This PR improves the integration tests in two ways:
1. Make the integration tests more reliable and thus less flakey
2. Make the integration tests faster (by introducing concurrency)
Tried a lot of different things to make sure that these tests are fast
and stable.
---
The biggest issue we noticed is that some tests are flakey, these are
tests with long running dev-mode processes where watchers are being used
and/or dev servers are created.
To solve this, all the tests that spawn a process look at stdout/stderr
and wait for a message from the process to know whether we can start
making changes.
For example, in case of an Astro project, you get a `watching for file
changes` message. In case of Nuxt project you can wait for an `server
warmed up in` and in case of Next.js there is a `Ready in` message.
These depend on the tools being used, so this is hardcoded per test
instead of a magically automatic solution.
These messages allow us to wait until all the initial necessary work,
internal watchers and/or dev servers are setup before we start making
changes to the files and/or request CSS stylesheets before the server(s)
are ready.
---
Another improvement is how we setup the dev servers. Before, we used to
try and get a free port on the system and use a `--port` flag or a
`PORT` environment variable. Instead of doing this (which is slow), we
rely on the process itself to show a URL with a port. Basically all
tools will try to find a free port if the default port is in use. We can
then use the stdout/stderr messages to get the URL and the port to use.
To reduce the amount of potential conflicts in ports, we used to run
every test and every file sequentially to basically guarantee that ports
are free. With this new approach where we rely on the process, I noticed
that we don't really run into this issue again (I reran the tests
multiple times and they were always stable)
<img width="316" alt="image"
src="https://github.com/user-attachments/assets/b75ddab4-f919-4995-85d0-f212b603e5c2"
/>
Note: these tests run Linux, Windows and macOS in this branch just for
testing purposes. Once this is done, we will only run Linux tests on PRs
and run all 3 of them on the `next` branch.
We do make the tests concurrent by default now, which in theory means
that there could be conflicts (which in practice means that the process
has to do a few more tries to find a free port). To reduce these
conflicts, we split up the integration tests such that Vite, PostCSS,
CLI, … tests all run in a separate job in the GitHub actions workflow.
<img width="312" alt="image"
src="https://github.com/user-attachments/assets/fe9a58a1-98eb-4d9b-8845-a7c8a7af5766"
/>
Comparing this branch against the `next` branch, this is what CI looks
like right now:
| `next` | `feat/improve-integration-tests` |
| --- | --- |
| <img width="594" alt="image"
src="https://github.com/user-attachments/assets/540d21eb-ab03-42e8-9f6f-b3a071fc7635"
/> | <img width="672" alt="image"
src="https://github.com/user-attachments/assets/8ef2e891-08a1-464b-9954-4153174ebce7"
/> |
There also was a point in time where I introduced sequential tests such
that all spawned processes still run after each other, but so far I
didn't run into issues if we keep them concurrent so I dropped that
code.
Some small changes I made to make things more reliable:
1. When relying on stdout/stderr messages, we split lines on `\n` and we
strip all the ANSI escapes which allows us to not worry about special
ANSI characters when finding the URL or a specific message to wait for.
2. Once a test is done, we `child.kill()` the spawned process. If that
doesn't work, for whatever reason, we run a `child.kill('SIGKILL')` to
force kill the process. This could technically lead to some memory or
files not being cleaned up properly, but once CI is done, everything is
thrown away anyway.
3. As you can see in the screenshots, I used some nicer names for the
workflows.
| `next` | `feat/improve-integration-tests` |
| --- | --- |
| <img width="276" alt="image"
src="https://github.com/user-attachments/assets/e574bb53-e21b-4619-9cdb-515431b255b9"
/> | <img width="179" alt="image"
src="https://github.com/user-attachments/assets/8bc75119-fb91-4500-a1d0-bd09f74c93ad"
/> |
They also look a bit nicer in the PR overview as well:
<img width="929" alt="image"
src="https://github.com/user-attachments/assets/04fc71fc-74b0-4e7c-9047-2aada664efef"
/>
The very last commit just filters out Windows and macOS tests again for
PRs (but they are executed on the `next` branch.
---
### Nest steps
I think for now we are in a pretty good state, but there are some things
we can do to further improve everything (mainly make things faster) but
aren't necessary. I also ran into issue while trying it so there is more
work to do.
1. More splits — instead of having a Vite folder and PostCSS folder, we
can go a step further and have folders for Next.js, Astro, Nuxt, Remix,
…
2. Caching — right now we have to run the build step for every OS on
every "job". We can re-use the work here by introducing a setup job that
the other jobs rely on. @thecrypticace and I tried it already, but were
running into some Bun specific Standalone CLI issues when doing that.
