Add expose-ids feature (#3104)

This commit is contained in:
TheOnlyMrCat 2022-11-05 06:28:56 +11:00 committed by GitHub
parent eda77e6abb
commit 6ed103ec18
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
5 changed files with 386 additions and 90 deletions

View File

@ -86,6 +86,7 @@ angle = ["wgc/angle"]
webgl = ["wgc"]
emscripten = ["webgl"]
vulkan-portability = ["wgc/vulkan-portability"]
expose-ids = []
[target.'cfg(not(target_arch = "wasm32"))'.dependencies.wgc]
workspace = true

View File

@ -815,6 +815,49 @@ pub(crate) struct CommandEncoder {
open: bool,
}
pub(crate) type Id = (u32, u32, wgt::Backend);
impl<T: wgc::id::TypedId> crate::GlobalId for T {
fn global_id(&self) -> Id {
self.unzip()
}
}
impl crate::GlobalId for Surface {
fn global_id(&self) -> Id {
use wgc::id::TypedId;
self.id.unzip()
}
}
impl crate::GlobalId for Device {
fn global_id(&self) -> Id {
use wgc::id::TypedId;
self.id.unzip()
}
}
impl crate::GlobalId for Buffer {
fn global_id(&self) -> Id {
use wgc::id::TypedId;
self.id.unzip()
}
}
impl crate::GlobalId for Texture {
fn global_id(&self) -> Id {
use wgc::id::TypedId;
self.id.unzip()
}
}
impl crate::GlobalId for CommandEncoder {
fn global_id(&self) -> Id {
use wgc::id::TypedId;
self.id.unzip()
}
}
impl crate::Context for Context {
type AdapterId = wgc::id::AdapterId;
type DeviceId = Device;

View File

@ -1,9 +1,9 @@
#[cfg(all(target_arch = "wasm32", not(feature = "webgl")))]
mod web;
#[cfg(all(target_arch = "wasm32", not(feature = "webgl")))]
pub(crate) use web::{BufferMappedRange, Context, QueueWriteBuffer};
pub(crate) use web::{BufferMappedRange, Context, Id, QueueWriteBuffer};
#[cfg(any(not(target_arch = "wasm32"), feature = "webgl"))]
mod direct;
#[cfg(any(not(target_arch = "wasm32"), feature = "webgl"))]
pub(crate) use direct::{BufferMappedRange, Context, QueueWriteBuffer};
pub(crate) use direct::{BufferMappedRange, Context, Id, QueueWriteBuffer};

View File

@ -25,6 +25,41 @@ pub(crate) struct Sendable<T>(T);
unsafe impl<T> Send for Sendable<T> {}
unsafe impl<T> Sync for Sendable<T> {}
#[derive(Clone, Debug)]
pub(crate) struct Identified<T>(T, #[cfg(feature = "expose-ids")] u64);
unsafe impl<T> Send for Identified<T> {}
unsafe impl<T> Sync for Identified<T> {}
impl<T> crate::GlobalId for Identified<T> {
#[cfg(not(feature = "expose-ids"))]
fn global_id(&self) -> Id {
0
}
#[cfg(feature = "expose-ids")]
fn global_id(&self) -> Id {
self.1
}
}
pub(crate) type Id = u64;
#[cfg(feature = "expose-ids")]
static NEXT_ID: std::sync::atomic::AtomicU64 = std::sync::atomic::AtomicU64::new(0);
#[cfg(not(feature = "expose-ids"))]
fn create_identified<T>(value: T) -> Identified<T> {
Identified(value)
}
#[cfg(feature = "expose-ids")]
fn create_identified<T>(value: T) -> Identified<T> {
Identified(
value,
NEXT_ID.fetch_add(1, std::sync::atomic::Ordering::Relaxed),
)
}
pub(crate) struct Context(web_sys::Gpu);
unsafe impl Send for Context {}
unsafe impl Sync for Context {}
@ -93,13 +128,13 @@ impl<F, M> MakeSendFuture<F, M> {
unsafe impl<F, M> Send for MakeSendFuture<F, M> {}
impl crate::ComputePassInner<Context> for ComputePass {
fn set_pipeline(&mut self, pipeline: &Sendable<web_sys::GpuComputePipeline>) {
fn set_pipeline(&mut self, pipeline: &Identified<web_sys::GpuComputePipeline>) {
self.0.set_pipeline(&pipeline.0);
}
fn set_bind_group(
&mut self,
index: u32,
bind_group: &Sendable<web_sys::GpuBindGroup>,
bind_group: &Identified<web_sys::GpuBindGroup>,
offsets: &[wgt::DynamicOffset],
) {
self.0
@ -137,20 +172,24 @@ impl crate::ComputePassInner<Context> for ComputePass {
