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115 lines
3.4 KiB
JavaScript
115 lines
3.4 KiB
JavaScript
// this example demonstrates how to consume a streaming rpc service.
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/*eslint-disable strict, no-console*/
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var protobuf = require("..");
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// Load a definition with services:
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var root = protobuf.Root.fromJSON({
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nested: {
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Greeter: {
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methods: {
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"SayHello": {
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requestType: "Hello",
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requestStream: true,
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responseType: "World",
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responseStream: true
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}
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}
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},
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Hello: {
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fields: {
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name: {
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type: "string",
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id: 1
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}
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}
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},
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World: {
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fields: {
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message: {
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type: "string",
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id: 1
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}
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}
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}
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}
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});
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// Get its types:
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var Greeter = root.lookup("Greeter"),
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Hello = root.lookup("Hello"),
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World = root.lookup("World");
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// Provide a stream-aware RPC implementation:
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var greeter = Greeter.create(/* rpcImpl */ (function() { // API documentation: Service#create
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var ended = false;
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return function myRPCImpl(method, requestData, callback) {
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if (ended)
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return;
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if (!requestData) {
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ended = true;
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return;
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}
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// in a real-world scenario, the client would now send requestData to a server using some
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// sort of transport layer (i.e. http), wait for responseData and call the callback.
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performRequestOverTransportChannel(requestData, function(responseData) {
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callback(null, responseData);
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});
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};
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})(), /* requestDelimited? */ true, /* responseDelimited? */ true);
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// examplary server-side code for the sake of this example
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function performRequestOverTransportChannel(requestData, callback) {
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setTimeout(/* simulated delay */function() {
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// 1. server decodes the request
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var request = Hello.decodeDelimited(requestData);
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// 2. server handles the request and creates a response
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var response = { message: "Hello " + request.name };
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setTimeout(/* simulated delay */function() {
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// 3. server encodes and sends the response
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callback(World.encodeDelimited(response).finish());
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}, Math.random() * 250);
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}, Math.random() * 250);
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}
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// Listen for events:
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greeter.on("data", function(response, method) {
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console.log("data in " + method.name + ":", response.message);
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});
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greeter.on("end", function() {
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console.log("end");
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});
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greeter.on("error", function(err, method) {
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console.log("error in " + method.name + ":", err);
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});
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// Call methods:
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greeter.sayHello({ name: "one" });
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greeter.sayHello(Hello.create({ name: "two" })); // or use runtime messages
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// Listen to and emit your own events if you like:
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greeter.on("status", function(code, text) {
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console.log("custom status:", code, text);
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});
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greeter.emit("status", 200, "OK");
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// And, if applicable, end the service when you are done:
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setTimeout(function() {
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greeter.end();
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// ^ Signals rpcImpl that the service has been ended client-side by calling it with a null buffer.
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// Likewise, rpcImpl can also end the stream by calling its callback with an explicit null buffer.
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greeter.sayHello({ name: "three" }, function(err) {
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console.error("this should fail: " + err.message);
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});
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}, 501);
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