815: Add missing re-exports r=kvark a=cwfitzgerald

Missed a couple wgt types.

Co-authored-by: Connor Fitzgerald <connorwadefitzgerald@gmail.com>
This commit is contained in:
bors[bot] 2021-03-26 20:21:13 +00:00 committed by GitHub
commit ae880cbb93

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@ -34,10 +34,10 @@ pub use wgt::{
PrimitiveState, PrimitiveTopology, PushConstantRange, QuerySetDescriptor, QueryType,
SamplerBorderColor, ShaderFlags, ShaderLocation, ShaderStage, StencilFaceState,
StencilOperation, StencilState, StorageTextureAccess, SwapChainDescriptor, SwapChainStatus,
TextureAspect, TextureDimension, TextureFormat, TextureSampleType, TextureUsage,
TextureViewDimension, VertexAttribute, VertexFormat, BIND_BUFFER_ALIGNMENT,
COPY_BUFFER_ALIGNMENT, COPY_BYTES_PER_ROW_ALIGNMENT, PUSH_CONSTANT_ALIGNMENT,
QUERY_SET_MAX_QUERIES, QUERY_SIZE, VERTEX_STRIDE_ALIGNMENT,
TextureAspect, TextureDimension, TextureFormat, TextureFormatFeatureFlags,
TextureFormatFeatures, TextureSampleType, TextureUsage, TextureViewDimension, VertexAttribute,
VertexFormat, BIND_BUFFER_ALIGNMENT, COPY_BUFFER_ALIGNMENT, COPY_BYTES_PER_ROW_ALIGNMENT,
PUSH_CONSTANT_ALIGNMENT, QUERY_SET_MAX_QUERIES, QUERY_SIZE, VERTEX_STRIDE_ALIGNMENT,
};
use backend::{BufferMappedRange, Context as C};