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Use Static-DXC for tests (#6730)
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@ -45,7 +45,7 @@ serde_json.workspace = true
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serde.workspace = true
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serde.workspace = true
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strum = { workspace = true, features = ["derive"] }
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strum = { workspace = true, features = ["derive"] }
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trybuild.workspace = true
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trybuild.workspace = true
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wgpu = { workspace = true, features = ["wgsl"] }
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wgpu = { workspace = true, features = ["wgsl", "static-dxc"] }
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wgpu-macros.workspace = true
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wgpu-macros.workspace = true
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wgt = { workspace = true, features = ["serde"] }
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wgt = { workspace = true, features = ["serde"] }
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@ -34,7 +34,7 @@ pub fn initialize_instance(backends: wgpu::Backends, force_fxc: bool) -> Instanc
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let dx12_shader_compiler = if force_fxc {
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let dx12_shader_compiler = if force_fxc {
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wgpu::Dx12Compiler::Fxc
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wgpu::Dx12Compiler::Fxc
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} else {
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} else {
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wgpu::util::dx12_shader_compiler_from_env().unwrap_or_default()
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wgpu::util::dx12_shader_compiler_from_env().unwrap_or(wgpu::Dx12Compiler::StaticDxc)
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};
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};
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let gles_minor_version = wgpu::util::gles_minor_version_from_env().unwrap_or_default();
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let gles_minor_version = wgpu::util::gles_minor_version_from_env().unwrap_or_default();
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Instance::new(wgpu::InstanceDescriptor {
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Instance::new(wgpu::InstanceDescriptor {
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