[glsl-out] Split some code out of glsl/mod.rs

These items get their own files, roughly matching the style of other
backends:

* `Writer`
* Miscellaneous conversion functions
This commit is contained in:
Kevin Reid 2025-12-01 13:45:03 -08:00 committed by Connor Fitzgerald
parent d2c6f44454
commit afec4b73c8
3 changed files with 4819 additions and 4798 deletions

245
naga/src/back/glsl/conv.rs Normal file
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use crate::back::glsl::{BackendResult, Error, VaryingOptions};
/// Structure returned by [`glsl_scalar`]
///
/// It contains both a prefix used in other types and the full type name
pub(in crate::back::glsl) struct ScalarString<'a> {
/// The prefix used to compose other types
pub prefix: &'a str,
/// The name of the scalar type
pub full: &'a str,
}
/// Helper function that returns scalar related strings
///
/// Check [`ScalarString`] for the information provided
///
/// # Errors
/// If a [`Float`](crate::ScalarKind::Float) with an width that isn't 4 or 8
pub(in crate::back::glsl) const fn glsl_scalar(
scalar: crate::Scalar,
) -> Result<ScalarString<'static>, Error> {
use crate::ScalarKind as Sk;
Ok(match scalar.kind {
Sk::Sint => ScalarString {
prefix: "i",
full: "int",
},
Sk::Uint => ScalarString {
prefix: "u",
full: "uint",
},
Sk::Float => match scalar.width {
4 => ScalarString {
prefix: "",
full: "float",
},
8 => ScalarString {
prefix: "d",
full: "double",
},
_ => return Err(Error::UnsupportedScalar(scalar)),
},
Sk::Bool => ScalarString {
prefix: "b",
full: "bool",
},
Sk::AbstractInt | Sk::AbstractFloat => {
return Err(Error::UnsupportedScalar(scalar));
}
})
}
/// Helper function that returns the glsl variable name for a builtin
pub(in crate::back::glsl) const fn glsl_built_in(
built_in: crate::BuiltIn,
options: VaryingOptions,
) -> &'static str {
use crate::BuiltIn as Bi;
match built_in {
Bi::Position { .. } => {
if options.output {
"gl_Position"
} else {
"gl_FragCoord"
}
}
Bi::ViewIndex => {
if options.targeting_webgl {
"gl_ViewID_OVR"
} else {
"uint(gl_ViewIndex)"
}
}
// vertex
Bi::BaseInstance => "uint(gl_BaseInstance)",
Bi::BaseVertex => "uint(gl_BaseVertex)",
Bi::ClipDistance => "gl_ClipDistance",
Bi::CullDistance => "gl_CullDistance",
Bi::InstanceIndex => {
if options.draw_parameters {
"(uint(gl_InstanceID) + uint(gl_BaseInstanceARB))"
} else {
// Must match FIRST_INSTANCE_BINDING
"(uint(gl_InstanceID) + naga_vs_first_instance)"
}
}
Bi::PointSize => "gl_PointSize",
Bi::VertexIndex => "uint(gl_VertexID)",
Bi::DrawID => "gl_DrawID",
// fragment
Bi::FragDepth => "gl_FragDepth",
Bi::PointCoord => "gl_PointCoord",
Bi::FrontFacing => "gl_FrontFacing",
Bi::PrimitiveIndex => "uint(gl_PrimitiveID)",
Bi::Barycentric => "gl_BaryCoordEXT",
Bi::SampleIndex => "gl_SampleID",
Bi::SampleMask => {
if options.output {
"gl_SampleMask"
} else {
"gl_SampleMaskIn"
}
}
// compute
Bi::GlobalInvocationId => "gl_GlobalInvocationID",
Bi::LocalInvocationId => "gl_LocalInvocationID",
Bi::LocalInvocationIndex => "gl_LocalInvocationIndex",
Bi::WorkGroupId => "gl_WorkGroupID",
Bi::WorkGroupSize => "gl_WorkGroupSize",
Bi::NumWorkGroups => "gl_NumWorkGroups",
// subgroup
Bi::NumSubgroups => "gl_NumSubgroups",
Bi::SubgroupId => "gl_SubgroupID",
Bi::SubgroupSize => "gl_SubgroupSize",
Bi::SubgroupInvocationId => "gl_SubgroupInvocationID",
// mesh
// TODO: figure out how to map these to glsl things as glsl treats them as arrays