}
fn dispatch_workgroups_indirect(
&mut self,
indirect_buffer: &Sendable<web_sys::GpuBuffer>,
indirect_buffer: &Identified<web_sys::GpuBuffer>,
indirect_offset: wgt::BufferAddress,
) {
self.0
.dispatch_workgroups_indirect_with_f64(&indirect_buffer.0, indirect_offset as f64);
}
fn write_timestamp(&mut self, _query_set: &Sendable<web_sys::GpuQuerySet>, _query_index: u32) {
fn write_timestamp(
&mut self,
_query_set: &Identified<web_sys::GpuQuerySet>,
_query_index: u32,
) {
panic!("WRITE_TIMESTAMP_INSIDE_PASSES feature must be enabled to call write_timestamp in a compute pass")
}
fn begin_pipeline_statistics_query(
&mut self,
_query_set: &Sendable<web_sys::GpuQuerySet>,
_query_set: &Identified<web_sys::GpuQuerySet>,
_query_index: u32,
) {
// Not available in gecko yet
@ -162,13 +201,13 @@ impl crate::ComputePassInner<Context> for ComputePass {
}
impl crate::RenderInner<Context> for RenderPass {
fn set_pipeline(&mut self, pipeline: &Sendable<web_sys::GpuRenderPipeline>) {
fn set_pipeline(&mut self, pipeline: &Identified<web_sys::GpuRenderPipeline>) {
self.0.set_pipeline(&pipeline.0);
}
fn set_bind_group(
&mut self,
index: u32,
bind_group: &Sendable<web_sys::GpuBindGroup>,
bind_group: &Identified<web_sys::GpuBindGroup>,
offsets: &[wgt::DynamicOffset],
) {
self.0
@ -182,7 +221,7 @@ impl crate::RenderInner<Context> for RenderPass {
}
fn set_index_buffer(
&mut self,
buffer: &Sendable<web_sys::GpuBuffer>,
buffer: &Identified<web_sys::GpuBuffer>,
index_format: wgt::IndexFormat,
offset: wgt::BufferAddress,
size: Option<wgt::BufferSize>,
@ -208,7 +247,7 @@ impl crate::RenderInner<Context> for RenderPass {
fn set_vertex_buffer(
&mut self,
slot: u32,
buffer: &Sendable<web_sys::GpuBuffer>,
buffer: &Identified<web_sys::GpuBuffer>,
offset: wgt::BufferAddress,
size: Option<wgt::BufferSize>,
) {
@ -251,7 +290,7 @@ impl crate::RenderInner<Context> for RenderPass {
}
fn draw_indirect(
&mut self,
indirect_buffer: &Sendable<web_sys::GpuBuffer>,
indirect_buffer: &Identified<web_sys::GpuBuffer>,
indirect_offset: wgt::BufferAddress,
) {
self.0
@ -259,7 +298,7 @@ impl crate::RenderInner<Context> for RenderPass {
}
fn draw_indexed_indirect(
&mut self,
indirect_buffer: &Sendable<web_sys::GpuBuffer>,
indirect_buffer: &Identified<web_sys::GpuBuffer>,
indirect_offset: wgt::BufferAddress,
) {
self.0
@ -267,7 +306,7 @@ impl crate::RenderInner<Context> for RenderPass {
}
fn multi_draw_indirect(
&mut self,
_indirect_buffer: &Sendable<web_sys::GpuBuffer>,
_indirect_buffer: &Identified<web_sys::GpuBuffer>,
_indirect_offset: wgt::BufferAddress,
_count: u32,
) {
@ -275,7 +314,7 @@ impl crate::RenderInner<Context> for RenderPass {
}
fn multi_draw_indexed_indirect(
&mut self,
_indirect_buffer: &Sendable<web_sys::GpuBuffer>,
_indirect_buffer: &Identified<web_sys::GpuBuffer>,
_indirect_offset: wgt::BufferAddress,
_count: u32,
) {
@ -283,9 +322,9 @@ impl crate::RenderInner<Context> for RenderPass {
}
fn multi_draw_indirect_count(
&mut self,
_indirect_buffer: &Sendable<web_sys::GpuBuffer>,
_indirect_buffer: &Identified<web_sys::GpuBuffer>,
_indirect_offset: wgt::BufferAddress,
_count_buffer: &Sendable<web_sys::GpuBuffer>,
_count_buffer: &Identified<web_sys::GpuBuffer>,
_count_buffer_offset: wgt::BufferAddress,
_max_count: u32,
) {
@ -295,9 +334,9 @@ impl crate::RenderInner<Context> for RenderPass {
}
fn multi_draw_indexed_indirect_count(
&mut self,
_indirect_buffer: &Sendable<web_sys::GpuBuffer>,
_indirect_buffer: &Identified<web_sys::GpuBuffer>,
_indirect_offset: wgt::BufferAddress,
