[hal] Remove spurious gpu-allocator feature flag.

There was an implicit `gpu-allocator` feature because there was no
`dep:` on the optional `gpu-allocator` dependency, but enabling the
`gpu-allocator` feature does nothing (there are no occurrences of
`#[feature = "gpu-allocator"]`) so it has no reason to exist.
* `
This commit is contained in:
Kevin Reid 2025-10-15 15:56:40 -07:00 committed by Connor Fitzgerald
parent cb13fbe4a7
commit 00b4258b32

View File

@ -141,7 +141,7 @@ dx12 = [
"dep:profiling",
"dep:range-alloc",
"dep:windows-core",
"gpu-allocator/d3d12",
"dep:gpu-allocator",
"windows/Win32_Graphics_Direct3D_Fxc",
"windows/Win32_Graphics_Direct3D_Dxc",
"windows/Win32_Graphics_Direct3D",
@ -258,7 +258,7 @@ windows-core = { workspace = true, optional = true }
# Backend: Dx12
bit-set = { workspace = true, optional = true }
range-alloc = { workspace = true, optional = true }
gpu-allocator = { workspace = true, optional = true }
gpu-allocator = { workspace = true, optional = true, features = ["d3d12"] }
once_cell = { workspace = true, optional = true }
# backend: GLES
glutin_wgl_sys = { workspace = true, optional = true }