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Fix mesh shader naga capability bit (#8588)
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@ -191,7 +191,7 @@ bitflags::bitflags! {
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/// Support for task shaders, mesh shaders, and per-primitive fragment inputs
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const MESH_SHADER = 1 << 30;
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/// Support for mesh shaders which output points.
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const MESH_SHADER_POINT_TOPOLOGY = 1 << 30;
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const MESH_SHADER_POINT_TOPOLOGY = 1 << 31;
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}
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}
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