_count_buffer: &Sendable<web_sys::GpuBuffer>,
_count_buffer: &Identified<web_sys::GpuBuffer>,
_count_buffer_offset: wgt::BufferAddress,
_max_count: u32,
) {
@ -306,13 +345,13 @@ impl crate::RenderInner<Context> for RenderPass {
}
impl crate::RenderInner<Context> for RenderBundleEncoder {
fn set_pipeline(&mut self, pipeline: &Sendable<web_sys::GpuRenderPipeline>) {
fn set_pipeline(&mut self, pipeline: &Identified<web_sys::GpuRenderPipeline>) {
self.0.set_pipeline(&pipeline.0);
}
fn set_bind_group(
&mut self,
index: u32,
bind_group: &Sendable<web_sys::GpuBindGroup>,
bind_group: &Identified<web_sys::GpuBindGroup>,
offsets: &[wgt::DynamicOffset],
) {
self.0
@ -326,7 +365,7 @@ impl crate::RenderInner<Context> for RenderBundleEncoder {
}
fn set_index_buffer(
&mut self,
buffer: &Sendable<web_sys::GpuBuffer>,
buffer: &Identified<web_sys::GpuBuffer>,
index_format: wgt::IndexFormat,
offset: wgt::BufferAddress,
size: Option<wgt::BufferSize>,
@ -352,7 +391,7 @@ impl crate::RenderInner<Context> for RenderBundleEncoder {
fn set_vertex_buffer(
&mut self,
slot: u32,
buffer: &Sendable<web_sys::GpuBuffer>,
buffer: &Identified<web_sys::GpuBuffer>,
offset: wgt::BufferAddress,
size: Option<wgt::BufferSize>,
) {
@ -395,7 +434,7 @@ impl crate::RenderInner<Context> for RenderBundleEncoder {
}
fn draw_indirect(
&mut self,
indirect_buffer: &Sendable<web_sys::GpuBuffer>,
indirect_buffer: &Identified<web_sys::GpuBuffer>,
indirect_offset: wgt::BufferAddress,
) {
self.0
@ -403,7 +442,7 @@ impl crate::RenderInner<Context> for RenderBundleEncoder {
}
fn draw_indexed_indirect(
&mut self,
indirect_buffer: &Sendable<web_sys::GpuBuffer>,
indirect_buffer: &Identified<web_sys::GpuBuffer>,
indirect_offset: wgt::BufferAddress,
) {
self.0
@ -411,7 +450,7 @@ impl crate::RenderInner<Context> for RenderBundleEncoder {
}
fn multi_draw_indirect(
&mut self,
_indirect_buffer: &Sendable<web_sys::GpuBuffer>,
_indirect_buffer: &Identified<web_sys::GpuBuffer>,
_indirect_offset: wgt::BufferAddress,
_count: u32,
) {
@ -419,7 +458,7 @@ impl crate::RenderInner<Context> for RenderBundleEncoder {
}
fn multi_draw_indexed_indirect(
&mut self,
_indirect_buffer: &Sendable<web_sys::GpuBuffer>,
_indirect_buffer: &Identified<web_sys::GpuBuffer>,
_indirect_offset: wgt::BufferAddress,
_count: u32,
) {
@ -427,9 +466,9 @@ impl crate::RenderInner<Context> for RenderBundleEncoder {
}
fn multi_draw_indirect_count(
&mut self,
_indirect_buffer: &Sendable<web_sys::GpuBuffer>,
_indirect_buffer: &Identified<web_sys::GpuBuffer>,
_indirect_offset: wgt::BufferAddress,
_count_buffer: &Sendable<web_sys::GpuBuffer>,
_count_buffer: &Identified<web_sys::GpuBuffer>,
_count_buffer_offset: wgt::BufferAddress,
_max_count: u32,
) {
@ -439,9 +478,9 @@ impl crate::RenderInner<Context> for RenderBundleEncoder {
}
fn multi_draw_indexed_indirect_count(
&mut self,
_indirect_buffer: &Sendable<web_sys::GpuBuffer>,
_indirect_buffer: &Identified<web_sys::GpuBuffer>,
_indirect_offset: wgt::BufferAddress,
_count_buffer: &Sendable<web_sys::GpuBuffer>,
_count_buffer: &Identified<web_sys::GpuBuffer>,
_count_buffer_offset: wgt::BufferAddress,
_max_count: u32,
) {
@ -488,7 +527,7 @@ impl crate::RenderPassInner<Context> for RenderPass {
// self.0.pop_debug_group();
}
fn execute_bundles<'a, I: Iterator<Item = &'a Sendable<web_sys::GpuRenderBundle>>>(
fn execute_bundles<'a, I: Iterator<Item = &'a Identified<web_sys::GpuRenderBundle>>>(
&mut self,
render_bundles: I,
) {
@ -498,13 +537,17 @@ impl crate::RenderPassInner<Context> for RenderPass {
self.0.execute_bundles(&mapped);
}
