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- if there is no cache, we don't need to do any operations on a cache at all, so we can just totally skip all the cache operations and return early
- this should be a perf improvement, at the very least on memory usage, as lots of stuff isn't created or processed now
- this may make `clean: true` a more optimal choice for smaller projects, as the FS usage when writing to cache may be slower than the small amount of compilation and type-checking required in small projects
- to start, from the constructor, the only necessary piece when `noCache` is the dependency tree
- this is needed for `walkTree` and `setDependency` to function, but otherwise is unused when `noCache`
- this _might_ be able to be further optimized to remove the graph entirely when `noCache`, but that is saved for potential future work and not part of this commit
- so, we can just move the tree creation further up in the constructor as its previous ordering within the constructor does not actually matter
- once this is done, we can just early return when `noCache` instead of doing all the cache-related actions, since they're not neeeded when there is no cache
- no need to set `cacheDir` or any hashes etc since they're not used
- note that `clean` only uses `cachePrefix` and `cacheRoot`, which are already set, and does not use `cacheDir`
- no need to `init` the cache as it's not used
- also slightly change the ordering to move `init` right after its prereqs are done, i.e. setting `cacheDir`, `hashOptions`, etc
- just keeps with the flow instead of calling it in the middle of the ambient type processing
- no need to check ambient types as that is only used for cache invalidation (marking things dirty), which is not used when there is no cache
- note that `isDirty` is literally never called when `noCache`
- from there, since we don't call `checkAmbientTypes` or `init` when `noCache` (the constructor is the only place they are called and they are both `private`), we can entirely remove their `noCache` branches
- fairly simple for `checkAmbientTypes`, we just remove the tiny if block that sets `ambientTypesDirty`, as, well, "dirty" isn't used when there is no cache
- for `init`, this means we can entirely remove the creation of `NoCache`, which isn't needed when there is no cache
- that means we can also remove the implementation and tests for `NoCache`
- and the reference to it in `CONTRIBUTING.md`
- in `done`, we can also simply skip rolling caches and early return when there is no cache
- the only other tiny change is the non-null assertions for `ambientTypes` and `cacheDir`
- this matches the existing, simplifying non-null assertions for all the caches, so I did not workaround that
- _could_ set a default of an empty array for `ambientTypes` etc to workaround this, but thought it better to match existing code style and not add new things
- this also matches the behavior, as while `ambientTypes` and `cacheDir` could be `null`, this is only if there is no cache, in which case, they are never used