Remove SPIRV entirely from wgpu-core

This commit is contained in:
Dzmitry Malyshau 2021-06-21 13:05:29 -04:00
parent da38b8b077
commit 4c03d286c6
9 changed files with 33 additions and 48 deletions

1
Cargo.lock generated
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@ -1053,6 +1053,7 @@ dependencies = [
"num-traits 0.2.14",
"petgraph",
"rose_tree",
"serde",
"spirv_headers",
"thiserror",
]

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@ -29,7 +29,7 @@ features = ["replay"]
[dependencies.wgc]
path = "../wgpu-core"
package = "wgpu-core"
features = ["spirv", "replay", "raw-window-handle"]
features = ["replay", "raw-window-handle"]
[dev-dependencies]
serde = "1"

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@ -239,17 +239,15 @@ impl GlobalPlay for wgc::hub::Global<IdentityPassThroughFactory> {
self.bind_group_drop::<A>(id);
}
Action::CreateShaderModule { id, desc, data } => {
log::info!("Creating shader from {}", data);
let code = fs::read_to_string(dir.join(&data)).unwrap();
let source = if data.ends_with(".wgsl") {
let code = fs::read_to_string(dir.join(data)).unwrap();
wgc::pipeline::ShaderModuleSource::Wgsl(Cow::Owned(code))
} else if data.ends_with(".ron") {
let module = ron::de::from_str(&code).unwrap();
wgc::pipeline::ShaderModuleSource::Naga(module)
} else {
let byte_vec = fs::read(dir.join(&data))
.unwrap_or_else(|e| panic!("Unable to open '{}': {:?}", data, e));
let spv = byte_vec
.chunks(4)
.map(|c| u32::from_le_bytes([c[0], c[1], c[2], c[3]]))
.collect::<Vec<_>>();
wgc::pipeline::ShaderModuleSource::SpirV(Cow::Owned(spv))
panic!("Unknown shader {}", data);
};
let (_, error) = self.device_create_shader_module::<A>(device, &desc, source, id);
if let Some(e) = error {

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@ -13,11 +13,10 @@ license = "MIT OR Apache-2.0"
[features]
default = []
spirv = ["naga/spv-in"]
# Enable API tracing
trace = ["ron", "serde", "wgt/trace", "arrayvec/serde"]
trace = ["ron", "serde", "wgt/trace", "arrayvec/serde", "naga/serialize"]
# Enable API replaying
replay = ["serde", "wgt/replay", "arrayvec/serde"]
replay = ["serde", "wgt/replay", "arrayvec/serde", "naga/deserialize"]
# Enable serializable compute/render passes, and bundle encoders.
serial-pass = ["serde", "wgt/serde", "arrayvec/serde"]

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@ -838,28 +838,6 @@ impl<A: HalApi> Device<A> {
source: pipeline::ShaderModuleSource<'a>,
) -> Result<pipeline::ShaderModule<A>, pipeline::CreateShaderModuleError> {
let module = match source {
#[cfg(feature = "spirv")]
pipeline::ShaderModuleSource::SpirV(spv) => {
profiling::scope!("naga::spv::parse");
// Parse the given shader code and store its representation.
let options = naga::front::spv::Options {
adjust_coordinate_space: false, // we require NDC_Y_UP feature
strict_capabilities: true,
flow_graph_dump_prefix: None,
};
let parser = naga::front::spv::Parser::new(spv.iter().cloned(), &options);
match parser.parse() {
Ok(module) => module,
Err(err) => {
log::warn!(
"Failed to parse shader SPIR-V code for {:?}: {:?}",
desc.label,
err
);
return Err(pipeline::CreateShaderModuleError::Parsing);
}
}
}
pipeline::ShaderModuleSource::Wgsl(code) => {
profiling::scope!("naga::wgsl::parse_str");
// TODO: refactor the corresponding Naga error to be owned, and then
@ -3477,18 +3455,14 @@ impl<G: GlobalIdentityHandlerFactory> Global<G> {
if let Some(ref trace) = device.trace {
let mut trace = trace.lock();
let data = match source {
#[cfg(feature = "spirv")]
pipeline::ShaderModuleSource::SpirV(ref spv) => {
trace.make_binary("spv", unsafe {
std::slice::from_raw_parts(spv.as_ptr() as *const u8, spv.len() * 4)
})
}
pipeline::ShaderModuleSource::Wgsl(ref code) => {
trace.make_binary("wgsl", code.as_bytes())
}
pipeline::ShaderModuleSource::Naga(_) => {
// we don't want to enable Naga serialization just for this alone
trace.make_binary("ron", &[])
pipeline::ShaderModuleSource::Naga(ref module) => {
let string =
ron::ser::to_string_pretty(module, ron::ser::PrettyConfig::default())
.unwrap();
trace.make_binary("ron", string.as_bytes())
}
};
trace.add(trace::Action::CreateShaderModule {

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@ -9,8 +9,6 @@ use std::borrow::Cow;
use thiserror::Error;
pub enum ShaderModuleSource<'a> {
#[cfg(feature = "spirv")]
SpirV(Cow<'a, [u32]>),
Wgsl(Cow<'a, str>),
Naga(naga::Module),
}

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@ -17,7 +17,7 @@ all-features = true
[features]
default = []
spirv = ["wgc/spirv"]
spirv = ["naga/spv-in"]
trace = ["serde", "wgc/trace"]
replay = ["serde", "wgc/replay"]
webgl = ["wgc"]
@ -65,6 +65,11 @@ async-executor = "1.0"
pollster = "0.2"
env_logger = "0.8"
[dependencies.naga]
git = "https://github.com/gfx-rs/naga"
tag = "gfx-26"
optional = true
# used to test all the example shaders
[dev-dependencies.naga]
git = "https://github.com/gfx-rs/naga"

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@ -50,7 +50,6 @@ See [wiki article](https://github.com/gfx-rs/wgpu-rs/wiki/Running-on-the-Web-wit
Users can run the [naga](https://github.com/gfx-rs/naga) binary in the following way to convert their SPIR-V shaders to WGSL:
```bash
cargo run -- <input.spv> <output.wgsl>
```
In addition, SPIR-V can be used by enabling the `spirv` feature, and the cost of slightly increased build times.

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@ -811,7 +811,18 @@ impl crate::Context for Context {
};
let source = match desc.source {
#[cfg(feature = "spirv")]
ShaderSource::SpirV(ref spv) => wgc::pipeline::ShaderModuleSource::SpirV(Borrowed(spv)),
ShaderSource::SpirV(ref spv) => {
profiling::scope!("naga::spv::parse");
// Parse the given shader code and store its representation.
let options = naga::front::spv::Options {
adjust_coordinate_space: false, // we require NDC_Y_UP feature
strict_capabilities: true,
flow_graph_dump_prefix: None,
};
let parser = naga::front::spv::Parser::new(spv.iter().cloned(), &options);
let module = parser.parse().unwrap();
wgc::pipeline::ShaderModuleSource::Naga(module)
}
ShaderSource::Wgsl(ref code) => wgc::pipeline::ShaderModuleSource::Wgsl(Borrowed(code)),
};
let (id, error) = wgc::gfx_select!(