fn write_timestamp(&mut self, _query_set: &Sendable<web_sys::GpuQuerySet>, _query_index: u32) {
fn write_timestamp(
&mut self,
_query_set: &Identified<web_sys::GpuQuerySet>,
_query_index: u32,
) {
panic!("WRITE_TIMESTAMP_INSIDE_PASSES feature must be enabled to call write_timestamp in a compute pass")
}
fn begin_pipeline_statistics_query(
&mut self,
_query_set: &Sendable<web_sys::GpuQuerySet>,
_query_set: &Identified<web_sys::GpuQuerySet>,
_query_index: u32,
) {
// Not available in gecko yet
@ -903,22 +946,28 @@ fn map_map_mode(mode: crate::MapMode) -> u32 {
type JsFutureResult = Result<wasm_bindgen::JsValue, wasm_bindgen::JsValue>;
fn future_request_adapter(result: JsFutureResult) -> Option<Sendable<web_sys::GpuAdapter>> {
fn future_request_adapter(result: JsFutureResult) -> Option<Identified<web_sys::GpuAdapter>> {
match result.and_then(wasm_bindgen::JsCast::dyn_into) {
Ok(adapter) => Some(Sendable(adapter)),
Ok(adapter) => Some(create_identified(adapter)),
Err(_) => None,
}
}
fn future_request_device(
result: JsFutureResult,
) -> Result<(Sendable<web_sys::GpuDevice>, Sendable<web_sys::GpuQueue>), crate::RequestDeviceError>
{
) -> Result<
(
Identified<web_sys::GpuDevice>,
Identified<web_sys::GpuQueue>,
),
crate::RequestDeviceError,
> {
result
.map(|js_value| {
let device_id = web_sys::GpuDevice::from(js_value);
let queue_id = device_id.queue();
(Sendable(device_id), Sendable(queue_id))
(create_identified(device_id), create_identified(queue_id))
})
.map_err(|_| crate::RequestDeviceError)
}
@ -984,7 +1033,7 @@ impl Context {
Ok(Some(ctx)) => ctx.into(),
_ => panic!("expected to get context from canvas"),
};
Sendable(context.into())
create_identified(context.into())
}
pub fn instance_create_surface_from_offscreen_canvas(
@ -995,12 +1044,12 @@ impl Context {
Ok(Some(ctx)) => ctx.into(),
_ => panic!("expected to get context from canvas"),
};
Sendable(context.into())
create_identified(context.into())
}
pub fn queue_copy_external_image_to_texture(
&self,
queue: &Sendable<web_sys::GpuQueue>,
queue: &Identified<web_sys::GpuQueue>,
image: &web_sys::ImageBitmap,
texture: crate::ImageCopyTexture,
size: wgt::Extent3d,
@ -1037,27 +1086,27 @@ extern "C" {
pub struct SubmissionIndex;
impl crate::Context for Context {
type AdapterId = Sendable<web_sys::GpuAdapter>;
type DeviceId = Sendable<web_sys::GpuDevice>;
type QueueId = Sendable<web_sys::GpuQueue>;
type ShaderModuleId = Sendable<web_sys::GpuShaderModule>;
type BindGroupLayoutId = Sendable<web_sys::GpuBindGroupLayout>;
type BindGroupId = Sendable<web_sys::GpuBindGroup>;
type TextureViewId = Sendable<web_sys::GpuTextureView>;
type SamplerId = Sendable<web_sys::GpuSampler>;
type BufferId = Sendable<web_sys::GpuBuffer>;
type TextureId = Sendable<web_sys::GpuTexture>;
type QuerySetId = Sendable<web_sys::GpuQuerySet>;
type PipelineLayoutId = Sendable<web_sys::GpuPipelineLayout>;
type RenderPipelineId = Sendable<web_sys::GpuRenderPipeline>;
type ComputePipelineId = Sendable<web_sys::GpuComputePipeline>;
type AdapterId = Identified<web_sys::GpuAdapter>;
type DeviceId = Identified<web_sys::GpuDevice>;
type QueueId = Identified<web_sys::GpuQueue>;
type ShaderModuleId = Identified<web_sys::GpuShaderModule>;
type BindGroupLayoutId = Identified<web_sys::GpuBindGroupLayout>;
type BindGroupId = Identified<web_sys::GpuBindGroup>;
type TextureViewId = Identified<web_sys::GpuTextureView>;
type SamplerId = Identified<web_sys::GpuSampler>;
type BufferId = Identified<web_sys::GpuBuffer>;
type TextureId = Identified<web_sys::GpuTexture>;
