pixelmatch/index.js
2019-06-06 21:04:01 +03:00

212 lines
6.9 KiB
JavaScript

'use strict';
module.exports = pixelmatch;
function pixelmatch(img1, img2, output, width, height, options) {
if (img1.length !== img2.length) throw new Error('Image sizes do not match.');
const len = width * height;
const a32 = new Uint32Array(img1.buffer, img1.byteOffset, len);
const b32 = new Uint32Array(img2.buffer, img2.byteOffset, len);
let identical = true;
for (let i = 0; i < len; i++) {
if (a32[i] !== b32[i]) {
identical = false;
break;
}
}
if (identical) {
if (output) {
for (let i = 0; i < len; i++) drawGrayPixel(img1, 4 * i, 0.1, output);
}
return 0;
}
if (!options) options = {};
const threshold = options.threshold === undefined ? 0.1 : options.threshold;
// maximum acceptable square distance between two colors;
// 35215 is the maximum possible value for the YIQ difference metric
const maxDelta = 35215 * threshold * threshold;
let diff = 0;
// compare each pixel of one image against the other one
for (let y = 0; y < height; y++) {
for (let x = 0; x < width; x++) {
const pos = (y * width + x) * 4;
// squared YUV distance between colors at this pixel position
const delta = colorDelta(img1, img2, pos, pos);
// the color difference is above the threshold
if (delta > maxDelta) {
// check it's a real rendering difference or just anti-aliasing
if (!options.includeAA && (antialiased(img1, x, y, width, height, img2) ||
antialiased(img2, x, y, width, height, img1))) {
// one of the pixels is anti-aliasing; draw as yellow and do not count as difference
if (output) drawPixel(output, pos, 255, 255, 0);
} else {
// found substantial difference not caused by anti-aliasing; draw it as red
if (output) drawPixel(output, pos, 255, 0, 0);
diff++;
}
} else if (output) {
// pixels are similar; draw background as grayscale image blended with white
drawGrayPixel(img1, pos, 0.1, output);
}
}
}
// return the number of different pixels
return diff;
}
// check if a pixel is likely a part of anti-aliasing;
// based on "Anti-aliased Pixel and Intensity Slope Detector" paper by V. Vysniauskas, 2009
function antialiased(img, x1, y1, width, height, img2) {
const x0 = Math.max(x1 - 1, 0);
const y0 = Math.max(y1 - 1, 0);
const x2 = Math.min(x1 + 1, width - 1);
const y2 = Math.min(y1 + 1, height - 1);
const pos = (y1 * width + x1) * 4;
let zeroes = x1 === x0 || x1 === x2 || y1 === y0 || y1 === y2 ? 1 : 0;
let min = 0;
let max = 0;
let minX, minY, maxX, maxY;
// go through 8 adjacent pixels
for (let x = x0; x <= x2; x++) {
for (let y = y0; y <= y2; y++) {
if (x === x1 && y === y1) continue;
// brightness delta between the center pixel and adjacent one
const delta = colorDelta(img, img, pos, (y * width + x) * 4, true);
// count the number of equal, darker and brighter adjacent pixels
if (delta === 0) {
zeroes++;
// if found more than 2 equal siblings, it's definitely not anti-aliasing
if (zeroes > 2) return false;
// remember the darkest pixel
} else if (delta < min) {
min = delta;
minX = x;
minY = y;
// remember the brightest pixel
} else if (delta > max) {
max = delta;
maxX = x;
maxY = y;
}
}
}
// if there are no both darker and brighter pixels among siblings, it's not anti-aliasing
if (min === 0 || max === 0) return false;
// if either the darkest or the brightest pixel has 3+ equal siblings in both images
// (definitely not anti-aliased), this pixel is anti-aliased
return (hasManySiblings(img, minX, minY, width, height) && hasManySiblings(img2, minX, minY, width, height)) ||
(hasManySiblings(img, maxX, maxY, width, height) && hasManySiblings(img2, maxX, maxY, width, height));
}
// check if a pixel has 3+ adjacent pixels of the same color.
function hasManySiblings(img, x1, y1, width, height) {
const x0 = Math.max(x1 - 1, 0);
const y0 = Math.max(y1 - 1, 0);
const x2 = Math.min(x1 + 1, width - 1);
const y2 = Math.min(y1 + 1, height - 1);
const pos = (y1 * width + x1) * 4;
let zeroes = x1 === x0 || x1 === x2 || y1 === y0 || y1 === y2 ? 1 : 0;
// go through 8 adjacent pixels
for (let x = x0; x <= x2; x++) {
for (let y = y0; y <= y2; y++) {
if (x === x1 && y === y1) continue;
const pos2 = (y * width + x) * 4;
if (img[pos] === img[pos2] &&
img[pos + 1] === img[pos2 + 1] &&
img[pos + 2] === img[pos2 + 2] &&
img[pos + 3] === img[pos2 + 3]) zeroes++;
if (zeroes > 2) return true;
}
}
return false;
}
// calculate color difference according to the paper "Measuring perceived color difference
// using YIQ NTSC transmission color space in mobile applications" by Y. Kotsarenko and F. Ramos
function colorDelta(img1, img2, k, m, yOnly) {
let r1 = img1[k + 0];
let g1 = img1[k + 1];
let b1 = img1[k + 2];
let a1 = img1[k + 3];
let r2 = img2[m + 0];
let g2 = img2[m + 1];
let b2 = img2[m + 2];
let a2 = img2[m + 3];
if (a1 === a2 && r1 === r2 && g1 === g2 && b1 === b2) return 0;
if (a1 < 255) {
a1 /= 255;
r1 = blend(r1, a1);
g1 = blend(g1, a1);
b1 = blend(b1, a1);
}
if (a2 < 255) {
a2 /= 255;
r2 = blend(r2, a2);
g2 = blend(g2, a2);
b2 = blend(b2, a2);
}
const y = rgb2y(r1, g1, b1) - rgb2y(r2, g2, b2);
if (yOnly) return y; // brightness difference only
const i = rgb2i(r1, g1, b1) - rgb2i(r2, g2, b2);
const q = rgb2q(r1, g1, b1) - rgb2q(r2, g2, b2);
return 0.5053 * y * y + 0.299 * i * i + 0.1957 * q * q;
}
function rgb2y(r, g, b) { return r * 0.29889531 + g * 0.58662247 + b * 0.11448223; }
function rgb2i(r, g, b) { return r * 0.59597799 - g * 0.27417610 - b * 0.32180189; }
function rgb2q(r, g, b) { return r * 0.21147017 - g * 0.52261711 + b * 0.31114694; }
// blend semi-transparent color with white
function blend(c, a) {
return 255 + (c - 255) * a;
}
function drawPixel(output, pos, r, g, b) {
output[pos + 0] = r;
output[pos + 1] = g;
output[pos + 2] = b;
output[pos + 3] = 255;
}
function drawGrayPixel(img, i, alpha, output) {
const r = img[i + 0];
const g = img[i + 1];
const b = img[i + 2];
const val = blend(rgb2y(r, g, b), alpha * img[i + 3] / 255);
drawPixel(output, i, val, val, val);
}