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This fixes the negative versions of rotate: `-rotate-y-*`, `-rotate-x-*`, and `-rotate-z-*` They were producing CSS like `--tw-rotate-x: calc(rotateX(Xdeg) * -1)` instead of `--tw-rotate-x: rotateX(calc(Xdeg * -1))`. This fixes all of those. The skew utilities have a similar structure but were already handled correctly.