From 7394d4351b91e7406269595d9ab9530ca3ba0e2d Mon Sep 17 00:00:00 2001 From: Jim Blandy Date: Sat, 23 Aug 2025 23:13:40 -0700 Subject: [PATCH] Remove copy-pasted mention of acceleration structures from mesh docs. (#8135) --- docs/api-specs/mesh_shading.md | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/docs/api-specs/mesh_shading.md b/docs/api-specs/mesh_shading.md index 8c979890b..46d7948d5 100644 --- a/docs/api-specs/mesh_shading.md +++ b/docs/api-specs/mesh_shading.md @@ -2,8 +2,7 @@ 🧪Experimental🧪 -`wgpu` supports an experimental version of mesh shading. The extensions allow for acceleration structures to be created and built (with -`Features::EXPERIMENTAL_MESH_SHADER` enabled) and interacted with in shaders. Currently `naga` has no support for mesh shaders beyond recognizing the additional shader stages. +`wgpu` supports an experimental version of mesh shading. Currently `naga` has no support for mesh shaders beyond recognizing the additional shader stages. For this reason, all shaders must be created with `Device::create_shader_module_passthrough`. **Note**: The features documented here may have major bugs in them and are expected to be subject