3. Remote caching — we could re-enable remote caching such that the
`build` step can be full turbo (e.g.: after a PR is merged in `next` and
we run everything again)
Closes#15219
This PR adds a new feature, `@import "…" reference` that can be used to
load Tailwind CSS configuration files without adding any style rules to
the CSS.
The idea is that you can use this in combination with your Tailwind CSS
root file when you need to have access to your full CSS config outside
of the main stylesheet. A common example is for Vue, Svelte, or CSS
modules:
```css
@import "./tailwind.css" reference;
.link {
@apply underline;
}
```
Importing a file as a reference will convert all `@theme` block to be
`reference`, so no CSS variables will be emitted. Furthermore it will
strip out all custom styles from the stylesheet. Furthermore plugins
registered via `@plugin` or `@config` inside reference-mode files will
not add any content to the CSS file via `addBase()`.
## Test Plan
Added unit test for when we handle the import resolution and when
`postcss-import` does it outside of Tailwind CSS. I also changed the
Svelte and Vue integration tests to use this new syntax to ensure it
works end to end.
---------
Co-authored-by: Jordan Pittman <jordan@cryptica.me>
Closes#15250
This PR simplifies our Vite integration even more. It turns out that in
some projects (see #15250 for the exact repro), the way we invoke
`svelte-preprocess` was actually causing issues in Vite since with Vite,
it's expected to use the `sveltePreprocess` version exported by
`sveltejs/vite-plugin-svelte`.
While trying to change this we noticed that there are different versions
of `sveltejs/vite-plugin-svelte` for Vite 5 and Vite 6 which caused us
to investigate even more and we noticed that we do not even need to
recursively call into the `sveltePreprocess()` as every plugin is run
after each other anyways. This allows us to drop the dependency on
`svelte-preprocess` and simplify the code a bit more, registering only a
`(string) => string` style transformer.
## Test Plan
This was tsted on the repro repo from #15250 as well as the SvelteKit
setup from [my
playgrounds](https://github.com/philipp-spiess/tailwindcss-playgrounds).
Furthermore we tested various combinations of `svelte`,
`@sveltejs/vite-plugin-svelte` and `vite` in our integration test to
ensure everything works as expected.
---------
Co-authored-by: Jordan Pittman <jordan@cryptica.me>
This PR updates all our Vite dependencies to the newly released v6.
Nothing changed in our released Vite extension so this does not need a
user-facing changelog.
## Test Plan
The Vite playground still works. Furthermore we have a pretty extensive
Vite integration test suite that now runs on v6.
Closes#14965
This PR changes the way we register Tailwind CSS as a Svelte
preprocessor when using the Vite plugin. The idea is to reduce the
bookkeeping for interacting with CSS inside `<style>` tags so that we
have a more consistent behavior and make sure the Svelte-specific
post-processing (e.g. local class mangling) works as expected.
Prior to this change, we were running Tailwind CSS as a Svelte
preprocessor and then we would transform the file again when necessary
inside the Vite `transform` hook. This is necessary to have the right
list of candidates when we build the final CSS, but it did cause some
situation to not apply the Svelte post-processors anymore. The repro for
this seemed to indicate a timing specific issue and I did notice that
specifically the code where we invalidate modules in Vite would cause
unexpected processing orders.
We do, however, not officially support rendering utilities (`@tailwind
utilities;`) inside `<style>` tag. This is because the `<style>` block
is scoped by default and emitting utilities will always include
utilities for all classes in your whole project. For this case, we
highly recommend creating as separate `.css` file and importing it
explicitly.
With this limitation in place, the additional bookkeeping where we need
to invalidate modules because the candidate list has changed is no
longer necessary and removing it allows us to reduce the complexity of
the Svelte integration.
## Test Plan
https://github.com/user-attachments/assets/32c8e91f-ab21-48c6-aeaf-2582273b9bac
Not seen in the test plan above I also tested the `pnpm build --watch`
step of the Vite project. This does require the `pnpm preview` server to
restart but the build artifact are updated as expected.
Closes#13305
This PR adds registers a Svelte preprocessor, used by the Svelte Vite
plugin, to run Tailwind CSS for styles inside the `<style>` block, this
enables users to use Tailwind CSS features like `@apply` from inside
Svelte components:
```svelte
<script>
let name = 'world'
</script>
<h1 class="foo underline">Hello {name}!</h1>
<style global>
@import 'tailwindcss/utilities';
@import 'tailwindcss/theme' theme(reference);
@import './components.css';
</style>
```
## Test Plan
I've added integration tests to validate this works as expected.
Furthermore I've used the
[tailwindcss-playgrounds](https://github.com/philipp-spiess/tailwind-playgrounds)
SvelteKit project to ensure this works in an end-to-end setup:
<img width="2250" alt="Screenshot 2024-11-08 at 14 45 31"
src="https://github.com/user-attachments/assets/64e9e0f3-53fb-4039-b0a7-3ce945a29179">