
* fix clippy & fmt
* add acceleration structure creation tests
* make mis-matched index test use the correct function
* move validation into validate_command_buffer
* fix tests
* add blas and tlas to pending writes to remove (now unneeded) `device.poll()`s
* remove commented out code from examples and properly use the constants in ray_shadow
* add examples to examples\README.md
* rename ray tracing to ray queries in readme
* remove unneeded usage from scratch buffer creation
* use snatchables for raw acceleration structures
* format
* add EXPERIMENTAL_ to features
* fix missed comment
---------
Co-authored-by: Daniel Keitel <daniel.mg.keitel@fau.de>
Co-authored-by: JMS55 <47158642+JMS55@users.noreply.github.com>
Co-authored-by: atlas dostal <rodol@rivalrebels.com>
Co-authored-by: vero <email@atlasdostal.com>
Co-authored-by: Connor Fitzgerald <connorwadefitzgerald@gmail.com>
…using `cargo +1.79.0 clippy --workspace --all-features --all-targets
--fix`, plus some manual changes to (1) catch some missed cases (not run
on all platforms?) and (2) `--fix` doesn't make things compile again. 😀
Removed zipping of binding entries introduced in 4a19ac279c4f81aacedb1d215c884c10fe115275 (to make sure binding numbers actually match) and add unknown error for fallback.
If `debug_assertions` or the `"validate-locks"` feature are enabled,
change `wgpu-core` to use a wrapper around `parking_lot::Mutex` that
checks for potential deadlocks.
At the moment, `wgpu-core` does contain deadlocks, so the ranking in
the `lock::rank` module is incomplete, in the interests of keeping it
acyclic. #5572 tracks the work needed to complete the ranking.
Flesh out the documentation for `wgpu_core`'s `CommandBuffer`,
`CommandEncoder`, and associated types.
Allow doc links to private items. `wgpu-core` isn't entirely
user-facing, so it's useful to document internal items.
* docs: sync. `wgpu/Cargo.toml` feature comments with `lib.rs`
* Revert "docs: inline `document-features` usage, remove dep."
This reverts commit 3d5bec659b9cf19f1c64274de0d11808d771cc66, with an
update to `document-features`, and preferring to keep new `feature`
content. To be clear, the only difference I have observed is the
addition of the `serde` feature.
In case it shortens anyone's search, the specific issue resolved is
[`slint-ui/document-features`#20](https://github.com/slint-ui/document-features/issues/20).
* Add serde, serialize, deserialize features to wgpu and wgpu-core
Remove trace, replay features from wgpu-types
* Do not use trace, replay in wgpu-types anymore
* Make use of deserialize, serialize features in wgpu-core
* Make use of serialize, deserialize features in wgpu
* Run cargo fmt
* Use serde(default) for deserialize only
* Fix serial-pass feature
* Add a comment for new features
* Add CHANGELOG entry
* Run cargo fmt
* serial-pass also needs serde features for Id<T>
* Add feature documentation to lib.rs docs
* wgpu-types implicit serde feature
* wgpu-core explicit serde feature
* wgpu explicit serde feature
* Update CHANGELOG.md
* Fix compilation with default features
* Address review comments
Re-implements https://github.com/gfx-rs/wgpu/pull/4886 (CC @Wumpf)
without the `document-features` crate, which has issues integrating into
Firefox builds after being `cargo vendor`ed into its repository. This
issue is being tracked against
https://github.com/slint-ui/document-features/issues/20. Once resolved,
I expect that we will want to revert this PR in its entirety, since
`document-features` is still a good addition to `wgpu`'s documentation
story.
Internally, consensus has already been achieved for this change.
Firefox's ability to build unfortunately take priority over this
particular convenience. Hopefully, we won't have to compromise shortly!
I tested this by ensuring that the HTML output of our existing
`document_features::document_features!(…)` usage was exactly the same.
There should be exactly zero regressions in the current state of
documentation for users. For maintainers, I have added a disclaimer that
one needs to keep changes in sync. with the relevant `Cargo.toml`
manifests.
* Introduce `dx12` and `metal` crate features to `wgpu`
* Implement dummy `Context` to allow compilation with `--no-default-features`
* Address review
* Remove `dummy::Context` in favor of `hal::api::Empty`
* Add changelog entry
* Panic early in `Instance::new()` if no backend is enabled
Co-Authored-By: Andreas Reich <1220815+Wumpf@users.noreply.github.com>
---------
Co-authored-by: Andreas Reich <1220815+Wumpf@users.noreply.github.com>