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docs: fix typos in useStateWithHistory.md
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@ -9,24 +9,24 @@ Stores defined amount of previous state values and provides handles to travel th
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```typescript
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const [state, setState, stateHistory] = useStateWithHistory<S = undefined>(
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initialState?: S | (()=>S),
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historyCapacity?: number = 10,
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capacity?: number = 10,
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initialHistory?: S
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);
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```
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- **`state`**, **`setState`** and **`initialState`** are exactly the same with native React's `useState` hook;
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- **`historyCapacity`** - amount of history entries that hold by storage;
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- **`initialHistory`** - if defined it will be used as initial history value, otherwise history will equals `[ initialState ]`.
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- **`capacity`** - amount of history entries held by storage;
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- **`initialHistory`** - if defined it will be used as initial history value, otherwise history will equal `[ initialState ]`.
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Initial state will not be pushed to initial history.
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If entries amount is greater than `historyCapacity` parameter it wont be modified on init but will be trimmed on next `setState`;
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If entries amount is greater than `capacity` parameter it won't be modified on init but will be trimmed on the next call to `setState`;
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- **`stateHistory`** - an object containing history state:
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- **`history`**_`: S[]`_ - an array holding history entries. _I will have the same ref all the time so pe careful with that one!_;
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- **`history`**_`: S[]`_ - an array holding history entries. _It will have the same ref all the time so be careful with that one!_;
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- **`position`**_`: number`_ - current position _index_ in history;
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- **`capacity`**_`: number = 10`_ - maximum amount of history entries;
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- **`back`**_`: (amount?: number) => void`_ - go back in state history, it will cause `setState` invoke and component re-render.
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- **`back`**_`: (amount?: number) => void`_ - go back in state history, it will cause `setState` to be invoked and component re-render.
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If first element of history reached, the call will have no effect;
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- **`forward`**_`: (amount?: number) => void`_ - go forward in state history, it will cause `setState` invoke and component re-render.
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If last element of history reached, the call will have no effect;
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- **`forward`**_`: (amount?: number) => void`_ - go forward in state history, it will cause `setState` to be invoked and component re-render.
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If last element of history is reached, the call will have no effect;
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- **`go`**_`: (position: number) => void`_ - go to arbitrary position in history.
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In case `position` is non-negative ot will count elements from beginning.
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Negative `position` will cause elements counting from the end, so `go(-2)` equals `go(history.length - 1)`;
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