mirror of
https://github.com/streamich/react-use.git
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227 lines
5.9 KiB
TypeScript
227 lines
5.9 KiB
TypeScript
import * as React from 'react';
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import { useEffect, useRef } from 'react';
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import useSetState from '../useSetState';
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import parseTimeRanges from './parseTimeRanges';
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export interface HTMLMediaProps extends React.AudioHTMLAttributes<any>, React.VideoHTMLAttributes<any> {
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src: string;
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}
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export interface HTMLMediaState {
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buffered: any[];
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duration: number;
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isPlaying: boolean;
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muted: boolean;
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time: number;
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volume: number;
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}
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export interface HTMLMediaControls {
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play: () => Promise<void> | void;
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pause: () => void;
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mute: () => void;
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unmute: () => void;
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volume: (volume: number) => void;
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seek: (time: number) => void;
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}
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const createHTMLMediaHook = (tag: 'audio' | 'video') => {
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const hook = (
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elOrProps: HTMLMediaProps | React.ReactElement<HTMLMediaProps>
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): [React.ReactElement<HTMLMediaProps>, HTMLMediaState, HTMLMediaControls, { current: HTMLAudioElement | null }] => {
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let element: React.ReactElement<any> | undefined;
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let props: HTMLMediaProps;
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if (React.isValidElement(elOrProps)) {
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element = elOrProps;
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props = element.props;
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} else {
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props = elOrProps as HTMLMediaProps;
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}
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const [state, setState] = useSetState<HTMLMediaState>({
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buffered: [],
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time: 0,
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duration: 0,
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isPlaying: false,
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muted: false,
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volume: 1,
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});
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const ref = useRef<HTMLAudioElement | null>(null);
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const wrapEvent = (userEvent, proxyEvent?) => {
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return event => {
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try {
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proxyEvent && proxyEvent(event);
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} finally {
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userEvent && userEvent(event);
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}
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};
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};
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const onPlay = () => setState({ isPlaying: true });
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const onPause = () => setState({ isPlaying: false });
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const onVolumeChange = () => {
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const el = ref.current;
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if (!el) {
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return;
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}
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setState({
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muted: el.muted,
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volume: el.volume,
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});
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};
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const onDurationChange = () => {
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const el = ref.current;
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if (!el) {
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return;
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}
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const { duration, buffered } = el;
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setState({
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duration,
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buffered: parseTimeRanges(buffered),
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});
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};
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const onTimeUpdate = () => {
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const el = ref.current;
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if (!el) {
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return;
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}
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setState({ time: el.currentTime });
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};
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const onProgress = () => {
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const el = ref.current;
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if (!el) {
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return;
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}
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setState({ buffered: parseTimeRanges(el.buffered) });
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};
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if (element) {
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element = React.cloneElement(element, {
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controls: false,
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...props,
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ref,
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onPlay: wrapEvent(props.onPlay, onPlay),
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onPause: wrapEvent(props.onPause, onPause),
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onVolumeChange: wrapEvent(props.onVolumeChange, onVolumeChange),
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onDurationChange: wrapEvent(props.onDurationChange, onDurationChange),
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onTimeUpdate: wrapEvent(props.onTimeUpdate, onTimeUpdate),
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onProgress: wrapEvent(props.onProgress, onProgress),
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});
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} else {
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element = React.createElement(tag, {
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controls: false,
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...props,
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ref,
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onPlay: wrapEvent(props.onPlay, onPlay),
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onPause: wrapEvent(props.onPause, onPause),
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onVolumeChange: wrapEvent(props.onVolumeChange, onVolumeChange),
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onDurationChange: wrapEvent(props.onDurationChange, onDurationChange),
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onTimeUpdate: wrapEvent(props.onTimeUpdate, onTimeUpdate),
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onProgress: wrapEvent(props.onProgress, onProgress),
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} as any); // TODO: fix this typing.
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}
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// Some browsers return `Promise` on `.play()` and may throw errors
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// if one tries to execute another `.play()` or `.pause()` while that
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// promise is resolving. So we prevent that with this lock.
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// See: https://bugs.chromium.org/p/chromium/issues/detail?id=593273
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let lockPlay: boolean = false;
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const controls = {
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play: () => {
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const el = ref.current;
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if (!el) {
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return undefined;
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}
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if (!lockPlay) {
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const promise = el.play();
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const isPromise = typeof promise === 'object';
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if (isPromise) {
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lockPlay = true;
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const resetLock = () => {
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lockPlay = false;
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};
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promise.then(resetLock, resetLock);
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}
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return promise;
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}
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return undefined;
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},
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pause: () => {
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const el = ref.current;
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if (el && !lockPlay) {
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return el.pause();
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}
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},
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seek: (time: number) => {
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const el = ref.current;
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if (!el || state.duration === undefined) {
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return;
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}
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time = Math.min(state.duration, Math.max(0, time));
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el.currentTime = time;
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},
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volume: (volume: number) => {
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const el = ref.current;
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if (!el) {
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return;
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}
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volume = Math.min(1, Math.max(0, volume));
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el.volume = volume;
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setState({ volume });
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},
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mute: () => {
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const el = ref.current;
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if (!el) {
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return;
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}
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el.muted = true;
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},
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unmute: () => {
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const el = ref.current;
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if (!el) {
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return;
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}
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el.muted = false;
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},
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};
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useEffect(() => {
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const el = ref.current!;
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if (!el) {
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if (process.env.NODE_ENV !== 'production') {
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console.error(
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'useAudio() ref to <audio> element is empty at mount. ' +
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'It seem you have not rendered the audio element, which is ' +
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'returns as the first argument const [audio] = useAudio(...).'
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);
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}
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return;
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}
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setState({
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volume: el.volume,
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muted: el.muted,
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isPlaying: !el.paused,
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});
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// Start media, if autoPlay requested.
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if (props.autoPlay && el.paused) {
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controls.play();
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}
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}, [props.src]);
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return [element, state, controls, ref];
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};
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return hook;
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};
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export default createHTMLMediaHook;
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