pm2/lib/Worker.js
jshkurti 3865b242cb fix
2014-11-17 19:01:44 +01:00

94 lines
2.6 KiB
JavaScript

var vizion = require('vizion');
var cst = require('../constants.js');
var async = require('async');
var debug = require('debug')('pm2:worker');
module.exports = function(God) {
var timer = null;
God.Worker = {};
var maxMemoryRestart = function() {
God.getMonitorData(null, function(err, data) {
if (err)
return console.error(err.stack || err);
if (!data)
return console.log('[PM2][WORKER] List of processes is empty');
async.eachSeries(data,
function(proc_monit, next) {
var proc = God.clusters_db[proc_monit.pm_id];
if (!(proc &&
proc.pm2_env))
return next();
if (proc.pm2_env.max_memory_restart &&
proc.pm2_env.max_memory_restart < (proc_monit.monit.memory / (1024*1024))) {
if (God.clusters_db[proc_monit.pm_id]) {
console.log('[PM2][WORKER] Process %s restarted because it exceeds --max-memory-restart value', proc_monit.pm_id);
God.restartProcessId({id: proc_monit.pm_id, env: proc.pm2_env.env},
function(err, data) {
if (err)
console.error(err.stack || err);
return next();
});
}
}
return next();
},
function(err) {
if (err)
return console.error(err.stack || err);
});
});
};
var versioningRefresh = function(proc, cb) {
if (!(proc &&
proc.pm2_env &&
proc.pm2_env.versioning &&
proc.pm2_env.versioning.repo_path))
return cb(null);
var repo_path = proc.pm2_env.versioning.repo_path;
vizion.analyze({
folder: repo_path
},
function(err, meta) {
if (err != null)
return false;
debug('[PM2][WORKER] %s parsed', proc.pm2_env.name);
proc.pm2_env.versioning = meta;
proc.pm2_env.versioning.repo_path = repo_path;
return cb(null);
});
};
var tasks = function() {
var processes = God.clusters_db;
async.eachLimit(Object.keys(processes), 16, function(proc_key, next) {
var proc = processes[proc_key];
debug('[PM2][WORKER] Processing versioning refresh on proc id', proc_key);
versioningRefresh(proc, next);
}, function(err) {
if (err)
console.error(err.stack || err);
});
maxMemoryRestart();
};
God.Worker.start = function() {
console.log('[PM2][WORKER] Started with refreshing interval: '+cst.WORKER_INTERVAL);
timer = setInterval(tasks, cst.WORKER_INTERVAL);
};
God.Worker.stop = function() {
if (timer !== null)
clearInterval(timer);
};
};