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feat: the `tween.group(group)` method now has a reciprocal `tween.remove()`
method that will remove a tween from its associated group, and unassociate the
group. `tween.group()` without an arg is no longer valid, see breaking changes
and migration below.
fix: when a tween is stopped before its end time, do not allow its update method
to continue, therefore preventing logic (f.e. repeat logic) from being
triggered
docs: improved the docs, adding some missing information, removing all examples
of the global `TWEEN` group which has been deprecated, and adding docs on how to
manage groups of tweens. Also updated samples to use `import` syntax for
importing Tween, avoiding the use of the `TWEEN` UMD global variable which has
been deprecated.
feat: A new `Group.allStopped()` method returns true if all tweens in
a group are not playing (i.e. stopped, and not paused), otherwise false.
Useful for stopping an animation loop once all tweens in a group have
finished their animation.
BREAKING:
- Tweens are no longer automatically added or removed from groups by default
when you call any Tween methods such as `start()`, `stop()`, or `pause()`, and
the `preserve` parameter to `Group.update()` now defaults to `true` and is
deprecated to be removed in a future major version.
- MIGRATION: To keep old behavior for a while, explicitly call
`group.update()` with `false` for the second parameter. To migrate forward, do
not rely on automatic add/remove of tweens, and instead add/remove tweens
to/from groups manually.
- `Group.update()` no longer returns a boolean indicating if all tweens
have been removed.
- MIGRATION: Don't rely on auto-add/remove to/from groups. This
boolean return was previously useful for stopping an animation loop
once all tweens were finished animating. Instead, use the new
`Group.allStopped()` method to check if all tweens in a group are stopped in
order to determine whether or not to continue an animation loop.
- The second `group` parameter to `Tween.constructor` now defaults to
`undefined` instead of the global `TWEEN` group. Additionally it
accepts a value of `true` to restore the old default behavior. The
`true` value is deprecated and will be removed in a future major
version.
- MIGRATION: For the time being the parameter can be set to `true` to restore
the old behavior. To migrate forward, use `tween.group(group)` or
`group.add(tween)` instead.
- The argless `tween.group()` signature has been removed.
- MIGRATION: Use `group.add(tween)` or `group.remove(tween)` instead.
`tween.group(TWEEN)`, `TWEEN.add(tween)`, and `TWEEN.remove(tween)` will also
work for now, but they are deprecated and will be removed in a future major
version.
- `Group.update`'s second parameter `preserve` defaults to `true` now, and is
deprecated to be removed in a future major version, at which point tweens of a
group will no longer be automatically added/remove to/from a group when calling
any Tween methods such as `start()`, `pause()`, or `stop()`.
- MIGRATION: For now, explicitly set the parameter to `false` to restore old
default behavior when calling `group.update()`. To migrate forward, do not
rely on the automatic add/remove behavior, and instead manually add or remove
tweens to or from groups.
- To make the fix for `tween.update()` to be a no-op for stopped tweens, we had
to break an undocumented feature that allowed tweens to move backward in time
(https://github.com/tweenjs/tween.js/pull/271).
- MIGRATION: To move tweens backward in time after they have already
completed, first call `tween.start(startTime)` then proceed to call
`tween.update(time)` in reverse order as before (see the unit test with "go
backward in time" in its name). Without calling `tween.start()` nothing will
happen because stopped/completed tweens will now always return early from
`update()`, as they are considered to be no longer running.
This example is written in JavaScript without any build, using JavaScript
modules to organize code into separate files and importing from one file to the
other using native import syntax.
To set up, run npm install.
To run the project, run npm start.