Add f16 to changelog

This commit is contained in:
Connor Fitzgerald 2025-04-10 20:01:46 -04:00
parent 47bc85f884
commit e5a2e440b2

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@ -130,8 +130,7 @@ pub enum PollError {
>
> You will lose the ability to know exactly when a submission has completed, but `device.poll(Wait)` will behave the same as it does on native.
By @cwfitzgerald in [#6942](https://github.com/gfx-rs/wgpu/pull/6942).
By @cwfitzgerald in [#7030](https://github.com/gfx-rs/wgpu/pull/7030).
By @cwfitzgerald in [#6942](https://github.com/gfx-rs/wgpu/pull/6942) and [#7030](https://github.com/gfx-rs/wgpu/pull/7030).
#### `wgpu::Device::start_capture` renamed, documented, and made unsafe
@ -226,6 +225,20 @@ To use it, enable the `noop` feature of `wgpu`, and either call `Device::noop()`
By @kpreid in [#7063](https://github.com/gfx-rs/wgpu/pull/7063) and [#7342](https://github.com/gfx-rs/wgpu/pull/7342).
#### `SHADER_F16` feature is now available with naga shaders
Previously this feature only allowed you to use `f16` on SPIR-V passthrough shaders. Now you can use it on all shaders, including WGSL, SPIR-V, and GLSL!
```wgsl
enable f16;
fn hello_world(a: f16) -> f16 {
return a + 1.0h;
}
```
By @FL33TW00D, @ErichDonGubler, and @cwfitzgerald in [#5701](https://github.com/gfx-rs/wgpu/pull/5701)
### New Features
#### General