chore(deps): update crate-ci/typos action to v1.37.3 (#8306)

Co-authored-by: renovate[bot] <29139614+renovate[bot]@users.noreply.github.com>
Co-authored-by: Andreas Reich <r_andreas2@web.de>
This commit is contained in:
renovate[bot] 2025-10-06 19:32:39 +00:00 committed by GitHub
parent 4652ea4189
commit 854664a90d
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4 changed files with 4 additions and 4 deletions

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@ -691,7 +691,7 @@ jobs:
run: taplo format --check --diff
- name: Check for typos
uses: crate-ci/typos@v1.36.3
uses: crate-ci/typos@v1.37.3
check-cts-runner:
# runtime is normally 2 minutes

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@ -3944,7 +3944,7 @@ DeviceDescriptor {
- Explicitly set Vulkan debug message types instead of !empty() by @victorvde in [#2321](https://github.com/gfx-rs/wgpu/pull/2321)
- Use stencil read/write masks by @kvark in [#2382](https://github.com/gfx-rs/wgpu/pull/2382)
- Vulkan: correctly set INDEPENDENT_BLENDmake runable on Android 8.x by @jinleili in [#2498](https://github.com/gfx-rs/wgpu/pull/2498)
- Vulkan: correctly set INDEPENDENT_BLENDmake runnable on Android 8.x by @jinleili in [#2498](https://github.com/gfx-rs/wgpu/pull/2498)
- Fix ASTC format mapping by @kvark in [#2476](https://github.com/gfx-rs/wgpu/pull/2476)
- Support flipped Y on VK 1.1 devices by @cwfitzgerald in [#2512](https://github.com/gfx-rs/wgpu/pull/2512)
- Fixed builtin(primitive_index) for vulkan backend by @kwillemsen in [#2716](https://github.com/gfx-rs/wgpu/pull/2716)

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@ -130,7 +130,7 @@ const ABI: u32 = size_of::<*const ()>() as u32;
///
/// Note that wgpu does not protect against malicious writes to e.g. a file used
/// to store a pipeline cache.
/// That is the resonsibility of the end application, such as by using a
/// That is the responsibility of the end application, such as by using a
/// private space.
const HASH_SPACE_VALUE: u64 = 0xFEDCBA9_876543210;

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@ -920,7 +920,7 @@ impl crate::CommandEncoder for super::CommandEncoder {
Flags: Direct3D12::D3D12_RESOURCE_BARRIER_FLAG_NONE,
Anonymous: Direct3D12::D3D12_RESOURCE_BARRIER_0 {
// Note: this assumes `D3D12_RESOURCE_STATE_RENDER_TARGET`.
// If it's not the case, we can include the `TextureUses` in `PassResove`.
// If it's not the case, we can include the `TextureUses` in `PassResolve`.
Transition: mem::ManuallyDrop::new(
Direct3D12::D3D12_RESOURCE_TRANSITION_BARRIER {
pResource: unsafe { borrow_interface_temporarily(&resolve.src.0) },