9 Commits

Author SHA1 Message Date
j-devel
f52dc64546 Skip vec-* under Node.js 10.x for now 2022-03-21 13:07:41 +07:00
j-devel
04c7a97f6b disable { isDebug: true } ? 2022-03-21 12:06:39 +07:00
j-devel
c89b23205f test 10.x; force return before tgeo.getTerrainVector() 2022-03-21 12:01:38 +07:00
j-devel
f685a21ee2 test 10.x; force return after tgeo.getTerrainVector() 2022-03-21 11:58:09 +07:00
j-devel
eb742657cd Add the 'vec-pbf' test 2022-03-11 10:26:46 +07:00
j-devel
8ff2d8f8c6 Rename useNodePixels to isNode 2022-03-08 09:21:32 +07:00
j-devel
cda26f3505 Fix promise getting rejected due to resolveGetPixels() erroneously entering NodeJS specific context (#25)
Since three-geo v1.4.3, when using with NodeJS, you must explicitly set the constructor option `useNodePixels` to `true` (https://github.com/w3reality/three-geo#note-nodejs)
2020-12-01 16:24:04 +07:00
j-devel
46bec3c8ec Add tests for 'browser' preset 2020-10-28 13:37:40 +07:00
j-devel
5f24b32ceb Refactor test units 2020-10-23 12:46:57 +07:00