type QuerySetId = Identified<web_sys::GpuQuerySet>;
type PipelineLayoutId = Identified<web_sys::GpuPipelineLayout>;
type RenderPipelineId = Identified<web_sys::GpuRenderPipeline>;
type ComputePipelineId = Identified<web_sys::GpuComputePipeline>;
type CommandEncoderId = Sendable<web_sys::GpuCommandEncoder>;
type ComputePassId = ComputePass;
type RenderPassId = RenderPass;
type CommandBufferId = Sendable<web_sys::GpuCommandBuffer>;
type RenderBundleEncoderId = RenderBundleEncoder;
type RenderBundleId = Sendable<web_sys::GpuRenderBundle>;
type SurfaceId = Sendable<web_sys::GpuCanvasContext>;
type RenderBundleId = Identified<web_sys::GpuRenderBundle>;
type SurfaceId = Identified<web_sys::GpuCanvasContext>;
type SurfaceOutputDetail = SurfaceOutputDetail;
type SubmissionIndex = SubmissionIndex;
@ -1338,7 +1387,7 @@ impl crate::Context for Context {
Self::SurfaceOutputDetail,
) {
(
Some(Sendable(surface.0.get_current_texture())),
Some(create_identified(surface.0.get_current_texture())),
wgt::SurfaceStatus::Good,
(),
)
@ -1462,7 +1511,7 @@ impl crate::Context for Context {
if let Some(label) = desc.label {
descriptor.label(label);
}
Sendable(device.0.create_shader_module(&descriptor))
create_identified(device.0.create_shader_module(&descriptor))
}
fn device_create_bind_group_layout(
@ -1560,7 +1609,7 @@ impl crate::Context for Context {
if let Some(label) = desc.label {
mapped_desc.label(label);
}
Sendable(device.0.create_bind_group_layout(&mapped_desc))
create_identified(device.0.create_bind_group_layout(&mapped_desc))
}
unsafe fn device_create_shader_module_spirv(
@ -1618,7 +1667,7 @@ impl crate::Context for Context {
if let Some(label) = desc.label {
mapped_desc.label(label);
}
Sendable(device.0.create_bind_group(&mapped_desc))
create_identified(device.0.create_bind_group(&mapped_desc))
}
fn device_create_pipeline_layout(
@ -1635,7 +1684,7 @@ impl crate::Context for Context {
if let Some(label) = desc.label {
mapped_desc.label(label);
}
Sendable(device.0.create_pipeline_layout(&mapped_desc))
create_identified(device.0.create_pipeline_layout(&mapped_desc))
}
fn device_create_render_pipeline(
@ -1726,7 +1775,7 @@ impl crate::Context for Context {
let mapped_primitive = map_primitive_state(&desc.primitive);
mapped_desc.primitive(&mapped_primitive);
Sendable(device.0.create_render_pipeline(&mapped_desc))
create_identified(device.0.create_render_pipeline(&mapped_desc))
}
fn device_create_compute_pipeline(
@ -1747,7 +1796,7 @@ impl crate::Context for Context {
if let Some(label) = desc.label {
mapped_desc.label(label);
}
Sendable(device.0.create_compute_pipeline(&mapped_desc))
create_identified(device.0.create_compute_pipeline(&mapped_desc))
}
fn device_create_buffer(
@ -1761,7 +1810,7 @@ impl crate::Context for Context {
if let Some(label) = desc.label {
mapped_desc.label(label);
}
Sendable(device.0.create_buffer(&mapped_desc))
create_identified(device.0.create_buffer(&mapped_desc))
}
fn device_create_texture(
@ -1780,7 +1829,7 @@ impl crate::Context for Context {
mapped_desc.dimension(map_texture_dimension(desc.dimension));
mapped_desc.mip_level_count(desc.mip_level_count);
mapped_desc.sample_count(desc.sample_count);
Sendable(device.0.create_texture(&mapped_desc))
create_identified(device.0.create_texture(&mapped_desc))
}
fn device_create_sampler(
@ -1805,7 +1854,7 @@ impl crate::Context for Context {
if let Some(label) = desc.label {
mapped_desc.label(label);
}
Sendable(device.0.create_sampler_with_descriptor(&mapped_desc))
create_identified(device.0.create_sampler_with_descriptor(&mapped_desc))
}
