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Improved hook performance, now works with safari. BREAKING CHANGE: `useNetwork` hook renamed to `useNetworkState`.
119 lines
3.7 KiB
TypeScript
119 lines
3.7 KiB
TypeScript
import { useEffect, useState } from 'react';
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import { off, on } from './misc/util';
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import { IHookStateInitAction } from './misc/hookState';
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export interface INetworkInformation extends EventTarget {
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readonly downlink: number;
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readonly downlinkMax: number;
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readonly effectiveType: 'slow-2g' | '2g' | '3g' | '4g';
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readonly rtt: number;
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readonly saveData: boolean;
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readonly type: 'bluetooth' | 'cellular' | 'ethernet' | 'none' | 'wifi' | 'wimax' | 'other' | 'unknown';
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onChange: (event: Event) => void;
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}
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export interface IUseNetworkState {
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/**
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* @desc Whether browser connected to the network or not.
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*/
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online: boolean | undefined;
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/**
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* @desc Previous value of `online` property. Helps to identify if browser
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* just connected or lost connection.
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*/
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previous: boolean | undefined;
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/**
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* @desc The {Date} object pointing to the moment when state change occurred.
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*/
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since: Date | undefined;
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/**
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* @desc Effective bandwidth estimate in megabits per second, rounded to the
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* nearest multiple of 25 kilobits per seconds.
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*/
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downlink: INetworkInformation['downlink'] | undefined;
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/**
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* @desc Maximum downlink speed, in megabits per second (Mbps), for the
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* underlying connection technology
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*/
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downlinkMax: INetworkInformation['downlinkMax'] | undefined;
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/**
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* @desc Effective type of the connection meaning one of 'slow-2g', '2g', '3g', or '4g'.
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* This value is determined using a combination of recently observed round-trip time
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* and downlink values.
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*/
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effectiveType: INetworkInformation['effectiveType'] | undefined;
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/**
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* @desc Estimated effective round-trip time of the current connection, rounded
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* to the nearest multiple of 25 milliseconds
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*/
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rtt: INetworkInformation['rtt'] | undefined;
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/**
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* @desc {true} if the user has set a reduced data usage option on the user agent.
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*/
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saveData: INetworkInformation['saveData'] | undefined;
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/**
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* @desc The type of connection a device is using to communicate with the network.
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* It will be one of the following values:
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* - bluetooth
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* - cellular
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* - ethernet
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* - none
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* - wifi
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* - wimax
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* - other
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* - unknown
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*/
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type: INetworkInformation['type'] | undefined;
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}
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const nav:
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| (Navigator & Partial<Record<'connection' | 'mozConnection' | 'webkitConnection', INetworkInformation>>)
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| undefined = navigator;
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const conn: INetworkInformation | undefined = nav && (nav.connection || nav.mozConnection || nav.webkitConnection);
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function getConnectionState(previousState?: IUseNetworkState): IUseNetworkState {
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const online = nav?.onLine;
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const previousOnline = previousState?.online;
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return {
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online,
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previous: previousOnline,
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since: online !== previousOnline ? new Date() : previousState?.since,
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downlink: conn?.downlink,
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downlinkMax: conn?.downlinkMax,
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effectiveType: conn?.effectiveType,
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rtt: conn?.rtt,
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saveData: conn?.saveData,
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type: conn?.type,
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};
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}
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export default function useNetworkState(initialState?: IHookStateInitAction<IUseNetworkState>): IUseNetworkState {
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const [state, setState] = useState(initialState ?? getConnectionState);
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useEffect(() => {
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const handleStateChange = () => {
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setState(getConnectionState);
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};
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on(window, 'online', handleStateChange, { passive: true });
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on(window, 'offline', handleStateChange, { passive: true });
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if (conn) {
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on(conn, 'change', handleStateChange, { passive: true });
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}
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return () => {
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off(window, 'online', handleStateChange);
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off(window, 'offline', handleStateChange);
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if (conn) {
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off(conn, 'change', handleStateChange);
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}
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};
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}, []);
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return state;
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}
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