mirror of
https://github.com/google-ar/three.ar.js.git
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42 lines
1.3 KiB
JavaScript
42 lines
1.3 KiB
JavaScript
/*
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* Copyright 2017 Google Inc. All Rights Reserved.
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* Licensed under the Apache License, Version 2.0 (the 'License');
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an 'AS IS' BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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/* eslint no-unused-vars: "off" */
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import ARDebug from './ARDebug';
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import ARPerspectiveCamera from './ARPerspectiveCamera';
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import ARReticle from './ARReticle';
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import ARUtils from './ARUtils';
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import ARView from './ARView';
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import './ARSpeechRecognition';
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// If including three.ar.js as a standalone script tag,
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// we'll need to expose these objects directly by attaching
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// them on the THREE global
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if (typeof global.THREE === 'object') {
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global.THREE.ARDebug = ARDebug;
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global.THREE.ARPerspectiveCamera = ARPerspectiveCamera;
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global.THREE.ARReticle = ARReticle;
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global.THREE.ARUtils = ARUtils;
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global.THREE.ARView = ARView;
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}
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export {
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ARDebug,
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ARPerspectiveCamera,
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ARReticle,
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ARUtils,
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ARView,
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};
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