fn device_create_query_set(
@ -1822,7 +1871,7 @@ impl crate::Context for Context {
if let Some(label) = desc.label {
mapped_desc.label(label);
}
Sendable(device.0.create_query_set(&mapped_desc))
create_identified(device.0.create_query_set(&mapped_desc))
}
fn device_create_command_encoder(
@ -1968,7 +2017,7 @@ impl crate::Context for Context {
if let Some(label) = desc.label {
mapped.label(label);
}
Sendable(texture.0.create_view_with_descriptor(&mapped))
create_identified(texture.0.create_view_with_descriptor(&mapped))
}
fn surface_drop(&self, _surface: &Self::SurfaceId) {
@ -2048,7 +2097,7 @@ impl crate::Context for Context {
pipeline: &Self::ComputePipelineId,
index: u32,
) -> Self::BindGroupLayoutId {
Sendable(pipeline.0.get_bind_group_layout(index))
create_identified(pipeline.0.get_bind_group_layout(index))
}
fn render_pipeline_get_bind_group_layout(
@ -2056,7 +2105,7 @@ impl crate::Context for Context {
pipeline: &Self::RenderPipelineId,
index: u32,
) -> Self::BindGroupLayoutId {
Sendable(pipeline.0.get_bind_group_layout(index))
create_identified(pipeline.0.get_bind_group_layout(index))
}
fn command_encoder_copy_buffer_to_buffer(
@ -2305,7 +2354,7 @@ impl crate::Context for Context {
encoder: Self::RenderBundleEncoderId,
desc: &crate::RenderBundleDescriptor,
) -> Self::RenderBundleId {
Sendable(match desc.label {
create_identified(match desc.label {
Some(label) => {
let mut mapped_desc = web_sys::GpuRenderBundleDescriptor::new();
mapped_desc.label(label);

View File

@ -43,7 +43,7 @@ pub use wgt::{
QUERY_RESOLVE_BUFFER_ALIGNMENT, QUERY_SET_MAX_QUERIES, QUERY_SIZE, VERTEX_STRIDE_ALIGNMENT,
};
use backend::{BufferMappedRange, Context as C, QueueWriteBuffer};
use backend::{BufferMappedRange, Context as C, Id as BackendId, QueueWriteBuffer};
/// Filter for error scopes.
#[derive(Clone, Copy, Debug, Eq, PartialEq, PartialOrd)]
@ -164,28 +164,32 @@ trait RenderPassInner<Ctx: Context>: RenderInner<Ctx> {
);
}
trait GlobalId {
fn global_id(&self) -> BackendId;
}
trait Context: Debug + Send + Sized + Sync {
type AdapterId: Debug + Send + Sync + 'static;
type DeviceId: Debug + Send + Sync + 'static;
type QueueId: Debug + Send + Sync + 'static;
type ShaderModuleId: Debug + Send + Sync + 'static;
type BindGroupLayoutId: Debug + Send + Sync + 'static;
type BindGroupId: Debug + Send + Sync + 'static;
type TextureViewId: Debug + Send + Sync + 'static;
type SamplerId: Debug + Send + Sync + 'static;
type BufferId: Debug + Send + Sync + 'static;
type TextureId: Debug + Send + Sync + 'static;
type QuerySetId: Debug + Send + Sync + 'static;
type PipelineLayoutId: Debug + Send + Sync + 'static;
type RenderPipelineId: Debug + Send + Sync + 'static;
type ComputePipelineId: Debug + Send + Sync + 'static;
type AdapterId: GlobalId + Debug + Send + Sync + 'static;
type DeviceId: GlobalId + Debug + Send + Sync + 'static;
type QueueId: GlobalId + Debug + Send + Sync + 'static;
type ShaderModuleId: GlobalId + Debug + Send + Sync + 'static;
type BindGroupLayoutId: GlobalId + Debug + Send + Sync + 'static;
type BindGroupId: GlobalId + Debug + Send + Sync + 'static;
type TextureViewId: GlobalId + Debug + Send + Sync + 'static;
type SamplerId: GlobalId + Debug + Send + Sync + 'static;
type BufferId: GlobalId + Debug + Send + Sync + 'static;
type TextureId: GlobalId + Debug + Send + Sync + 'static;
type QuerySetId: GlobalId + Debug + Send + Sync + 'static;
type PipelineLayoutId: GlobalId + Debug + Send + Sync + 'static;
type RenderPipelineId: GlobalId + Debug + Send + Sync + 'static;
