pino/lib/levels.js

152 lines
3.0 KiB
JavaScript

'use strict'
const flatstr = require('flatstr')
const { setLevelSym, lsCacheSym, levelValSym } = require('./symbols')
const { noop, genLog } = require('./tools')
const levels = {
fatal: 60,
error: 50,
warn: 40,
info: 30,
debug: 20,
trace: 10
}
const levelMethods = {
fatal: genLog(levels.fatal),
error: genLog(levels.error),
warn: genLog(levels.warn),
info: genLog(levels.info),
debug: genLog(levels.debug),
trace: genLog(levels.trace)
}
const nums = Object.keys(levels).reduce((o, k) => {
o[levels[k]] = k
return o
}, {})
// level string cache
const lsCache = Object.keys(nums).reduce((o, k) => {
o[k] = flatstr('{"level":' + Number(k))
return o
}, {})
function isStandardLevel (level) {
if (level === Infinity) return true
switch (level) {
case 'fatal':
case 'error':
case 'warn':
case 'info':
case 'debug':
case 'trace':
return true
default:
return false
}
}
function isStandardLevelVal (val) {
switch (val) {
case Infinity:
case 60:
case 50:
case 40:
case 30:
case 20:
case 10:
return true
default:
return false
}
}
function getLevelVal () {
return this[levelValSym]
}
function setLevelVal (num) {
if (typeof num === 'string') { return this[setLevelSym](num) }
const { labels, values } = this.levels
if (this.emit) {
this.emit(
'level-change',
labels[num],
num,
labels[this[levelValSym]],
this[levelValSym]
)
}
this[levelValSym] = num
for (var key in values) {
if (num > values[key]) {
this[key] = noop
continue
}
this[key] = isStandardLevel(key) ? levelMethods[key] : genLog(values[key])
}
}
function setLevel (level) {
const { labels, values } = this.levels
if (typeof level === 'number') {
if (!isFinite(level)) throw Error('unknown level ' + level)
level = labels[level]
}
if (!values[level]) {
throw Error('unknown level ' + level)
}
this.levelVal = values[level]
}
function getLevel (level) {
const { levels, levelVal } = this
return levels.labels[levelVal]
}
function addLevel (name, lvl) {
const { values, labels } = this.levels
if (values.hasOwnProperty(name)) return false
if (labels.hasOwnProperty(lvl)) return false
values[name] = lvl
labels[lvl] = name
this[lsCacheSym][lvl] = flatstr('{"level":' + Number(lvl))
this[name] = lvl < this[levelValSym] ? noop : genLog(lvl)
return true
}
function isLevelEnabled (logLevel) {
const { values } = this.levels
const logLevelVal = values[logLevel]
return logLevelVal && (logLevelVal >= this[levelValSym])
}
function mappings () {
const labels = Object.assign(
Object.create(Object.prototype, {Infinity: {value: 'silent'}}),
nums
)
const values = Object.assign(
Object.create(Object.prototype, {silent: {value: Infinity}}),
levels
)
return { labels, values }
}
module.exports = {
isStandardLevelVal,
isStandardLevel,
lsCache,
levelMethods,
getLevelVal,
setLevelVal,
getLevel,
setLevel,
addLevel,
isLevelEnabled,
mappings
}