// Copyright (c) 2015 Uber Technologies, Inc. // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. /* global window */ import React, {Component} from 'react'; import PropTypes from 'prop-types'; import MapGL, {CanvasOverlay, SVGOverlay} from 'react-map-gl'; import {randomNormal} from 'd3-random'; import {range} from 'd3-array'; import Immutable from 'immutable'; import alphaify from '../alphaify'; // San Francisco import CITIES from '../../data/cities.json'; const location = CITIES[0]; const wiggle = (function _wiggle() { const normal = randomNormal(); return function __wiggle(scale) { return normal() * scale; }; }()); // Example data. const locations = Immutable.fromJS(range(30).map( () => [location.longitude + wiggle(0.01), location.latitude + wiggle(0.01)] )); const propTypes = { width: PropTypes.number.isRequired, height: PropTypes.number.isRequired }; // Makes working with SVG transforms a little nicer function svgTransform(props) { const transform = []; if (Array.isArray(props)) { props.forEach(prop => { const key = Object.keys(prop)[0]; transform.push(`${key}(${prop[key]})`); }); } return transform.join(' '); } export default class CustomOverlayExample extends Component { constructor(props) { super(props); this.state = { viewport: { latitude: location.latitude, longitude: location.longitude, zoom: 12.4 } }; this._onViewportChange = this._onViewportChange.bind(this); this._redrawCanvasOverlay = this._redrawCanvasOverlay.bind(this); this._redrawSVGOverlay = this._redrawSVGOverlay.bind(this); } _onViewportChange(viewport) { this.setState({viewport}); } _redrawCanvasOverlay(opt) { const p1 = opt.project([location.longitude, location.latitude]); opt.ctx.clearRect(0, 0, opt.width, opt.height); opt.ctx.strokeStyle = alphaify('#1FBAD6', 0.4); opt.ctx.lineWidth = 2; locations.forEach((loc, index) => { opt.ctx.beginPath(); const p2 = opt.project(loc.toArray()); opt.ctx.moveTo(p1[0], p1[1]); opt.ctx.lineTo(p2[0], p2[1]); opt.ctx.stroke(); opt.ctx.beginPath(); opt.ctx.fillStyle = alphaify('#1FBAD6', 0.4); opt.ctx.arc(p2[0], p2[1], 6, 0, 2 * Math.PI); opt.ctx.fill(); opt.ctx.beginPath(); opt.ctx.fillStyle = '#FFFFFF'; opt.ctx.textAlign = 'center'; opt.ctx.fillText(index, p2[0], p2[1] + 4); }); } _redrawSVGOverlay(opt) { const p1 = opt.project([location.longitude, location.latitude]); /* We use invisible SVG elements to support interactivity. */ const style = { // transparent but still clickable. fill: 'rgba(0, 0, 0, 0)' }; return ( { const windowAlert = window.alert; windowAlert('center'); } }/> { locations.map((loc, index) => { const windowAlert = window.alert; windowAlert(`dot ${index}`); } }/> ) } ); } render() { const viewport = {...this.state.viewport, ...this.props}; return ( ); } } CustomOverlayExample.propTypes = propTypes;