type ComputePipelineId: GlobalId + Debug + Send + Sync + 'static;
type CommandEncoderId: Debug;
type ComputePassId: Debug + ComputePassInner<Self>;
type RenderPassId: Debug + RenderPassInner<Self>;
type CommandBufferId: Debug + Send + Sync;
type RenderBundleEncoderId: Debug + RenderInner<Self>;
type RenderBundleId: Debug + Send + Sync + 'static;
type SurfaceId: Debug + Send + Sync + 'static;
type RenderBundleId: GlobalId + Debug + Send + Sync + 'static;
type SurfaceId: GlobalId + Debug + Send + Sync + 'static;
type SurfaceOutputDetail: Send;
type SubmissionIndex: Debug + Copy + Clone + Send + 'static;
@ -3796,6 +3800,205 @@ impl Surface {
}
}
/// Opaque globally-unique identifier
#[cfg(feature = "expose-ids")]
#[cfg_attr(docsrs, doc(cfg(feature = "expose-ids")))]
#[repr(transparent)]
#[derive(Debug, Copy, Clone, PartialEq, Eq, Hash)]
pub struct Id(BackendId);
#[cfg(feature = "expose-ids")]
impl Adapter {
/// Returns a globally-unique identifier for this `Adapter`.
///
/// Calling this method multiple times on the same object will always return the same value.
/// The returned value is guaranteed to be different for all resources created from the same `Instance`.
#[cfg_attr(docsrs, doc(cfg(feature = "expose-ids")))]
pub fn global_id(&self) -> Id {
Id(self.id.global_id())
}
}
#[cfg(feature = "expose-ids")]
impl Device {
/// Returns a globally-unique identifier for this `Device`.
///
/// Calling this method multiple times on the same object will always return the same value.
/// The returned value is guaranteed to be different for all resources created from the same `Instance`.
#[cfg_attr(docsrs, doc(cfg(feature = "expose-ids")))]
pub fn global_id(&self) -> Id {
Id(self.id.global_id())
}
}
#[cfg(feature = "expose-ids")]
impl Queue {
/// Returns a globally-unique identifier for this `Queue`.
///
/// Calling this method multiple times on the same object will always return the same value.
/// The returned value is guaranteed to be different for all resources created from the same `Instance`.
#[cfg_attr(docsrs, doc(cfg(feature = "expose-ids")))]
pub fn global_id(&self) -> Id {
Id(self.id.global_id())
}
}
#[cfg(feature = "expose-ids")]
impl ShaderModule {
/// Returns a globally-unique identifier for this `ShaderModule`.
///
/// Calling this method multiple times on the same object will always return the same value.
/// The returned value is guaranteed to be different for all resources created from the same `Instance`.
#[cfg_attr(docsrs, doc(cfg(feature = "expose-ids")))]
pub fn global_id(&self) -> Id {
Id(self.id.global_id())
}
}
#[cfg(feature = "expose-ids")]
impl BindGroupLayout {
/// Returns a globally-unique identifier for this `BindGroupLayout`.
///
/// Calling this method multiple times on the same object will always return the same value.
/// The returned value is guaranteed to be different for all resources created from the same `Instance`.
#[cfg_attr(docsrs, doc(cfg(feature = "expose-ids")))]
pub fn global_id(&self) -> Id {
Id(self.id.global_id())
}
}
#[cfg(feature = "expose-ids")]
impl BindGroup {
/// Returns a globally-unique identifier for this `BindGroup`.
///
/// Calling this method multiple times on the same object will always return the same value.
/// The returned value is guaranteed to be different for all resources created from the same `Instance`.
#[cfg_attr(docsrs, doc(cfg(feature = "expose-ids")))]
pub fn global_id(&self) -> Id {
Id(self.id.global_id())
}
}
#[cfg(feature = "expose-ids")]
impl TextureView {
/// Returns a globally-unique identifier for this `TextureView`.
