--- title: Test Environment | Guide --- # Test Environment Vitest provides [`environment`](/config/#environment) option to run code inside a specific environment. You can modify how environment behaves with [`environmentOptions`](/config/#environmentoptions) option. By default, you can use these environments: - `node` is default environment - `jsdom` emulates browser environment by providing Browser API, uses [`jsdom`](https://github.com/jsdom/jsdom) package - `happy-dom` emulates browser environment by providing Browser API, and considered to be faster than jsdom, but lacks some API, uses [`happy-dom`](https://github.com/capricorn86/happy-dom) package - `edge-runtime` emulates Vercel's [edge-runtime](https://edge-runtime.vercel.app/), uses [`@edge-runtime/vm`](https://www.npmjs.com/package/@edge-runtime/vm) package ::: info When using `jsdom` or `happy-dom` environments, Vitest follows the same rules that Vite does when importing [CSS](https://vitejs.dev/guide/features.html#css) and [assets](https://vitejs.dev/guide/features.html#static-assets). If importing external dependency fails with `unknown extension .css` error, you need to inline the whole import chain manually by adding all packages to [`server.deps.inline`](/config/#server-deps-inline). For example, if the error happens in `package-3` in this import chain: `source code -> package-1 -> package-2 -> package-3`, you need to add all three packages to `server.deps.inline`. The `require` of CSS and assets inside the external dependencies are resolved automatically. ::: ::: warning "Environments" exist only when running tests in Node.js. `browser` is not considered an environment in Vitest. If you wish to run part of your tests using [Browser Mode](/guide/browser/), you can create a [test project](/guide/browser/#projects-config). ::: ## Environments for Specific Files When setting `environment` option in your config, it will apply to all the test files in your project. To have more fine-grained control, you can use control comments to specify environment for specific files. Control comments are comments that start with `@vitest-environment` and are followed by the environment name: ```ts // @vitest-environment jsdom import { expect, test } from 'vitest' test('test', () => { expect(typeof window).not.toBe('undefined') }) ``` ## Custom Environment You can create your own package to extend Vitest environment. To do so, create package with the name `vitest-environment-${name}` or specify a path to a valid JS/TS file. That package should export an object with the shape of `Environment`: ```ts import type { Environment } from 'vitest/environments' export default { name: 'custom', viteEnvironment: 'ssr', // optional - only if you support "experimental-vm" pool async setupVM() { const vm = await import('node:vm') const context = vm.createContext() return { getVmContext() { return context }, teardown() { // called after all tests with this env have been run } } }, setup() { // custom setup return { teardown() { // called after all tests with this env have been run } } } } ``` ::: warning Vitest requires `viteEnvironment` option on environment object (fallbacks to the Vitest environment name by default). It should be equal to `ssr`, `client` or any custom [Vite environment](https://vite.dev/guide/api-environment) name. This value determines which environment is used to process file. ::: You also have access to default Vitest environments through `vitest/environments` entry: ```ts import { builtinEnvironments, populateGlobal } from 'vitest/environments' console.log(builtinEnvironments) // { jsdom, happy-dom, node, edge-runtime } ``` Vitest also provides `populateGlobal` utility function, which can be used to move properties from object into the global namespace: ```ts interface PopulateOptions { // should non-class functions be bind to the global namespace bindFunctions?: boolean } interface PopulateResult { // a list of all keys that were copied, even if value doesn't exist on original object keys: Set // a map of original object that might have been overridden with keys // you can return these values inside `teardown` function originals: Map } export function populateGlobal(global: any, original: any, options: PopulateOptions): PopulateResult ```