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[dx12] filter out haswell iGPUs (#4709)
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@ -18,6 +18,26 @@ fn should_keep_adapter(adapter: &dxgi::IDXGIAdapter1) -> bool {
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let mut desc = unsafe { std::mem::zeroed() };
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unsafe { adapter.GetDesc1(&mut desc) };
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// The Intel Haswell family of iGPUs had support for the D3D12 API but it was later
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// removed due to a security vulnerability.
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//
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// We are explicitly filtering out all the devices in the family because we are now
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// getting reports of device loss at a later time than at device creation time (`D3D12CreateDevice`).
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//
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// See https://www.intel.com/content/www/us/en/support/articles/000057520/graphics.html
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// This list of device IDs is from https://dgpu-docs.intel.com/devices/hardware-table.html
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let haswell_device_ids = [
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0x0422, 0x0426, 0x042A, 0x042B, 0x042E, 0x0C22, 0x0C26, 0x0C2A, 0x0C2B, 0x0C2E, 0x0A22,
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0x0A2A, 0x0A2B, 0x0D2A, 0x0D2B, 0x0D2E, 0x0A26, 0x0A2E, 0x0D22, 0x0D26, 0x0412, 0x0416,
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0x0D12, 0x041A, 0x041B, 0x0C12, 0x0C16, 0x0C1A, 0x0C1B, 0x0C1E, 0x0A12, 0x0A1A, 0x0A1B,
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0x0D16, 0x0D1A, 0x0D1B, 0x0D1E, 0x041E, 0x0A16, 0x0A1E, 0x0402, 0x0406, 0x040A, 0x040B,
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0x040E, 0x0C02, 0x0C06, 0x0C0A, 0x0C0B, 0x0C0E, 0x0A02, 0x0A06, 0x0A0A, 0x0A0B, 0x0A0E,
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0x0D02, 0x0D06, 0x0D0A, 0x0D0B, 0x0D0E,
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];
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if desc.VendorId == 0x8086 && haswell_device_ids.contains(&desc.DeviceId) {
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return false;
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}
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// If run completely headless, windows will show two different WARP adapters, one
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// which is lying about being an integrated card. This is so that programs
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// that ignore software adapters will actually run on headless/gpu-less machines.
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