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https://github.com/visgl/react-map-gl.git
synced 2026-01-18 15:54:22 +00:00
remove deprecated react lifecycle methods (#863)
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@ -3,6 +3,8 @@ import {render} from 'react-dom';
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import DeckGL, {ArcLayer} from 'deck.gl';
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import MapGL from 'react-map-gl';
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const TOKEN = ''; // Set your mapbox token here
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export default class App extends Component {
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constructor(props) {
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super(props);
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@ -31,7 +33,7 @@ export default class App extends Component {
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height="100%"
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maxPitch={85}
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onViewportChange={this._onViewportChange}
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mapboxApiAccessToken="<YOUR TOKEN HERE>"
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mapboxApiAccessToken={TOKEN}
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>
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<DeckGL
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viewState={viewport}
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@ -1,167 +0,0 @@
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// Copyright (c) 2015 Uber Technologies, Inc.
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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// THE SOFTWARE.
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import React, {Component} from 'react';
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import PropTypes from 'prop-types';
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import autobind from 'react-autobind';
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import {InteractiveMap} from 'react-map-gl';
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import DeckGL, {ArcLayer} from 'deck.gl';
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import Immutable from 'immutable';
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import ScatterplotOverlay from '../additional-overlays/scatterplot-overlay';
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/* global window */
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// San Francisco
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import SF_FEATURE from './data/feature-example-sf.json';
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import CITIES from './data/cities.json';
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const location = CITIES[0];
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// Example data.
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const locations = Immutable.fromJS(
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new Array(4000)
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.fill(0)
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.map(() => [
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location.longitude + Math.random() * 0.01,
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location.latitude + Math.random() * 0.01
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])
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);
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function buildStyle({fill = 'red', stroke = 'blue'}) {
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return Immutable.fromJS({
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version: 8,
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name: 'Example raster tile source',
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sources: {
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'my-geojson-polygon-source': {
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type: 'geojson',
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data: SF_FEATURE
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}
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},
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layers: [
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{
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id: 'geojson-polygon-fill',
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source: 'my-geojson-polygon-source',
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type: 'fill',
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paint: {'fill-color': fill, 'fill-opacity': 0.4},
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interactive: true
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},
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{
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id: 'geojson-polygon-stroke',
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source: 'my-geojson-polygon-source',
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type: 'line',
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paint: {'line-color': stroke, 'line-width': 4},
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interactive: false
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}
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]
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});
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}
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const propTypes = {
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width: PropTypes.number.isRequired,
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height: PropTypes.number.isRequired
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};
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export default class Example extends Component {
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constructor(props) {
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super(props);
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this.state = {
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viewport: {
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latitude: location.latitude,
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longitude: location.longitude,
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zoom: 11,
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bearing: 180,
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pitch: 60
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},
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mapStyle: buildStyle({stroke: '#FF00FF', fill: 'green'})
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};
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autobind(this);
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}
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UNSAFE_componentWillMount() {
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const colors = ['red', 'green', 'blue'];
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let i = 0;
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window.setInterval(
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function interval() {
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this.setState({
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mapStyle: buildStyle({
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stroke: colors[i % colors.length],
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fill: colors[(i + 1) % colors.length]
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})
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});
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i = i + 1;
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}.bind(this),
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2000
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);
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}
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_onViewportChange(opt) {
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this.setState({viewport: opt});
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}
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_onClickFeatures(event) {
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window.console.log(event.features);
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}
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render() {
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const viewport = {
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// mapStyle: this.state.mapStyle,
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...this.state.viewport,
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...this.props
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};
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return (
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<InteractiveMap
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{...viewport}
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maxPitch={85}
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onViewportChange={this._onViewportChange}
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onClick={this._onClickFeatures}
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// setting to `true` should cause the map to flicker because all sources
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// and layers need to be reloaded without diffing enabled.
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preventStyleDiffing={false}
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mapboxApiAccessToken="<YOUR TOKEN HERE>"
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>
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<ScatterplotOverlay
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{...viewport}
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locations={locations}
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dotRadius={2}
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globalOpacity={1}
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compositeOperation="screen"
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/>
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<DeckGL
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viewState={viewport}
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layers={[
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new ArcLayer({
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data: [
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{
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sourcePosition: [-122.41669, 37.7853],
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targetPosition: [-122.45669, 37.781]
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}
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],
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strokeWidth: 4,
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getSourceColor: x => [0, 0, 255],
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getTargetColor: x => [0, 255, 0]
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})
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]}
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/>
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</InteractiveMap>
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);
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}
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}
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Example.propTypes = propTypes;
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@ -32,7 +32,7 @@ export default class App extends Component {
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};
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}
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UNSAFE_componentWillMount() {
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componentDidMount() {
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window.onresize = () =>
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this.setState({
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viewport: {
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@ -80,7 +80,7 @@ export default class StyleDiffingExample extends Component {
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this._onClick = this._onClick.bind(this);
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}
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UNSAFE_componentWillMount() {
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componentDidMount() {
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const colors = ['red', 'green', 'blue'];
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let i = 0;
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this._intervalId = window.setInterval(
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@ -245,14 +245,6 @@ export default class InteractiveMap extends PureComponent<InteractiveMapProps, S
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this._updateInteractiveContext({mapContainer});
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}
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UNSAFE_componentWillUpdate(nextProps: InteractiveMapProps, nextState: State) {
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this._setControllerProps(nextProps);
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if (nextState.isDragging !== this.state.isDragging) {
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this._updateInteractiveContext({isDragging: nextState.isDragging});
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}
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}
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componentWillUnmount() {
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this._eventManager.destroy();
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}
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@ -286,10 +278,11 @@ export default class InteractiveMap extends PureComponent<InteractiveMapProps, S
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this._controller.setOptions(props);
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this._updateInteractiveContext({
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onViewStateChange: props.onViewStateChange,
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onViewportChange: props.onViewportChange
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});
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// Pass callbacks via MapContext
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// Do not create a new context object because these do not affect render
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const context = this._interactiveContext;
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context.onViewportChange = props.onViewportChange;
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context.onViewStateChange = props.onViewStateChange;
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}
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_getFeatures({pos, radius}: {pos: Array<number>, radius: number}) {
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@ -315,6 +308,7 @@ export default class InteractiveMap extends PureComponent<InteractiveMapProps, S
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_onInteractionStateChange = (interactionState: InteractionState) => {
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const {isDragging = false} = interactionState;
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if (isDragging !== this.state.isDragging) {
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this._updateInteractiveContext({isDragging});
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this.setState({isDragging});
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}
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@ -495,6 +489,8 @@ export default class InteractiveMap extends PureComponent<InteractiveMapProps, S
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};
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render() {
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this._setControllerProps(this.props);
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const {width, height, style, getCursor} = this.props;
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const eventCanvasStyle = Object.assign({position: 'relative'}, style, {
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