///
/// Calling this method multiple times on the same object will always return the same value.
/// The returned value is guaranteed to be different for all resources created from the same `Instance`.
#[cfg_attr(docsrs, doc(cfg(feature = "expose-ids")))]
pub fn global_id(&self) -> Id {
Id(self.id.global_id())
}
}
#[cfg(feature = "expose-ids")]
impl Sampler {
/// Returns a globally-unique identifier for this `Sampler`.
///
/// Calling this method multiple times on the same object will always return the same value.
/// The returned value is guaranteed to be different for all resources created from the same `Instance`.
#[cfg_attr(docsrs, doc(cfg(feature = "expose-ids")))]
pub fn global_id(&self) -> Id {
Id(self.id.global_id())
}
}
#[cfg(feature = "expose-ids")]
impl Buffer {
/// Returns a globally-unique identifier for this `Buffer`.
///
/// Calling this method multiple times on the same object will always return the same value.
/// The returned value is guaranteed to be different for all resources created from the same `Instance`.
#[cfg_attr(docsrs, doc(cfg(feature = "expose-ids")))]
pub fn global_id(&self) -> Id {
Id(self.id.global_id())
}
}
#[cfg(feature = "expose-ids")]
impl Texture {
/// Returns a globally-unique identifier for this `Texture`.
///
/// Calling this method multiple times on the same object will always return the same value.
/// The returned value is guaranteed to be different for all resources created from the same `Instance`.
#[cfg_attr(docsrs, doc(cfg(feature = "expose-ids")))]
pub fn global_id(&self) -> Id {
Id(self.id.global_id())
}
}
#[cfg(feature = "expose-ids")]
impl QuerySet {
/// Returns a globally-unique identifier for this `QuerySet`.
///
/// Calling this method multiple times on the same object will always return the same value.
/// The returned value is guaranteed to be different for all resources created from the same `Instance`.
#[cfg_attr(docsrs, doc(cfg(feature = "expose-ids")))]
pub fn global_id(&self) -> Id {
Id(self.id.global_id())
}
}
#[cfg(feature = "expose-ids")]
impl PipelineLayout {
/// Returns a globally-unique identifier for this `PipelineLayout`.
///
/// Calling this method multiple times on the same object will always return the same value.
/// The returned value is guaranteed to be different for all resources created from the same `Instance`.
#[cfg_attr(docsrs, doc(cfg(feature = "expose-ids")))]
pub fn global_id(&self) -> Id {
Id(self.id.global_id())
}
}
#[cfg(feature = "expose-ids")]
impl RenderPipeline {
/// Returns a globally-unique identifier for this `RenderPipeline`.
///
/// Calling this method multiple times on the same object will always return the same value.
/// The returned value is guaranteed to be different for all resources created from the same `Instance`.
#[cfg_attr(docsrs, doc(cfg(feature = "expose-ids")))]
pub fn global_id(&self) -> Id {
Id(self.id.global_id())
}
}
#[cfg(feature = "expose-ids")]
impl ComputePipeline {
/// Returns a globally-unique identifier for this `ComputePipeline`.
///
/// Calling this method multiple times on the same object will always return the same value.
/// The returned value is guaranteed to be different for all resources created from the same `Instance`.
#[cfg_attr(docsrs, doc(cfg(feature = "expose-ids")))]
pub fn global_id(&self) -> Id {
Id(self.id.global_id())
}
}
#[cfg(feature = "expose-ids")]
impl RenderBundle {
/// Returns a globally-unique identifier for this `RenderBundle`.
///
/// Calling this method multiple times on the same object will always return the same value.
/// The returned value is guaranteed to be different for all resources created from the same `Instance`.
#[cfg_attr(docsrs, doc(cfg(feature = "expose-ids")))]
pub fn global_id(&self) -> Id {
Id(self.id.global_id())
}
}
#[cfg(feature = "expose-ids")]
impl Surface {
/// Returns a globally-unique identifier for this `Surface`.
///
/// Calling this method multiple times on the same object will always return the same value.
/// The returned value is guaranteed to be different for all resources created from the same `Instance`.
#[cfg_attr(docsrs, doc(cfg(feature = "expose-ids")))]
pub fn global_id(&self) -> Id {
Id(self.id.global_id())
}
}
/// Type for the callback of uncaptured error handler
pub trait UncapturedErrorHandler: Fn(Error) + Send + 'static {}
impl<T> UncapturedErrorHandler for T where T: Fn(Error) + Send + 'static {}