turf/packages/turf-explode
James Beard 4469661e09
Replace ts-node with tsx in doc and test related build scripts (#2489)
* MRL configuration changes to replace ts-node with tsx, a more robust TS runtime. Will run MRL --fix and commit per-package changes next.

* JS projects can also rely on tsx to run scripts that used to be run by node.

* Need to keep ts-node around (at the monorepo level at least) for monorepolint.

* Almost entirely MRL automatic fixes for tsx dev dependencies, bench, doc, and test:tape. Hand edited last-checks scripts in packages/turf/
2023-09-10 20:15:59 -04:00
..
2021-06-22 18:42:21 -04:00
2017-03-05 23:40:09 -05:00
2022-04-02 12:52:52 -04:00

@turf/explode

explode

Takes a feature or set of features and returns all positions as points.

Parameters

Examples

var polygon = turf.polygon([[[-81, 41], [-88, 36], [-84, 31], [-80, 33], [-77, 39], [-81, 41]]]);

var explode = turf.explode(polygon);

//addToMap
var addToMap = [polygon, explode]
  • Throws Error if it encounters an unknown geometry type

Returns FeatureCollection<point> points representing the exploded input features


This module is part of the Turfjs project, an open source module collection dedicated to geographic algorithms. It is maintained in the Turfjs/turf repository, where you can create PRs and issues.

Installation

Install this module individually:

$ npm install @turf/explode

Or install the Turf module that includes it as a function:

$ npm install @turf/turf