Bi::CullPrimitive
| Bi::PointIndex
| Bi::LineIndices
| Bi::TriangleIndices
| Bi::MeshTaskSize
| Bi::VertexCount
| Bi::PrimitiveCount
| Bi::Vertices
| Bi::Primitives => {
unimplemented!()
}
}
}
/// Helper function that returns the string corresponding to the address space
pub(in crate::back::glsl) const fn glsl_storage_qualifier(
space: crate::AddressSpace,
) -> Option<&'static str> {
use crate::AddressSpace as As;
match space {
As::Function => None,
As::Private => None,
As::Storage { .. } => Some("buffer"),
As::Uniform => Some("uniform"),
As::Handle => Some("uniform"),
As::WorkGroup => Some("shared"),
As::Immediate => Some("uniform"),
As::TaskPayload => unreachable!(),
}
}
/// Helper function that returns the string corresponding to the glsl interpolation qualifier
pub(in crate::back::glsl) const fn glsl_interpolation(
interpolation: crate::Interpolation,
) -> &'static str {
use crate::Interpolation as I;
match interpolation {
I::Perspective => "smooth",
I::Linear => "noperspective",
I::Flat => "flat",
}
}
/// Return the GLSL auxiliary qualifier for the given sampling value.
pub(in crate::back::glsl) const fn glsl_sampling(
sampling: crate::Sampling,
) -> BackendResult<Option<&'static str>> {
use crate::Sampling as S;
Ok(match sampling {
S::First => return Err(Error::FirstSamplingNotSupported),
S::Center | S::Either => None,
S::Centroid => Some("centroid"),
S::Sample => Some("sample"),
})
}
/// Helper function that returns the glsl dimension string of [`ImageDimension`](crate::ImageDimension)
pub(in crate::back::glsl) const fn glsl_dimension(dim: crate::ImageDimension) -> &'static str {
use crate::ImageDimension as IDim;
match dim {
IDim::D1 => "1D",
IDim::D2 => "2D",
IDim::D3 => "3D",
IDim::Cube => "Cube",
}
}
/// Helper function that returns the glsl storage format string of [`StorageFormat`](crate::StorageFormat)
pub(in crate::back::glsl) fn glsl_storage_format(
format: crate::StorageFormat,
) -> Result<&'static str, Error> {
use crate::StorageFormat as Sf;
Ok(match format {
Sf::R8Unorm => "r8",
Sf::R8Snorm => "r8_snorm",
Sf::R8Uint => "r8ui",
Sf::R8Sint => "r8i",
Sf::R16Uint => "r16ui",
Sf::R16Sint => "r16i",
Sf::R16Float => "r16f",
Sf::Rg8Unorm => "rg8",
Sf::Rg8Snorm => "rg8_snorm",
Sf::Rg8Uint => "rg8ui",
Sf::Rg8Sint => "rg8i",
Sf::R32Uint => "r32ui",
Sf::R32Sint => "r32i",
Sf::R32Float => "r32f",
Sf::Rg16Uint => "rg16ui",
Sf::Rg16Sint => "rg16i",
Sf::Rg16Float => "rg16f",
Sf::Rgba8Unorm => "rgba8",
Sf::Rgba8Snorm => "rgba8_snorm",
Sf::Rgba8Uint => "rgba8ui",
Sf::Rgba8Sint => "rgba8i",
Sf::Rgb10a2Uint => "rgb10_a2ui",
Sf::Rgb10a2Unorm => "rgb10_a2",
Sf::Rg11b10Ufloat => "r11f_g11f_b10f",
Sf::R64Uint => "r64ui",
Sf::Rg32Uint => "rg32ui",
Sf::Rg32Sint => "rg32i",
Sf::Rg32Float => "rg32f",
Sf::Rgba16Uint => "rgba16ui",
Sf::Rgba16Sint => "rgba16i",
Sf::Rgba16Float => "rgba16f",
Sf::Rgba32Uint => "rgba32ui",
Sf::Rgba32Sint => "rgba32i",
Sf::Rgba32Float => "rgba32f",
Sf::R16Unorm => "r16",
Sf::R16Snorm => "r16_snorm",
Sf::Rg16Unorm => "rg16",
Sf::Rg16Snorm => "rg16_snorm",
Sf::Rgba16Unorm => "rgba16",
Sf::Rgba16Snorm => "rgba16_snorm",
Sf::Bgra8Unorm => {
return Err(Error::Custom(
"Support format BGRA8 is not implemented".into(),
))
}
})
}

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naga/src/back/glsl/writer.rs Normal file

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